English
Related papers

Related papers: Query Complexity of Tournament Solutions

200 papers

An $n$-tournament $T$ with vertex set $V$ is simple if there is no subset $M$ of $V$ such that $2\leq \left \vert M\right \vert \leq n-1$ and for every $x\in V\setminus M$, either $M\rightarrow x$ or $x \rightarrow M$. The simplicity index…

Combinatorics · Mathematics 2021-07-28 Abderrahim Boussaïri , Soufiane Lakhlifi , Imane Talbaoui

A dominating induced matching, also called an efficient edge domination, of a graph $G=(V,E)$ with $n=|V|$ vertices and $m=|E|$ edges is a subset $F \subseteq E$ of edges in the graph such that no two edges in $F$ share a common endpoint…

Data Structures and Algorithms · Computer Science 2017-08-08 Mingyu Xiao , Hiroshi Nagamochi

A recurring theme in the mathematical social sciences is how to select the "most desirable" elements given a binary dominance relation on a set of alternatives. Schwartz's tournament equilibrium set (TEQ) ranks among the most intriguing,…

Computational Complexity · Computer Science 2015-02-06 Felix Brandt , Felix Fischer , Paul Harrenstein

Tournament solutions are frequently used to select winners from a set of alternatives based on pairwise comparisons between alternatives. Prior work has shown that several common tournament solutions tend to select large winner sets and…

Computer Science and Game Theory · Computer Science 2021-09-30 Markus Brill , Ulrike Schmidt-Kraepelin , Warut Suksompong

We consider the problem of finding edges of a hidden weighted graph using a certain type of queries. Let $G$ be a weighted graph with $n$ vertices. In the most general setting, the $n$ vertices are known and no other information about $G$…

Combinatorics · Mathematics 2012-01-19 Jeong Han Kim

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2022-02-21 Pu Gao , Calum MacRury , Pawel Pralat

A $k$-coloring of a tournament is a partition of its vertices into $k$ acyclic sets. Deciding if a tournament is 2-colorable is NP-hard. A natural problem, akin to that of coloring a 3-colorable graph with few colors, is to color a…

Data Structures and Algorithms · Computer Science 2024-11-25 Felix Klingelhoefer , Alantha Newman

It is well-known that every tournament has a spanning path. We consider hypergraph analogues. In an \emph{$r$-uniform fully directed hypergraph}, or \emph{$r$-digraph}, every edge is a list or $r$ distinct vertices. An $(r,k)$-tournament is…

Combinatorics · Mathematics 2026-01-05 Richard C. Devine , Kevin G. Milans

We consider the minimum-weight feedback vertex set problem in tournaments: given a tournament with non-negative vertex weights, remove a minimum-weight set of vertices that intersects all cycles. This problem is $\mathsf{NP}$-hard to solve…

Data Structures and Algorithms · Computer Science 2015-11-05 Matthias Mnich , Virginia Vassilevska Williams , László A. Végh

We study combinatorial and algorithmic questions around minimal feedback vertex sets in tournament graphs. On the combinatorial side, we derive strong upper and lower bounds on the maximum number of minimal feedback vertex sets in an…

Discrete Mathematics · Computer Science 2011-10-20 Serge Gaspers , Matthias Mnich

This paper explores a novel way for analyzing the tournament structures to find a best suitable one for the tournament under consideration. It concerns about three aspects such as tournament conducting cost, competitiveness development and…

Artificial Intelligence · Computer Science 2016-11-28 Nhien Pham Hoang Bao , Hiroyuki Iida

We study stochastic graph optimization problems in a novel distributed setting. As in the standard centralized setting, a random subgraph $G^*$ of a known base graph $G$ is realized by including each edge $e$ independently with a known…

Data Structures and Algorithms · Computer Science 2026-05-21 Keren Censor-Hillel , Aditi Dudeja , George Giakkoupis

We consider the manipulability of tournament rules, in which $n$ teams play a round robin tournament and a winner is (possibly randomly) selected based on the outcome of all $\binom{n}{2}$ matches. Prior work defines a tournament rule to be…

Computer Science and Game Theory · Computer Science 2019-11-19 Ariel Schvartzman , S. Matthew Weinberg , Eitan Zlatin , Albert Zuo

The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…

Combinatorics · Mathematics 2020-06-05 Pu Gao , Bogumil Kaminski , Calum MacRury , Pawel Pralat

We study routing games where every agent sequentially decides her next edge when she obtains the green light at each vertex. Because every edge only has capacity to let out one agent per round, an edge acts as a FIFO waiting queue that…

Computer Science and Game Theory · Computer Science 2018-10-29 Anisse Ismaili

In this work we present a version of the so called Chen and Chv\'atal's conjecture for directed graphs. A line of a directed graph D is defined by an ordered pair (u, v), with u and v two distinct vertices of D, as the set of all vertices w…

Combinatorics · Mathematics 2019-12-03 Gabriela Araujo-Pardo , Martı'n Matamala

An {\it inversion} of a tournament $T$ is obtained by reversing the direction of all edges with both endpoints in some set of vertices. Let ${\rm inv}_k(T)$ be the minimum length of a sequence of inversions using sets of size at most $k$…

Combinatorics · Mathematics 2023-12-05 Raphael Yuster

In the paper, we define a new parameter for tournaments called degreewidth which can be seen as a measure of how far is the tournament from being acyclic. The degreewidth of a tournament $T$ denoted by $\Delta(T)$ is the minimum value $k$…

Discrete Mathematics · Computer Science 2022-12-13 Tom Davot , Lucas Isenmann , Sanjukta Roy , Jocelyn Thiebaut

We develop a technique that we call Conflict Packing in the context of kernelization, obtaining (and improving) several polynomial kernels for editing problems on dense instances. We apply this technique on several well-studied problems:…

Data Structures and Algorithms · Computer Science 2014-01-31 Christophe Paul , Anthony Perez , Stéphan Thomassé

This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…

Combinatorics · Mathematics 2025-09-08 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan