Related papers: Renyi-Ulam Games and Forbidden Substrings
We consider the recently introduced knotting-unknotting game, in which two players take turns resolving crossings in a knot diagram which initially is missing all its crossing information. Once the knot is fully resolved, the winner is…
A two-player one-round binary game consists of two cooperative players who each replies by one bit to a message that he receives privately; they win the game if both questions and answers satisfy some predetermined property. A game is…
We study a simple motion differential game of many pursuers and one evader in the plane. We give a nonempty closed convex set in the plane, and the pursuers and evader move on this set. They cannot leave this set during the game. Control…
The purpose of this paper is to introduce the idea of triangular Ramsey numbers and provide values as well as upper and lower bounds for them. To do this, the combinatorial game Mines is introduced; after some necessary theorems about…
In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…
We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…
We introduce and study coverage games - a novel framework for multi-agent planning in settings in which a system operates several agents but does not have full control on them, or interacts with an environment that consists of several…
We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…
We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…
We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction…
Pursuit-evasion games, such as the game of Revolutionaries and Spies, are a simplified model for network security. In the game we consider in this paper, a team of $r$ revolutionaries tries to hold an unguarded meeting consisting of $m$…
We consider a game with two players, consisting of a number of rounds, where the first player to win $n$ rounds becomes the overall winner. Who wins each individual round is governed by a certain urn having two types of balls (type 1 and…
This paper presents a booby trap game played between a defender and an attacker on a search space, which may be a compact subset of Euclidean space or a network. The defender has several booby traps and chooses where to plant them. The…
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that…
In the Oriented-cycle game, introduced by Bollob\'as and Szab\'o, two players, called OMaker and OBreaker, alternately direct edges of $K_n$. OMaker directs exactly one edge, whereas OBreaker is allowed to direct between one and $b$ edges.…
A circular Nim game is a two player impartial combinatorial game consisting of n stacks of tokens placed in a circle. A move consists of choosing k consecutive stacks, and taking at least one token from one or more of the k stacks. The last…
In a polyomino set (1,2)-achievement game the maker and the breaker alternately mark one and two previously unmarked cells respectively. The maker's goal is to mark a set of cells congruent to one of a given set of polyominoes. The breaker…
Subtraction games are a class of impartial combinatorial games whose positions correspond to nonnegative integers and whose moves correspond to subtracting one of a fixed set of numbers from the current position. Though they are easy to…
M\"uller games form a well-established class of games for model checking and verification. These games are played on directed graphs $\mathcal G$ where Player 0 and Player 1 play by generating an infinite path through the graph. The winner…
Consider the following game between a random player R and a deterministic player D. There is a pile of n elements at the beginning. The rules for playing are as follows: In each turn of R, if the pile contains exactly m elements, R removes…