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Discovering a solution in a combinatorial space is prevalent in many real-world problems but it is also challenging due to diverse complex constraints and the vast number of possible combinations. To address such a problem, we introduce a…

Machine Learning · Computer Science 2021-11-01 Hyunsoo Chung , Jungtaek Kim , Boris Knyazev , Jinhwi Lee , Graham W. Taylor , Jaesik Park , Minsu Cho

The advent of Artificial Intelligence (AI), particularly large language models (LLMs), has revolutionized software development by enabling developers to specify tasks in natural language and receive corresponding code, boosting…

Cryptography and Security · Computer Science 2025-11-27 Jaehwan Park , Kyungchan Lim , Seonhye Park , Doowon Kim

Benchmarks for large language models (LLMs) have predominantly assessed short-horizon, localized reasoning. Existing long-horizon suites (e.g. SWE-bench) rely on manually curated issues, so expanding or tuning difficulty demands expensive…

Machine Learning · Computer Science 2025-06-03 Kaivalya Hariharan , Uzay Girit , Atticus Wang , Jacob Andreas

ECLAIR is a Prolog-based prototype system aiming to provide a functionally complete environment for the study, development and evaluation of programming language analysis and implementation tools. In this paper, we sketch the overall…

Programming Languages · Computer Science 2007-11-06 Roberto Bagnara , Patricia Hill , Enea Zaffanella

Remote Controlled laboratories is a teaching and learning tool that increasingly becomes fundamental in the teaching and learning processes at all the levels. A study of available systems highlights a series of limitations on the used…

Computers and Society · Computer Science 2022-11-03 Pavel Kuriščák , Pedro Rossa , Horácio Fernandes , João Nuno Silva

Plagiarism is a burning problem that academics have been facing in all of the varied levels of the educational system. With the advent of digital content, the challenge to ensure the integrity of academic work has been amplified. This paper…

Other Computer Science · Computer Science 2012-08-14 Nitish Upreti

This article describes a volumetric approach for procedural shape modeling and a new Procedural Shape Modeling Language (PSML) that facilitates the specification of these models. PSML provides programmers the ability to describe shapes in…

Graphics · Computer Science 2021-03-23 Andrew Willis , Prashant Ganesh , Kyle Volle , Jincheng Zhang , Kevin Brink

A new generation of educational mathematics software is being shaped in ThEdu and other academic communities on the side of computer mathematics. Respective concepts and technologies have been clarified to an extent, which calls for…

History and Overview · Mathematics 2019-04-19 Walther Neuper

Divisiveness appears to be increasing in much of the world, leading to concern about political violence and a decreasing capacity to collaboratively address large-scale societal challenges. In this working paper we aim to articulate an…

Social and Information Networks · Computer Science 2023-07-25 Aviv Ovadya , Luke Thorburn

Virtual learning environments are a useful modality for engaging students in the classroom by affording them a sense of presence and immersion. The motivation of this project was to create an open-source augmented reality electrical circuit…

Human-Computer Interaction · Computer Science 2019-08-07 Dana Conard , Blake Vollmer , Corbin Shatto , Hannah Bowman , Sara Kassis

The Agent Based Model community has a rich and diverse ecosystem of libraries, platforms, and applications to help modelers develop rigorous simulations. Despite this robust and diverse ecosystem, the complexity of life from microbial…

Computers and Society · Computer Science 2021-11-16 Thomas Pike , Samantha Golden , Daniel Lowdermilk , Brandon Luong , Benjamin Rosado

This paper introduces SceneCraft, a Large Language Model (LLM) Agent converting text descriptions into Blender-executable Python scripts which render complex scenes with up to a hundred 3D assets. This process requires complex spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Ziniu Hu , Ahmet Iscen , Aashi Jain , Thomas Kipf , Yisong Yue , David A. Ross , Cordelia Schmid , Alireza Fathi

The process of design and development of virtual environments can be supported by tools and frameworks, to save time in technical aspects and focusing on the content. In this paper we present an academic framework which provides several…

Graphics · Computer Science 2013-06-06 Salvatore Catanese , Emilio Ferrara , Giacomo Fiumara , Francesco Pagano

End-user programmers create software to solve problems, yet the problem-solving knowledge generated in the process often remains tacit within the software artifact. One approach to exposing this knowledge is to enable the end-user to…

Software Engineering · Computer Science 2009-08-11 Matthew Dinmore

ColorShapeLinks is an AI board game competition framework specially designed for students and educators in videogame development, with openness and accessibility in mind. The competition is based on an arbitrarily-sized version of the…

Computers and Society · Computer Science 2021-03-01 Nuno Fachada

Use of online platforms for education is a vibrant and growing arena, incorporating a variety of software platforms and technologies, including various modalities of extended reality. We present our Enhanced Reality Teaching Concierge, an…

Human-Computer Interaction · Computer Science 2022-11-11 S. Lombeyda , S. G. Djorgovski , A. Tran , J. Liu , A. Noyes , S. Fomina

Low-code programming allows citizen developers to create programs with minimal coding effort, typically via visual (e.g. drag-and-drop) interfaces. In parallel, recent AI-powered tools such as Copilot and ChatGPT generate programs from…

Software Engineering · Computer Science 2023-06-01 Nikitha Rao , Jason Tsay , Kiran Kate , Vincent J. Hellendoorn , Martin Hirzel

In this paper, we revisit endless online level generation with the recently proposed experience-driven procedural content generation via reinforcement learning (EDRL) framework. Inspired by an observation that EDRL tends to generate…

Artificial Intelligence · Computer Science 2023-03-27 Ziqi Wang , Tianye Shu , Jialin Liu

The emergence of 3D Gaussian Splatting for fast and high-quality novel view synthesize has opened up the possibility to construct photo-realistic simulations from video for robotic reinforcement learning. While the approach has been…

Robotics · Computer Science 2024-10-28 Liyou Zhou , Oleg Sinavski , Athanasios Polydoros

We transitioned our post-CS1 course that introduces various subfields of computer science so that it integrates Large Language Models (LLMs) in a structured, critical, and practical manner. It aims to help students develop the skills needed…

Computers and Society · Computer Science 2025-11-18 Nikitha Donekal Chandrashekar , Sehrish Basir Nizamani , Margaret Ellis , Naren Ramakrishnan