Related papers: Thresholds for contagious sets in random graphs
In 2-neighborhood bootstrap percolation on a graph $G$, an infection spreads according to the following deterministic rule: infected vertices of $G$ remain infected forever and in consecutive rounds healthy vertices with at least two…
In \emph{$k$-bootstrap percolation}, we fix $p\in (0,1)$, an integer $k$, and a plane graph $G$. Initially, we infect each face of $G$ independently with probability $p$. Infected faces remain infected forever, and if a healthy (uninfected)…
In graph bootstrap percolation, edges of an Erd\H{o}s-R\'enyi random graph ${\mathcal G}_{n,p}$ are initially active. Activation spreads to other edges of the complete graph $K_n$ by an iterative process governed by a fixed graph $H$,…
Let $G_{n,p}^1$ be a superposition of the random graph $G_{n,p}$ and a one-dimensional lattice: the $n$ vertices are set to be on a ring with fixed edges between the consecutive vertices, and with random independent edges given with…
Bootstrap percolation on an arbitrary graph has a random initial configuration, where each vertex is occupied with probability p, independently of each other, and a deterministic spreading rule with a fixed parameter k: if a vacant site has…
The $r$-neighbour bootstrap percolation process on a graph $G$ starts with an initial set $A_0$ of "infected" vertices and, at each step of the process, a healthy vertex becomes infected if it has at least $r$ infected neighbours (once a…
2-boostrap percolation on a graph is a diffusion process where a vertex gets infected whenever it has at least 2 infected neighbours, and then stays infected forever. It has been much studied on the infinite grid for random Bernoulli…
Bootstrap percolation is a cellular automaton modelling the spread of an `infection' on a graph. In this note, we prove a family of lower bounds on the critical probability for $r$-neighbour bootstrap percolation on Galton--Watson trees in…
In this paper we focus on $r$-neighbor bootstrap percolation, which is a process on a graph where initially a set $A_0$ of vertices gets infected. Now subsequently, an uninfected vertex becomes infected if it is adjacent to at least $r$…
On a geometric model for complex networks (introduced by Krioukov et al.) we investigate the bootstrap percolation process. This model consists of random geometric graphs on the hyperbolic plane having $N$ vertices, a dependent version of…
In this paper we study the strict majority bootstrap percolation process on graphs. Vertices may be active or passive. Initially, active vertices are chosen independently with probability p. Each passive vertex becomes active if at least…
Bootstrap percolation on the random graph $G_{n,p}$ is a process of spread of "activation" on a given realization of the graph with a given number of initially active nodes. At each step those vertices which have not been active but have at…
Bootstrap percolation has been used effectively to model phenomena as diverse as emergence of magnetism in materials, spread of infection, diffusion of software viruses in computer networks, adoption of new technologies, and emergence of…
Graph bootstrap percolation is a deterministic cellular automaton which was introduced by Bollob\'as in 1968, and is defined as follows. Given a graph $H$, and a set $G \subset E(K_n)$ of initially `infected' edges, we infect, at each time…
Two-dimensional bootstrap percolation is a cellular automaton in which sites become 'infected' by contact with two or more already infected nearest neighbors. We consider these dynamics, which can be interpreted as a monotone version of the…
For $r\geq1$, the $r$-neighbour bootstrap process in a graph $G$ starts with a set of infected vertices and, in each time step, every vertex with at least $r$ infected neighbours becomes infected. The initial infection percolates if every…
We introduce a natural generalization of the Erd\H{o}s-R\'enyi random graph model in which random instances of a fixed motif are added independently. The binomial random motif graph $G(H,n,p)$ is the random (multi)graph obtained by adding…
Graph bootstrap percolation is a simple cellular automaton introduced by Bollob\'as in 1968. Given a graph $H$ and a set $G \subseteq E(K_n)$ we initially "infect" all edges in $G$ and then, in consecutive steps, we infect every $e \in K_n$…
A uniform attachment graph (with parameter $k$), denoted $G_{n,k}$ in the paper, is a random graph on the vertex set $[n]$, where each vertex $v$ makes $k$ selections from $[v-1]$ uniformly and independently, and these selections determine…
Graph bootstrap percolation is a discrete-time process capturing the spread of a virus on the edges of $K_n$. Given an initial set $G\subseteq K_n$ of infected edges, the transmission of the virus is governed by a fixed graph $H$: in each…