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Related papers: High-Multiplicity Election Problems

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We consider manipulation problems when the manipulator only has partial information about the votes of the nonmanipulators. Such partial information is described by an information set, which is the set of profiles of the nonmanipulators…

Artificial Intelligence · Computer Science 2011-06-28 Vincent Conitzer , Toby Walsh , Lirong Xia

Combinatorial preference aggregation has many applications in AI. Given the exponential nature of these preferences, compact representations are needed and ($m$)CP-nets are among the most studied ones. Sequential and global voting are two…

Artificial Intelligence · Computer Science 2019-03-28 Thomas Lukasiewicz , Enrico Malizia

The easy-hard-easy pattern in the difficulty of combinatorial search problems as constraints are added has been explained as due to a competition between the decrease in number of solutions and increased pruning. We test the generality of…

Artificial Intelligence · Computer Science 2008-02-03 D. L. Mammen , T. Hogg

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

The election is a classical problem in distributed algorithmic. It aims to design and to analyze a distributed algorithm choosing a node in a graph, here, in a tree. In this paper, a class of randomized algorithms for the election is…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-20 Jean-François Marckert , Nasser Saheb-Djahromi , Akka Zemmari

We study the complexity of the destructive bribery problem---an external agent tries to prevent a disliked candidate from winning by bribery actions---in voting over combinatorial domains, where the set of candidates is the Cartesian…

Computational Complexity · Computer Science 2015-09-30 Britta Dorn , Dominikus Krüger , Patrick Scharpfenecker

We consider election scenarios with incomplete information, a situation that arises often in practice. There are several models of incomplete information and accordingly, different notions of outcomes of such elections. In one well-studied…

Computer Science and Game Theory · Computer Science 2016-10-27 Palash Dey , Neeldhara Misra

We study popularity for matchings under preferences. This solution concept captures matchings that do not lose against any other matching in a majority vote by the agents. A popular matching is said to be robust if it is popular among…

Data Structures and Algorithms · Computer Science 2025-10-23 Martin Bullinger , Gergely Csáji , Rohith Reddy Gangam , Parnian Shahkar

Ranking algorithms are deployed widely to order a set of items in applications such as search engines, news feeds, and recommendation systems. Recent studies, however, have shown that, left unchecked, the output of ranking algorithms can…

Data Structures and Algorithms · Computer Science 2018-07-31 L. Elisa Celis , Damian Straszak , Nisheeth K. Vishnoi

Voter control problems model situations such as an external agent trying to affect the result of an election by adding voters, for example by convincing some voters to vote who would otherwise not attend the election. Traditionally, voters…

Multiagent Systems · Computer Science 2014-06-27 Laurent Bulteau , Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

Preference Inference involves inferring additional user preferences from elicited or observed preferences, based on assumptions regarding the form of the user's preference relation. In this paper we consider a situation in which…

Logic in Computer Science · Computer Science 2024-09-18 Nic Wilson , Anne-Marie George , Barry O'Sullivan

In real-time systems, in addition to the functional correctness recurrent tasks must fulfill timing constraints to ensure the correct behavior of the system. Partitioned scheduling is widely used in real-time systems, i.e., the tasks are…

Data Structures and Algorithms · Computer Science 2018-09-13 Jian-Jia Chen , Nikhil Bansal , Samarjit Chakraborty , Georg von der Brüggen

Voting is a simple mechanism to combine together the preferences of multiple agents. Agents may try to manipulate the result of voting by mis-reporting their preferences. One barrier that might exist to such manipulation is computational…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same…

Computer Science and Game Theory · Computer Science 2025-11-12 Benjamin Carleton , Michael C. Chavrimootoo , Lane A. Hemaspaandra , David E. Narváez , Conor Taliancich , Henry B. Welles

Direct democracy is a special case of an ensemble of classifiers, where every person (classifier) votes on every issue. This fails when the average voter competence (classifier accuracy) falls below 50%, which can happen in noisy settings…

Computer Science and Game Theory · Computer Science 2018-07-23 Malik Magdon-Ismail , Lirong Xia

In a recently introduced model of successive committee elections (Bredereck et al., AAAI-20) for a given set of ordinal or approval preferences one aims to find a sequence of a given length of "best" same-size committees such that each…

Computer Science and Game Theory · Computer Science 2025-05-27 Pallavi Jain , Andrzej Kaczmarczyk

Single-peakedness is one of the most important and well-known domain restrictions on preferences. The computational study of single-peaked electorates has largely been restricted to elections with tie-free votes, and recent work that…

Computer Science and Game Theory · Computer Science 2016-06-21 Zack Fitzsimmons , Edith Hemaspaandra

The collective schedules problem consists in computing a schedule of tasks shared between individuals. Tasks may have different duration, and individuals have preferences over the order of the shared tasks. This problem has numerous…

Computer Science and Game Theory · Computer Science 2024-03-28 Martin Durand , Fanny Pascual

We provide a computational complexity lens to understand the power of machine learning models, particularly their ability to model complex systems. Machine learning models are often trained on data drawn from sampleable or more complex…

Machine Learning · Computer Science 2026-04-09 Lance Fortnow

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro