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Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

In the scheduling with non-uniform communication delay problem, the input is a set of jobs with precedence constraints. Associated with every precedence constraint between a pair of jobs is a communication delay, the time duration the…

Data Structures and Algorithms · Computer Science 2021-05-04 Sami Davies , Janardhan Kulkarni , Thomas Rothvoss , Sai Sandeep , Jakub Tarnawski , Yihao Zhang

In a party-based election system, the voters are grouped into parties and all voters of a party are assumed to vote according to the party preferences over the candidates. Hence, once the party preferences are declared the outcome of the…

Multiagent Systems · Computer Science 2014-04-10 Jiong Guo , Yash Raj Shrestha , Yongjie Yang

We study positional voting rules when candidates and voters are embedded in a common metric space, and cardinal preferences are naturally given by distances in the metric space. In a positional voting rule, each candidate receives a score…

Computer Science and Game Theory · Computer Science 2017-11-22 Yu Cheng , Shaddin Dughmi , David Kempe

We introduce the notion of linearly representable games. Broadly speaking, these are TU games that can be described by as many parameters as the number of players, like weighted voting games, airport games, or bankruptcy games. We show that…

Computer Science and Game Theory · Computer Science 2024-11-11 Ferenc Illés

Many combinatorial optimization problems are often considered intractable to solve exactly or by approximation. An example of such problem is maximum clique which -- under standard assumptions in complexity theory -- cannot be solved in…

Data Structures and Algorithms · Computer Science 2021-07-27 Tapani Toivonen

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

The classical linear ordering problem seeks a single ranking representing a given preference matrix. While suitable for homogeneous populations, it fails when observed preferences arise from several latent groups with distinct ranking…

Optimization and Control · Mathematics 2026-05-15 Juan A. Aledo , Concepción Domínguez , Juan de Dios Jaime-Alcántara , Mercedes Landete

The problem of scheduling conflicting jobs on parallel machines consists in assigning a set of jobs to a set of machines so that no two conflicting jobs are allocated to the same machine, and the maximum processing time among all machines…

Discrete Mathematics · Computer Science 2025-04-04 Phablo F. S. Moura , Roel Leus , Hande Yaman

We consider the notions of agreement, diversity, and polarization in ordinal elections (that is, in elections where voters rank the candidates). While (computational) social choice offers good measures of agreement between the voters, such…

Computer Science and Game Theory · Computer Science 2023-05-18 Piotr Faliszewski , Andrzej Kaczmarczyk , Krzysztof Sornat , Stanisław Szufa , Tomasz Wąs

We show how hidden interesting subelections can be discovered in ordinal elections. An interesting subelection consists of a reasonably large set of voters and a reasonably large set of candidates such that the former have a consistent…

Computer Science and Game Theory · Computer Science 2024-07-29 Łukasz Janeczko , Jérôme Lang , Grzegorz Lisowski , Stanisław Szufa

We study a public event scheduling problem, where multiple public events are scheduled to coordinate the availability of multiple agents. The availability of each agent is determined by solving a separate flexible interval job scheduling…

Data Structures and Algorithms · Computer Science 2024-04-19 Bo Li , Lijun Li , Minming Li , Ruilong Zhang

We study the Possible President problem and the Necessary President problem for Schulze voting, a rule that, due to its many desirable axiomatic properties, is popular in practice. In both problems, we are given an election with the…

Computer Science and Game Theory · Computer Science 2026-04-15 Katarína Cechlárová , Jörg Rothe , Šimon Schierreich , Ildikó Schlotter

Motivated by applications where impatience is pervasive and evaluation times are uncertain, we study a selection model where options may expire at an unknown point in time and evaluation times are stochastic. Initially, the decision-maker…

Optimization and Control · Mathematics 2026-02-05 Yihua Xu , Rohan Ghuge , Sebastian Perez-Salazar

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

Computer Science and Game Theory · Computer Science 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

This paper deals with simultaneously fast and in-place algorithms for formulae where the result has to be linearly accumulated: some of the output variables are also input variables, linked by a linear dependency. Fundamental examples…

Symbolic Computation · Computer Science 2024-07-02 Jean-Guillaume Dumas , Bruno Grenet

Elections are the central institution of democratic processes, and often the elected body -- in either public or private governance -- is a committee of individuals. To ensure the legitimacy of elected bodies, the electoral processes should…

Computers and Society · Computer Science 2022-06-01 Florian Evéquoz , Johan Rochel , Vijay Keswani , L. Elisa Celis

By the Gibbard--Satterthwaite theorem, every reasonable voting rule for three or more alternatives is susceptible to manipulation: there exist elections where one or more voters can change the election outcome in their favour by…

Computer Science and Game Theory · Computer Science 2017-07-28 Edith Elkind , Umberto Grandi , Francesca Rossi , Arkadii Slinko

Elections and opinion polls often have many candidates, with the aim to either rank the candidates or identify a small set of winners according to voters' preferences. In practice, voters do not provide a full ranking; instead, each voter…

Computer Science and Game Theory · Computer Science 2019-08-16 Nikhil Garg , Lodewijk Gelauff , Sukolsak Sakshuwong , Ashish Goel

Given a hierarchical plan (or schedule) with uncertain task times, we propose a deterministic polynomial (time and memory) algorithm for estimating the probability that its meets a deadline, or, alternately, that its {\em makespan} is less…

Artificial Intelligence · Computer Science 2017-12-27 Liat Cohen , Solomon Eyal Shimony , Gera Weiss
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