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Physical interactions between particles are the result of the exchange of gauge bosons. Human interactions are mediated by the exchange of messages, goods, money, promises, hostilities, etc. While in the physical world interactions and…

Physics and Society · Physics 2016-02-17 Stefan Thurner , Benedikt Fuchs

The recent development of smartphone and wearable sensor technologies enable general public to carry self-tracking tasks more easily. Much work has been devoted to life data collection and visualisation to help people with better…

Computers and Society · Computer Science 2016-10-04 Li Guo

To battle with economic challenges during the COVID-19 pandemic, the US government implemented various measures to mitigate economic loss. From issuance of stimulus checks to reopening businesses, consumers had to constantly alter their…

Applications · Statistics 2024-01-29 Zhiqing Yang , Youngjun Choe , Matthew Martell

Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise…

Computers and Society · Computer Science 2016-02-01 Katrin Hänsel , Natalie Wilde , Hamed Haddadi , Akram Alomainy

Holistic methods based on dense trajectories are currently the de facto standard for recognition of human activities in video. Whether holistic representations will sustain or will be superseded by higher level video encoding in terms of…

Computer Vision and Pattern Recognition · Computer Science 2014-07-29 Leonid Pishchulin , Mykhaylo Andriluka , Bernt Schiele

This paper investigates the player's body as a system capable of unfamiliar interactive movement achieved through digital mediation in a playful environment. Body interactions in both digital and non-digital environments can be considered…

Human-Computer Interaction · Computer Science 2016-04-22 Matthew Martin , James Charlton , Andy M. Connor

Background: Technology has provided a new way of life for adolescents. Strategies aimed at improving health behaviors through digital platforms can offer promising results. However, since peers can modify behaviors related to food and…

Human-Computer Interaction · Computer Science 2024-02-14 Carmen Benavides , José Alberto Benítez-Andrades , Pilar Marqués-Sánchez , Natalia Arias

Automated exercise repetition counting has applications across the physical fitness realm, from personal health to rehabilitation. Motivated by the ubiquity of mobile phones and the benefits of tracking physical activity, this study…

Signal Processing · Electrical Eng. & Systems 2023-08-07 Adam Sinclair , Kayla Kautai , Seyed Reza Shahamiri

Human pose estimation has made significant advancement in recent years. However, the existing datasets are limited in their coverage of pose variety. In this paper, we introduce a novel benchmark FollowMeUp Sports that makes an important…

Computer Vision and Pattern Recognition · Computer Science 2019-11-20 Ying Huang , Bin Sun , Haipeng Kan , Jiankai Zhuang , Zengchang Qin

Interpersonal relationships are necessary for successful daily functioning and wellbeing. Numerous studies have demonstrated the importance of social connectivity for mental health, both through direct peer-to-peer influence and by the…

Social and Information Networks · Computer Science 2017-12-07 Tjeerd W. Boonstra , Aliza Werner-Seidler , Bridianne O'Dea , Mark E. Larsen , Helen Christensen

The analysis of human motion as a clinical tool can bring many benefits such as the early detection of disease and the monitoring of recovery, so in turn helping people to lead independent lives. However, it is currently under used.…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Sean Maudsley-Barton , Jamie McPheey , Anthony Bukowski , Daniel Leightley , Moi Hoon Yap

Alzheimer's disease is a sickness that has been studied from various areas of knowledge (biomarkers, brain structure, behavior, cognitive impairment). Our aim was to develop and to apply a protocol of programmed physical activity according…

The widespread availability of superhuman AI engines is changing how we play the ancient game of Go. The open-source software packages developed after the AlphaGo series shifted focus from producing strong playing entities to providing…

Artificial Intelligence · Computer Science 2020-11-16 Attila Egri-Nagy , Antti Törmänen

Even though it is well known that physical exercises have numerous emotional and physical health benefits, maintaining a regular exercise routine is quite challenging. Fortunately, there exist technologies that promote physical activity.…

Human-Computer Interaction · Computer Science 2020-04-22 Shun Ishii , Kizito Nkurikiyeyezu , Anna Yokokubo , Guillaume Lopez

Kinesthetic illusion can present a sense of movement without actual physical movement of the body, but it often lacks a sense of agency over the movement. Therefore, we focused on the sensation of walking induced by the kinesthetic illusion…

Human-Computer Interaction · Computer Science 2024-11-11 Eifu Narita , Keigo Ushiyama , Izumi Mizoguchi , Hiroyuki Kajimoto

Cities are becoming very congested. There is a need to reduce the number of private cars on the roads, by maximising the potential for local public transport. With the increasing awareness of transport that is sustainable in the sense of…

Human-Computer Interaction · Computer Science 2020-07-07 Bruno Cardoso , Miguel Ribeiro , Catia Prandi , Nuno Nunes

Due to the recent advancements in wearables and sensing technology, health scientists are increasingly developing mobile health (mHealth) interventions. In mHealth interventions, mobile devices are used to deliver treatment to individuals…

Machine Learning · Computer Science 2020-07-24 Peng Liao , Predrag Klasnja , Susan Murphy

In this article we propose the use of accelerometer embedded by default in smartphone as a cost-effective, reliable and efficient way to provide remote physical activity monitoring for the elderly and people requiring healthcare service.…

Human-Computer Interaction · Computer Science 2013-11-06 Hamed Ketabdar , Jalaluddin Qureshi , Pan Hui

Active perception approaches select future viewpoints by using some estimate of the information gain. An inaccurate estimate can be detrimental in critical situations, e.g., locating a person in distress. However the true information gained…

Robotics · Computer Science 2026-04-17 Siming He , Yuezhan Tao , Igor Spasojevic , Vijay Kumar , Pratik Chaudhari

Periods of heightened arousal or restlessness can interfere with children's ability to focus, self-regulation, and physically calm. Technologies that encourage embodied self-regulation through tactile interaction may provide a simple and…

Robotics · Computer Science 2026-05-28 Morten Roed Frederiksen , Kasper Støy , Maja Matarić
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