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Game AI competitions are important to foster research and development on Game AI and AI in general. These competitions supply different challenging problems that can be translated into other contexts, virtual or real. They provide…

Artificial Intelligence · Computer Science 2020-10-20 Ana Salta , Rui Prada , Francisco S. Melo

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling…

Neural and Evolutionary Computing · Computer Science 2023-11-29 Julian Togelius , Ahmed Khalifa , Sam Earle , Michael Cerny Green , Lisa Soros

As the global climate crisis intensifies, 3D video games have emerged as powerful, interactive simulations for Environmental Education (EE). However, empirical assessment of their pedagogical efficacy remains epistemologically challenged.…

Human-Computer Interaction · Computer Science 2026-04-20 Yuanyuan Xu , Zhehao Sun , Chi Zhen , Yin-Shan Lin , Miles Thorogood , Megan Smith , Patricia Lasserre , Aleksandra Dulic

Compound AI applications chain together subcomponents such as generative language models, document retrievers, and embedding models. Applying traditional systems optimizations such as parallelism and pipelining in compound AI systems is…

Valuation problems, such as feature interpretation, data valuation and model valuation for ensembles, become increasingly more important in many machine learning applications. Such problems are commonly solved by well-known game-theoretic…

Machine Learning · Computer Science 2022-05-13 Yatao Bian , Yu Rong , Tingyang Xu , Jiaxiang Wu , Andreas Krause , Junzhou Huang

Recent innovations in Transformer-based large language models have significantly advanced the field of general-purpose neural language understanding and generation. With billions of trainable parameters, deployment of these large models…

Hardware Architecture · Computer Science 2024-10-11 Haocheng Xu , Faraz Tahmasebi , Ye Qiao , Hongzheng Tian , Hyoukjun Kwon , Sitao Huang

Recent years have witnessed significant advances in technologies and services in modern network applications, including smart grid management, wireless communication, cybersecurity as well as multi-agent autonomous systems. Considering the…

Multiagent Systems · Computer Science 2023-08-29 Tao Li , Guanze Peng , Quanyan Zhu , Tamer Basar

We explore the state of information disruption caused by the cocktail party effect within the framework of non-perfect information games and evolutive games with multiple werewolves. In particular, we mathematically model and analyze the…

Physics and Society · Physics 2024-04-30 Yasuko Kawahata

Real-time high-accuracy optical flow estimation is a crucial component in various applications, including localization and mapping in robotics, object tracking, and activity recognition in computer vision. While recent learning-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Zhiyong Zhang , Huaizu Jiang , Hanumant Singh

Entropy serves as a critical metric for measuring the diversity of outputs generated by large language models (LLMs), providing valuable insights into their exploration capabilities. While recent studies increasingly focus on monitoring and…

Machine Learning · Computer Science 2026-02-04 Shumin Wang , Yuexiang Xie , Wenhao Zhang , Yuchang Sun , Yanxi Chen , Yaliang Li , Yanyong Zhang

Graph analytics powers modern intelligent systems such as smart cities, cyber-physical infrastructure, IoT security, and large-scale social networks. As these workloads scale in complexity, their execution in heterogeneous edge-cloud…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-14 P. Ramicetty , H. Moore , S. Qi , A. Islam , M. Ghose , D. Milojicic , C. Bash , S. Pasricha

The vulnerability of deep neural network models to adversarial example attacks is a practical challenge in many artificial intelligence applications. A recent line of work shows that the use of randomization in adversarial training is the…

Machine Learning · Computer Science 2023-06-30 Jiahao Xie , Chao Zhang , Weijie Liu , Wensong Bai , Hui Qian

We introduce Emergent Trust Learning (ETL), a lightweight, trust-based control algorithm that can be plugged into existing AI agents. It enables these to reach cooperation in competitive game environments under shared resources. Each agent…

Multiagent Systems · Computer Science 2026-03-19 Qianpu Chen , Giulio Barbero , Mike Preuss , Derya Soydaner

Alignment of large language models (LLMs) with human preferences typically relies on supervised reward models or external judges that demand abundant annotations. However, in fields that rely on professional knowledge, such as medicine and…

Artificial Intelligence · Computer Science 2025-11-18 Yiyang Zhao , Huiyu Bai , Xuejiao Zhao

We define solution concepts appropriate for computationally bounded players playing a fixed finite game. To do so, we need to define what it means for a \emph{computational game}, which is a sequence of games that get larger in some…

Computer Science and Game Theory · Computer Science 2015-06-10 Joseph Y. Halpern , Rafael Pass , Lior Seeman

State-of-art NPUs are typically architected as a self-contained sub-system with multiple heterogeneous hardware computing modules, and a dataflow-driven programming model. There lacks well-established methodology and tools in the industry…

Recent breakthroughs in Artificial Intelligence have shown that the combination of tree-based planning with deep learning can lead to superior performance. We present Adaptive Entropy Tree Search (ANTS) - a novel algorithm combining…

Artificial Intelligence · Computer Science 2023-03-16 Piotr Kozakowski , Mikołaj Pacek , Piotr Miłoś

Embodied AI research is increasingly moving beyond single-task, single-environment policy learning toward multi-task, multi-scene, and multi-model settings. This shift substantially increases the engineering overhead and development time…

Robotics · Computer Science 2026-04-16 Xueyang Zhou , Yihan Sun , Xijie Gong , Guiyao Tie , Pan Zhou , Lichao Sun , Yongchao Chen

Extensive-form games (EFGs) model finite sequential interactions between players. The amount of memory required to represent these games is the main bottleneck of algorithms for computing optimal strategies and the size of these strategies…

Computer Science and Game Theory · Computer Science 2020-04-16 Jiri Cermak , Viliam Lisy , Branislav Bosansky

Maximum entropy modeling is a flexible and popular framework for formulating statistical models given partial knowledge. In this paper, rather than the traditional method of optimizing over the continuous density directly, we learn a smooth…

Methodology · Statistics 2017-05-01 Gabriel Loaiza-Ganem , Yuanjun Gao , John P. Cunningham