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We study the collective schedules problem, which consists in computing a one machine schedule of a set of tasks, knowing that a set of individuals (also called voters) have preferences regarding the order of the execution of the tasks. Our…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

AI alignment and participatory design motivate a new democratic design problem: how to collectively choose a decision rule to use repeatedly. We study this problem for linear ranking rules, which repeatedly rank items $x_j$ within batches…

Computer Science and Game Theory · Computer Science 2026-05-14 Carmel Baharav , Niclas Boehmer , Bailey Flanigan , Maximilian T. Wittmann

We consider a dynamic collective choice problem where a large number of players are cooperatively choosing between multiple destinations while being influenced by the behavior of the group. For example, in a robotic swarm exploring a new…

Systems and Control · Computer Science 2016-06-17 Rabih Salhab , Jerome Le Ny , Roland P. Malhamé

Permanent citizens' assemblies are ongoing deliberative bodies composed of randomly selected citizens, organized into panels that rotate over time. Unlike one-off panels, which represent the population in a single snapshot, permanent…

Computer Science and Game Theory · Computer Science 2026-02-19 Yusuf Hakan Kalayci , Evi Micha

In collective decision making, where a voting rule is used to take a collective decision among a group of agents, manipulation by one or more agents is usually considered negative behavior to be avoided, or at least to be made…

Artificial Intelligence · Computer Science 2013-03-05 Umberto Grandi , Andrea Loreggia , Francesca Rossi , Kristen Brent Venable , Toby Walsh

We address the question of aggregating the preferences of voters in the context of participatory budgeting. We scrutinize the voting method currently used in practice, underline its drawbacks, and introduce a novel scheme tailored to this…

Computer Science and Game Theory · Computer Science 2020-09-16 Ashish Goel , Anilesh K. Krishnaswamy , Sukolsak Sakshuwong , Tanja Aitamurto

A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the…

Computers and Society · Computer Science 2019-09-24 Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Meir Kalech

Fairness is a major concern in contemporary decision problems. In these situations, the objective is to maximize fairness while preserving the efficacy of the underlying decision-making problem. This paper examines repeated decisions on…

Optimization and Control · Mathematics 2022-12-21 Andrea Lodi , Sriram Sankaranarayanan , Guanyi Wang

Social choice theory offers a wealth of approaches for selecting a candidate on behalf of voters based on their reported preference rankings over options. When voters have underlying utilities for these options, however, using preference…

Computer Science and Game Theory · Computer Science 2025-10-24 Luise Ge , Gregory Kehne , Yevgeniy Vorobeychik

We study the effect of strategic behavior in iterative voting for multiple issues under uncertainty. We introduce a model synthesizing simultaneous multi-issue voting with Meir, Lev, and Rosenschein (2014)'s local dominance theory and…

Computer Science and Game Theory · Computer Science 2023-01-24 Joshua Kavner , Reshef Meir , Francesca Rossi , Lirong Xia

An efficient and fair node scheduling is a big challenge in multihop wireless networks. In this work, we propose a distributed node scheduling algorithm, called Local Voting. The idea comes from the finding that the shortest delivery time…

Networking and Internet Architecture · Computer Science 2020-02-14 Dimitrios J. Vergados , Natalia Amelina , Yuming Jiang , Katina Kralevska , Oleg Granichin

Neighbor-based collaborative ranking (NCR) techniques follow three consecutive steps to recommend items to each target user: first they calculate the similarities among users, then they estimate concordance of pairwise preferences to the…

Information Retrieval · Computer Science 2018-11-06 Bita Shams , Saman Haratizadeh

We consider models for social choice where voters rank a set of choices (or alternatives) by deliberating in small groups of size at most $k$, and these outcomes are aggregated by a social choice rule to find the winning alternative. We…

Computer Science and Game Theory · Computer Science 2025-03-21 Ashish Goel , Mohak Goyal , Kamesh Munagala

In citizens' assemblies, a group of constituents is randomly selected to weigh in on policy issues. We study a two-stage sampling problem faced by practitioners in countries such as Germany, in which constituents' contact information is…

Computer Science and Game Theory · Computer Science 2025-09-10 Paul Gölz , Jan Maly , Ulrike Schmidt-Kraepelin , Markus Utke , Philipp C. Verpoort

We investigate efficient ways for the incorporation of liquid democracy into election settings in which voters submit cumulative ballots, i.e., when each voter is assigned a virtual coin that she can then distribute as she wishes among the…

Computer Science and Game Theory · Computer Science 2022-08-31 Matthias Köppe , Martin Koutecký , Krzysztof Sornat , Nimrod Talmon

Participatory budgeting is a method used by city governments to select public projects to fund based on residents' votes. Many cities use participatory budgeting at a district level. Typically, a budget is divided among districts…

Computer Science and Game Theory · Computer Science 2021-02-12 D Ellis Hershkowitz , Anson Kahng , Dominik Peters , Ariel D. Procaccia

In a multihop wireless network, it is crucial but challenging to schedule transmissions in an efficient and fair manner. In this paper, a novel distributed node scheduling algorithm, called Local Voting, is proposed. This algorithm tries to…

Networking and Internet Architecture · Computer Science 2017-09-18 Dimitrios J. Vergados , Natalia Amelina , Yuming Jiang , Katina Kralevska , Oleg Granichin

Citizens' assemblies are a form of democratic innovation in which a randomly selected panel of constituents deliberates on questions of public interest. We study a novel goal for the selection of panel members: maximizing the entropy of the…

Computer Science and Game Theory · Computer Science 2026-04-06 Gabriel de Azevedo , Paul Gölz

We study a new variant of consensus problems, termed `local average consensus', in networks of agents. We consider the task of using sensor networks to perform distributed measurement of a parameter which has both spatial (in this paper 1D)…

Systems and Control · Computer Science 2013-09-02 Kai Cai , Brian D. O. Anderson , Changbin Yu , Guoqiang Mao

We consider inference for a collection of partially observed, stochastic, interacting, nonlinear dynamic processes. Each process is identified with a label called its unit, and our primary motivation arises in biological metapopulation…

Methodology · Statistics 2022-12-20 Edward L. Ionides , Ning Ning , Jesse Wheeler