Related papers: A new content format for immersive experiences
Immersive stories for health are 360-degree videos that intend to alter viewer perceptions about behaviors detrimental to health. They have potential to inform public health at scale, however, immersive story design is still in early stages…
Immersive virtual reality (VR) emerges as a promising research and clinical tool. However, several studies suggest that VR induced adverse symptoms and effects (VRISE) may undermine the health and safety standards, and the reliability of…
Deep Learning has implemented a wide range of applications and has become increasingly popular in recent years. The goal of multimodal deep learning (MMDL) is to create models that can process and link information using various modalities.…
Over the past few years, there has been an increase in the demand and availability of High Dynamic Range (HDR) displays and content. To ensure the production of high-quality materials, human evaluation is required. However, ascertaining…
Optical see-through head-mounted displays (OST HMDs) are a major output medium for Augmented Reality, which have seen significant growth in popularity and usage among the general public due to the growing release of consumer-oriented…
With recent advances of Virtual Reality (VR) technology, the deployment of such will dramatically increase in non-entertainment environments, such as professional education and training, manufacturing, service, or low frequency/high risk…
In the digital landscape, the ubiquity of data visualizations in media underscores the necessity for accessibility to ensure inclusivity for all users, including those with visual impairments. Current visual content often fails to cater to…
This paper studies the quality of multimedia content focusing on 360 video and ambisonic spatial audio reproduced using a head-mounted display and a multichannel loudspeaker setup. Encoding parameters following basic video quality test…
6G networks promise revolutionary immersive communication experiences including augmented reality (AR), virtual reality (VR), and holographic communications. These applications demand high-dimensional multimodal data transmission and…
Deep Learning has implemented a wide range of applications and has become increasingly popular in recent years. The goal of multimodal deep learning is to create models that can process and link information using various modalities. Despite…
The main goal of this project is to research technical advances in order to enhance the possibility to develop narratives within immersive mediated environments. An important part of the research is concerned with the question of how a…
The proliferation of audiovisual and web content has created an increasing need for media accessibility education in various fields. However, accessibility remains a low priority in university curricula. This project explores the…
Multimedia summarization with multimodal output can play an essential role in real-world applications, i.e., automatically generating cover images and titles for news articles or providing introductions to online videos. In this work, we…
The proliferation of multimedia content on social media platforms has dramatically transformed how information is consumed and disseminated. While this shift enables real-time coverage of global events, it also facilitates the rapid spread…
With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interaction utilizing input devices such as depth-sensors, touch…
As digital media use continues to evolve and influence various aspects of life, developing flexible and scalable tools to study complex media experiences is essential. This study introduces the Media Content Atlas (MCA), a novel pipeline…
Cultural newcomers (CNs), including new immigrants and international students, often encounter cognitive barriers and social anxiety, exacerbated by unfamiliar cultural terminology in daily interactions. This research examines these…
The exponential growth of short-video content has ignited a surge in the necessity for efficient, automated solutions to video editing, with challenges arising from the need to understand videos and tailor the editing according to user…
Recent years have witnessed remarkable advances in artificial intelligence generated content(AIGC), with diverse input modalities, e.g., text, image, video, audio and 3D. The 3D is the most close visual modality to real-world 3D environment…
This is the preprint version of our paper on REHAB2015. This paper proposed a novel immersive entertainment system for the users of hyperbaric oxygen therapy chamber. The system is a hybrid of hardware and software, the scheme is described…