A non-trivial upper bound on the threshold bias of the Oriented-cycle game
Abstract
In the Oriented-cycle game, introduced by Bollob\'as and Szab\'o, two players, called OMaker and OBreaker, alternately direct edges of . OMaker directs exactly one edge, whereas OBreaker is allowed to direct between one and edges. OMaker wins if the final tournament contains a directed cycle, otherwise OBreaker wins. Bollob\'as and Szab\'o conjectured that for a bias as large as OMaker has a winning strategy if OBreaker must take exactly edges in each round. It was shown recently by Ben-Eliezer, Krivelevich and Sudakov, that OMaker has a winning strategy for this game whenever . In this paper, we show that OBreaker has a winning strategy whenever . Moreover, in case OBreaker is required to direct exactly edges in each move, we show that OBreaker wins for , provided that is large enough. This refutes the conjecture by Bollob\'as and Szab\'o.
Keywords
Cite
@article{arxiv.1404.4529,
title = {A non-trivial upper bound on the threshold bias of the Oriented-cycle game},
author = {Dennis Clemens and Anita Liebenau},
journal= {arXiv preprint arXiv:1404.4529},
year = {2016}
}
Comments
31 pages, 7 figures