English

Augmented Body: Changing Interactive Body Play

Human-Computer Interaction 2016-04-22 v1

Abstract

This paper investigates the player's body as a system capable of unfamiliar interactive movement achieved through digital mediation in a playful environment. Body interactions in both digital and non-digital environments can be considered as a perceptually manipulative exploration of self. This implies a player may alter how they perceive their body and its operations in order to create a new playful and original experience. This paper therefore questions how player interaction can change as their perception of their body changes using augmentative technology.

Keywords

Cite

@article{arxiv.1604.06158,
  title  = {Augmented Body: Changing Interactive Body Play},
  author = {Matthew Martin and James Charlton and Andy M. Connor},
  journal= {arXiv preprint arXiv:1604.06158},
  year   = {2016}
}
R2 v1 2026-06-22T13:37:25.196Z