Related papers: Inapproximability Results for Approximate Nash Equ…
We study the problem of computing approximate Nash equilibria (epsilon-Nash equilibria) in normal form games, where the number of players is a small constant. We consider the approach of looking for solutions with constant support size. It…
A celebrated result in the interface of online learning and game theory guarantees that the repeated interaction of no-regret players leads to a coarse correlated equilibrium (CCE) -- a natural game-theoretic solution concept. Despite the…
We study an infinite-horizon discrete-time optimal stopping problem under non-exponential discounting. A new method, which we call the iterative approach, is developed to find subgame perfect Nash equilibria. When the discount function…
This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…
This paper investigates the convergence time of log-linear learning to an $\epsilon$-efficient Nash equilibrium in potential games, where an efficient Nash equilibrium is defined as the maximizer of the potential function. Previous…
We examine the complexity of computing welfare- and revenue-maximizing equilibria in autobidding second-price auctions subject to return-on-spend (RoS) constraints. We show that computing an autobidding equilibrium that approximates the…
In this paper, we present a method for finding approximate Nash equilibria in a broad class of reachability games. These games are often used to formulate both collision avoidance and goal satisfaction. Our method is computationally…
We show that the BIMATRIX game does not have a fully polynomial-time approximation scheme, unless PPAD is in P. In other words, no algorithm with time polynomial in n and 1/\epsilon can compute an \epsilon-approximate Nash equilibrium of an…
We study coverage problems in which, for a set of agents and a given threshold $T$, the goal is to select $T$ subsets (of the agents) that, while satisfying combinatorial constraints, achieve fair and efficient coverage among the agents. In…
The Bimatrix Nash Equilibrium (NE) for $m \times n$ real matrices $R$ and $C$, denoted as the {\it Row} and {\it Column} players, is characterized as follows: Let $\Delta =S_m \times S_n$, where $S_k$ denotes the unit simplex in…
In the context of large population symmetric games, approximate Nash equilibria are introduced through equilibrium solutions of the corresponding mean field game in the sense that the individual gain from optimal unilateral deviation under…
We study the problem of allocating a set of indivisible items to agents with supermodular utilities to maximize the Nash social welfare. We show that the problem is NP-hard for any approximation factor.
We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of weights of the players who…
This paper aims at investigating the problem of fast convergence to the Nash equilibrium (NE) for N-Player noncooperative differential games. The proposed method is such that the players attain their NE point without steady-state…
In an instance of the weighted Nash Social Welfare problem, we are given a set of $m$ indivisible items, $\mathscr{G}$, and $n$ agents, $\mathscr{A}$, where each agent $i \in \mathscr{A}$ has a valuation $v_{ij}\geq 0$ for each item $j\in…
Since the celebrated PPAD-completeness result for Nash equilibria in bimatrix games, a long line of research has focused on polynomial-time algorithms that compute $\varepsilon$-approximate Nash equilibria. Finding the best possible…
Motivated by emerging resource allocation and data placement problems such as web caches and peer-to-peer systems, we consider and study a class of resource allocation problems over a network of agents (nodes). In this model, nodes can…
We consider the problem of approximating maximum Nash social welfare (NSW) while allocating a set of indivisible items to $n$ agents. The NSW is a popular objective that provides a balanced tradeoff between the often conflicting…
We study the problem of efficiently and fairly allocating a set of indivisible goods among agents with identical and additive valuations for the goods. The objective is to maximize the Nash social welfare, which is the geometric mean of the…
Building upon the results in [Hinterm\"uller et al., SIAM J. Optim, '15], generalized Nash equilibrium problems are considered, in which the feasible set of each player is influenced by the decisions of their competitors. This is realized…