English

A Note on Bootstrap Percolation Thresholds in Plane Tilings using Regular Polygons

Combinatorics 2019-11-18 v2 Probability

Abstract

In \emph{kk-bootstrap percolation}, we fix p(0,1)p\in (0,1), an integer kk, and a plane graph GG. Initially, we infect each face of GG independently with probability pp. Infected faces remain infected forever, and if a healthy (uninfected) face has at least kk infected neighbors, then it becomes infected. For fixed GG and pp, the \emph{percolation threshold} is the largest kk such that eventually all faces become infected, with probability at least 1/21/2. For a large class of infinite graphs, we show that this threshold is independent of pp. We consider bootstrap percolation in tilings of the plane by regular polygons. A \emph{vertex type} in such a tiling is the cyclic order of the faces that meet a common vertex. First, we determine the percolation threshold for each of the Archimedean lattices. More generally, let T\mathcal{T} denote the set of plane tilings TT by regular polygons such that if TT contains one instance of a vertex type, then TT contains infinitely many instances of that type. We show that no tiling in T\mathcal{T} has threshold 4 or more. Further, the only tilings in T\mathcal{T} with threshold 3 are four of the Archimedean lattices. Finally, we describe a large subclass of T\mathcal{T} with threshold 2.

Keywords

Cite

@article{arxiv.1803.09056,
  title  = {A Note on Bootstrap Percolation Thresholds in Plane Tilings using Regular Polygons},
  author = {Neal Bushaw and Daniel W. Cranston},
  journal= {arXiv preprint arXiv:1803.09056},
  year   = {2019}
}

Comments

10 pages, 5 figures; to appear in Australasian J. Combinatorics; this version incorporates reviewer and editor feedback, and differs from the final journal version mainly in typesetting

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