English
Related papers

Related papers: Tetris Hypergraphs and Combinations of Impartial G…

200 papers

We provide a winning strategy for sums of games of MARK-t, an impartial game played on the nonnegative integers where each move consists of subtraction by an integer between 1 and t-1 inclusive, or division by t, rounding down when…

Combinatorics · Mathematics 2011-08-10 Alan Guo

Rosenthal (1973) introduced the class of congestion games and proved that they always possess a Nash equilibrium in pure strategies. Fotakis et al. (2005) introduce the notion of a greedy strategy tuple, where players sequentially and…

Computer Science and Game Theory · Computer Science 2012-08-10 Sergey Kuniavsky , Rann Smorodinsky

We present take-away games whose Sprague-Grundy functions are given by the Nim sum of heap sizes in a mixed base $\beta$. Let $\Delta_\beta$ be the set of such games. We give a necessary and sufficient condition for the existence of a…

Combinatorics · Mathematics 2019-01-09 Yuki Irie

Node-Kayles is a well-known impartial combinatorial game played on graphs, where players alternately select a vertex and remove it along with its neighbors. By the Sprague-Grundy theorem, every position of an impartial game corresponds to a…

Combinatorics · Mathematics 2026-01-01 Nuttanon Songsuwan

We study zero-sum games, a variant of the classical combinatorial Subtraction games (studied for example in the monumental work "Winning Ways", by Berlekamp, Conway and Guy), called Cumulative Subtraction (CS). Two players alternate in…

Combinatorics · Mathematics 2020-02-14 Gal Cohensius , Urban Larsson , Reshef Meir , David Wahlstedt

We apply the Sprague-Grundy Theorem to LCTR, a new impartial game on partitions in which players take turns removing either the Left Column or the Top Row of the corresponding Young diagram. We establish that the Sprague-Grundy value of any…

Combinatorics · Mathematics 2023-08-16 Eric Gottlieb , Jelena Ilić , Matjaž Krnc

We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…

Optimization and Control · Mathematics 2016-06-10 Jayash Koshal , Angelia Nedić , Uday V. Shanbhag

We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction…

Quantum Physics · Physics 2020-06-15 Dmitry Kravchenko , Kamil Khadiev , Danil Serov , Ruslan Kapralov

We describe PNim and RNim, two variants of Nim in which piles of tokens are replaced with integer partitions or hyperrectangles. In PNim, the players choose one of the integer partitions and remove a positive number of rows or a positive…

Combinatorics · Mathematics 2025-06-06 Eric Gottlieb , Matjaž Krnc , Peter Muršič

In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same…

Computer Science and Game Theory · Computer Science 2010-12-13 Sahand Ahmad , Cem Tekin , Mingyan Liu , Richard Southwell , Jianwei Huang

This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…

Combinatorics · Mathematics 2025-09-08 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan

Berlekamp proposed a class of impartial combinatorial games based on the moves of chess pieces on rectangular boards. We generalize impartial chess games by playing them on Young diagrams and obtain results about winning and losing…

Combinatorics · Mathematics 2025-01-27 Eric Gottlieb , Matjaž Krnc , Peter Muršič

One of the natural objectives of the field of the social networks is to predict agents' behaviour. To better understand the spread of various products through a social network arXiv:1105.2434 introduced a threshold model, in which the nodes…

Computer Science and Game Theory · Computer Science 2013-04-09 Sunil Simon , Krzysztof R. Apt

Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…

Computer Science and Game Theory · Computer Science 2017-11-22 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg

Let $H = (V,E)$ be a hypergraph with vertex set $V$ and edge set $E$ of order $\nH = |V|$ and size $\mH = |E|$. A transversal in $H$ is a subset of vertices in $H$ that has a nonempty intersection with every edge of $H$. A vertex hits an…

Combinatorics · Mathematics 2016-01-20 Csilla Bujtás , Michael A. Henning , Zsolt Tuza

We study two impartial games introduced by Anderson and Harary and further developed by Barnes. Both games are played by two players who alternately select previously unselected elements of a finite group. The first player who builds a…

Combinatorics · Mathematics 2024-02-12 Dana C. Ernst , Nandor Sieben

If the influence diagram (ID) depicting a Bayesian game is common knowledge to its players then additional assumptions may allow the players to make use of its embodied irrelevance statements. They can then use these to discover a simpler…

Computer Science and Game Theory · Computer Science 2017-04-10 Peter A. Thwaites , Jim Q. Smith

We introduce a misere quotient semigroup construction in impartial combinatorial game theory, and argue that it is the long-sought natural generalization of the normal-play Sprague-Grundy theory to misere play. Along the way, we illustrate…

Combinatorics · Mathematics 2007-05-23 Thane E. Plambeck

Combinatorial game theory (CGT), as introduced by Berlekamp, Conway and Guy, involves two players who move alternately in a perfect information, zero-sum game, and there are no chance devices. Also the games have the finite descent property…

Combinatorics · Mathematics 2018-10-09 Melissa Huggan , Richard J. Nowakowski , Paul Ottaway

The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…

Computational Complexity · Computer Science 2019-10-23 Tesshu Hanaka , Hironori Kiya , Yasuhide Maei , Hirotaka Ono