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We treat collaborative filtering as a univariate time series estimation problem: given a user's previous votes, predict the next vote. We describe two families of methods for transforming data to encode time order in ways amenable to…

Information Retrieval · Computer Science 2013-01-14 Andrew Zimdars , David Maxwell Chickering , Christopher Meek

We study deliberative social choice, where voters engage in small-group discussions to output collective preferences that are then aggregated by a social choice rule. We introduce a simple deliberation-via-matching protocol. In this…

Computer Science and Game Theory · Computer Science 2026-04-27 Kamesh Munagala , Qilin Ye , Ian Zhang

When scheduling public works or events in a shared facility one needs to accommodate preferences of a population. We formalize this problem by introducing the notion of a collective schedule. We show how to extend fundamental tools from…

Computer Science and Game Theory · Computer Science 2018-03-21 Fanny Pascual , Krzysztof Rzadca , Piotr Skowron

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

In this paper, we study the problem of Participatory Budgeting (PB) with approval ballots, inspired by Multi-Winner Voting schemes. We present generalized preference aggregation methods for participatory budgeting, especially for finding…

Computational Engineering, Finance, and Science · Computer Science 2024-10-10 Rutvik Page , Arnav Doifode , Jitendra Tembhurne , Aishwarya Sagar Anand Ukey

This paper presents an Iterated Tabu Search algorithm (denoted by ITS-PUCC) for solving the problem of Packing Unequal Circles in a Circle. The algorithm exploits the continuous and combinatorial nature of the unequal circles packing…

Optimization and Control · Mathematics 2013-06-05 Tao Ye , Wenqi Huang , Zhipeng Lu

One goal of online social recommendation systems is to harness the wisdom of crowds in order to identify high quality content. Yet the sequential voting mechanisms that are commonly used by these systems are at odds with existing…

Social and Information Networks · Computer Science 2016-03-16 L. Elisa Celis , Peter M. Krafft , Nathan Kobe

Recommender systems can change our life a lot and help us select suitable and favorite items much more conveniently and easily. As a consequence, various kinds of algorithms have been proposed in last few years to improve the performance.…

Information Retrieval · Computer Science 2012-06-18 Jinhu Liu , Chengcheng Yang , Zi-Ke Zhang

Motivated by applications such as recommendation systems, we consider the estimation of a binary random field X obtained by row and column permutations of a block constant random matrix. The estimation of X is based on observations Y, which…

Information Theory · Computer Science 2010-05-05 Kishor Barman , Onkar Dabeer

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

We consider a social choice setting with agents that are partitioned into disjoint groups, and have metric preferences over a set of alternatives. Our goal is to choose a single alternative aiming to optimize various objectives that are…

Computer Science and Game Theory · Computer Science 2021-07-13 Elliot Anshelevich , Aris Filos-Ratsikas , Alexandros A. Voudouris

There is a growing need for discrete choice models that account for the complex nature of human choices, escaping traditional behavioral assumptions such as the transitivity of pairwise preferences. Recently, several parametric models of…

Machine Learning · Computer Science 2018-10-12 Rahul Makhijani

In this paper, we study the metric distortion of deterministic social choice rules that choose a winning candidate from a set of candidates based on voter preferences. Voters and candidates are located in an underlying metric space. A voter…

Computer Science and Game Theory · Computer Science 2019-05-07 Kamesh Munagala , Kangning Wang

It is well known that no reasonable voting rule is strategyproof. Moreover, the common Plurality rule is particularly prone to strategic behavior of the voters and empirical studies show that people often vote strategically in practice.…

Computer Science and Game Theory · Computer Science 2014-04-22 Reshef Meir , Omer Lev , Jeffrey S. Rosenschein

Memetic Algorithms are known to be a powerful technique in solving hard optimization problems. To design a memetic algorithm one needs to make a host of decisions; selecting a population size is one of the most important among them. Most…

Data Structures and Algorithms · Computer Science 2015-03-13 Daniel Karapetyan , Gregory Gutin

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

Participatory budgeting is a popular method to engage residents in budgeting decisions by local governments. The Stanford Participatory Budgeting platform is an online platform that has been used to engage residents in more than 150…

Computers and Society · Computer Science 2024-08-28 Lodewijk Gelauff , Ashish Goel

Collaborative recommendation is an information-filtering technique that attempts to present information items that are likely of interest to an Internet user. Traditionally, collaborative systems deal with situations with two types of…

Statistics Theory · Mathematics 2010-10-05 Gérard Biau , Benoît Cadre , Laurent Rouvière

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…

Computer Science and Game Theory · Computer Science 2025-05-16 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia