Discovering a solution in a combinatorial space is prevalent in many real-world problems but it is also challenging due to diverse complex constraints and the vast number of possible combinations. To address such a problem, we introduce a novel formulation, combinatorial construction, which requires a building agent to assemble unit primitives (i.e., LEGO bricks) sequentially -- every connection between two bricks must follow a fixed rule, while no bricks mutually overlap. To construct a target object, we provide incomplete knowledge about the desired target (i.e., 2D images) instead of exact and explicit volumetric information to the agent. This problem requires a comprehensive understanding of partial information and long-term planning to append a brick sequentially, which leads us to employ reinforcement learning. The approach has to consider a variable-sized action space where a large number of invalid actions, which would cause overlap between bricks, exist. To resolve these issues, our model, dubbed Brick-by-Brick, adopts an action validity prediction network that efficiently filters invalid actions for an actor-critic network. We demonstrate that the proposed method successfully learns to construct an unseen object conditioned on a single image or multiple views of a target object.
@article{arxiv.2110.15481,
title = {Brick-by-Brick: Combinatorial Construction with Deep Reinforcement Learning},
author = {Hyunsoo Chung and Jungtaek Kim and Boris Knyazev and Jinhwi Lee and Graham W. Taylor and Jaesik Park and Minsu Cho},
journal= {arXiv preprint arXiv:2110.15481},
year = {2021}
}
Comments
21 pages, 13 figures, 7 tables. Accepted at the 35th Conference on Neural Information Processing Systems (NeurIPS 2021)