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P-time event graphs are discrete event systems able to model cyclic production systems where tasks need to be performed within given time windows. Consistency is the property of admitting an infinite execution of such tasks that does not…

Logic in Computer Science · Computer Science 2026-02-10 Davide Zorzenon , Jörg Raisch

Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…

Discrete Mathematics · Computer Science 2025-06-27 Denise Graafsma , Bodo Manthey , Alexander Skopalik

A graph is closed when its vertices have a labeling by $[n]$ such that the binomial edge ideal $J_G$ has a quadratic Gr\"{o}bner basis with respect to the lexicographic order induced by $x_1 > \cdots > x_n > y_1> \cdots > y_n$. In this…

Commutative Algebra · Mathematics 2017-08-30 Leila Sharifan , Masoumeh Javanbakht

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

Formal Languages and Automata Theory · Computer Science 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

A graph is k-choosable if it can be colored whenever every vertex has a list of at least k available colors. We prove that if cycles of length at most four in a planar graph G are pairwise far apart, then G is 3-choosable. This is analogous…

Combinatorics · Mathematics 2012-05-28 Z. Dvorak

By treating combinatorial games as dynamical systems, we are able to address a longstanding open question in combinatorial game theory, namely, how the introduction of a "pass" move into a game affects its behavior. We consider two well…

Combinatorics · Mathematics 2012-04-17 Rebecca E. Morrison , Eric J. Friedman , Adam S. Landsberg

A graph $X$ is said to be a pattern polynomial graph if its adjacency algebra is a coherent algebra. In this study we will find a necessary and sufficient condition for a graph to be a pattern polynomial graph. Some of the properties of the…

Combinatorics · Mathematics 2011-06-24 A. Satyanarayana Reddy , Shashank K Mehta

Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…

Computer Science and Game Theory · Computer Science 2024-07-10 Guy Avni , Ehsan Kafshdar Goharshady , Thomas A. Henzinger , Kaushik Mallik

We introduce a class of cooperative games induced by weighted directed graphs. Specifically, the coalitional value combines an internal interaction term given by the induced subgraph game with an external component based on minimal incoming…

Computer Science and Game Theory · Computer Science 2026-05-19 David Ryzák , Tomáš Kroupa

The 3-coloring of hereditary graph classes has been a deeply-researched problem in the last decade. A hereditary graph class is characterized by a (possibly infinite) list of minimal forbidden induced subgraphs $H_1,H_2,\ldots$; the graphs…

Data Structures and Algorithms · Computer Science 2024-01-12 Vít Jelínek , Tereza Klimošová , Tomáš Masařík , Jana Novotná , Aneta Pokorná

Octal games are a well-defined family of two-player games played on heaps of counters, in which the players remove alternately a certain number of counters from a heap, sometimes being allowed to split a heap into two nonempty heaps, until…

Evolutionary games on graphs play an important role in the study of evolution of cooperation in applied biology. Using rigorous mathematical concepts from a dynamical systems and graph theoretical point of view, we formalize the notions of…

Dynamical Systems · Mathematics 2014-11-18 Jeremias Epperlein , Stefan Siegmund , Petr Stehlík

We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. Second we formally introduce and define the CP-games…

Computer Science and Game Theory · Computer Science 2008-11-04 Stéphane Le Roux , Pierre Lescanne , René Vestergaard

We continue the investigation of finite-duration variants of infinite-duration games by extending known results for games played on finite graphs to those played on infinite ones. In particular, we establish an equivalence between pushdown…

Computer Science and Game Theory · Computer Science 2012-10-10 Wladimir Fridman , Martin Zimmermann

Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…

Computer Science and Game Theory · Computer Science 2019-06-07 Zhuan Khye Koh , Laura Sanità

We present a new game, Dots & Polygons, played on a planar point set. Players take turns connecting two points, and when a player closes a (simple) polygon, the player scores its area. We show that deciding whether the game can be won from…

Computational Geometry · Computer Science 2020-05-27 Kevin Buchin , Mart Hagedoorn , Irina Kostitsyna , Max van Mulken , Jolan Rensen , Leo van Schooten

In recent years, there has been a growing interest in games on graphs within the research community, fueled by their relevance in applications such as economics, politics, and epidemiology. This paper aims to comprehensively detail the…

Computer Science and Game Theory · Computer Science 2024-06-11 Christian Giannetti

Elementary graphs are graphs whose edges can be colored using two colors in such a way that the edges in any induced $P_3$ get distinct colors. They constitute a subclass of the class of claw-free perfect graphs. In this paper, we show that…

Combinatorics · Mathematics 2023-12-04 Nandana K Vasudevan , K Somasundaram , J Geetha

We study the interplay between chip-firing games and potential theory on graphs, characterizing reduced divisors ($G$-parking functions) on graphs as the solution to an energy (or potential) minimization problem and providing an algorithm…

Combinatorics · Mathematics 2012-07-31 Matthew Baker , Farbod Shokrieh

Regular games form a well-established class of games for analysis and synthesis of reactive systems. They include coloured Muller games, McNaughton games, Muller games, Rabin games, and Streett games. These games are played on directed…

Computer Science and Game Theory · Computer Science 2024-05-14 Zihui Liang , Bakh Khoussainov , Mingyu Xiao
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