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We present fast simulation methods for the self-assembly of complex shapes in two dimensions. The shapes are modeled via a general boundary curve and interact via a standard volume term promoting overlap and an interpenetration penalty. To…

Computational Physics · Physics 2023-12-11 Lukas Mayrhofer , Myfanwy E. Evans , Gero Friesecke

Working in Winfree's abstract tile assembly model, we show that a constant-size tile assembly system can be programmed through relative tile concentrations to build an n x n square with high probability, for any sufficiently large n. This…

Computational Complexity · Computer Science 2015-03-13 David Doty

In this paper we define the Dupled abstract Tile Assembly Model (DaTAM), which is a slight extension to the abstract Tile Assembly Model (aTAM) that allows for not only the standard square tiles, but also "duple" tiles which are rectangles…

Emerging Technologies · Computer Science 2014-03-10 Jacob Hendricks , Matthew J. Patitz , Trent A. Rogers , Scott M. Summers

In this work we propose a generalization of Winfree's abstract Tile Assembly Model (aTAM) in which tile types are assigned rigid shapes, or geometries, along each tile face. We examine the number of distinct tile types needed to assemble…

Computational Geometry · Computer Science 2015-03-19 Bin Fu , Matthew J. Patitz , Robert T. Schweller , Bobby Sheline

In this paper we show that passive self-assembly in the context of the tile self-assembly model is capable of performing fuel efficient, universal computation. The tile self-assembly model is a premiere model of self-assembly in which…

Data Structures and Algorithms · Computer Science 2012-08-09 Robert Schweller , Michael Sherman

In contrast to most self-assembling synthetic materials, which undergo unbounded growth, many biological self-assembly processes are self-limited. That is, the assembled structures have one or more finite dimensions that are much larger…

Soft Condensed Matter · Physics 2022-05-25 Huang Fang , Botond Tyukodi , W. Benjamin Rogers , Michael F. Hagan

Assembling parts into an object is a combinatorial problem that arises in a variety of contexts in the real world and involves numerous applications in science and engineering. Previous related work tackles limited cases with identical unit…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Jinhwi Lee , Jungtaek Kim , Hyunsoo Chung , Jaesik Park , Minsu Cho

Aggregating base elements into rigid objects such as furniture or sculptures is a great way for designers to convey a specific look and feel. Unfortunately, there is no existing solution to help model structurally sound aggregates. The…

Graphics · Computer Science 2018-11-08 Jérémie Dumas , Jonàs Martínez , Sylvain Lefebvre , Li-Yi Wei

The 2-Handed Assembly Model (2HAM) is a tile-based self-assembly model in which, typically beginning from single tiles, arbitrarily large aggregations of static tiles combine in pairs to form structures. The Signal-passing Tile Assembly…

Emerging Technologies · Computer Science 2013-12-16 Tyler Fochtman , Jacob Hendricks , Jennifer E. Padilla , Matthew J. Patitz , Trent A. Rogers

We consider forces acting on objects immersed in, or attached to, long fluctuating polymers. The confinement of the polymer by the obstacles results in polymer-mediated forces that can be repulsive (due to loss of entropy) or attractive (if…

Statistical Mechanics · Physics 2017-08-28 Yacov Kantor , Mehran Kardar

We provide partial implementations of von Neumann's universal constructor and universal copier, starting out with three types of simple building blocks using minimal assumptions. Using the same principles, we also construct Turing machines.…

Formal Languages and Automata Theory · Computer Science 2023-06-30 Ralph P. Lano

A self-replicator is usually understood to be an object of definite form that promotes the conversion of materials in its environment into a nearly identical copy of itself. The challenge of engineering novel, micro- or nano-scale…

Soft Condensed Matter · Physics 2019-09-04 Sumantra Sarkar , Jeremy L. England

We consider staged self-assembly systems, in which square-shaped tiles can be added to bins in several stages. Within these bins, the tiles may connect to each other, depending on the glue types of their edges. Previous work by Demaine et…

Data Structures and Algorithms · Computer Science 2017-01-03 Erik D. Demaine , Sándor P. Fekete , Christian Scheffer , Arne Schmidt

We present an active tile assembly model which extends Winfree's abstract tile assembly model to tiles that are capable of transmitting and receiving binding site activation signals. In addition, we introduce a mathematical framework to…

Emerging Technologies · Computer Science 2012-11-14 Natasha Jonoska , Daria Karpenko

Inspired by the quest for shape-shifting structures in a range of applications, we show how to create morphable structural materials using a neutrally stable unit cell as a building block. This unit cell is a self-stressed hinged structure…

Soft Condensed Matter · Physics 2021-10-18 Gaurav Chaudhary , S Ganga Prasath , Edward Soucy , L Mahadevan

In this paper, we introduce the following problem in the theory of algorithmic self-assembly: given an input shape as the seed of a tile-based self-assembly system, design a finite tile set that can, in some sense, uniquely identify whether…

Computational Complexity · Computer Science 2010-06-16 Matthew J. Patitz , Scott M. Summers

We propose a general framework for solving inverse self-assembly problems, i.e. designing interactions between elementary units such that they assemble spontaneously into a predetermined structure. Our approach uses patchy particles as…

Soft Condensed Matter · Physics 2022-07-13 John Russo , Flavio Romano , Lukas Kroc , Francesco Sciortino , Lorenzo Rovigatti , Petr Sulc

We consider a model of algorithmic self-assembly of geometric shapes out of square Wang tiles studied in SODA 2010, in which there are two types of tiles (e.g., constructed out of DNA and RNA material) and one operation that destroys all…

Computational Complexity · Computer Science 2010-07-09 Erik D. Demaine , Matthew J. Patitz , Robert T. Schweller , Scott M. Summers

We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design.…

Human-Computer Interaction · Computer Science 2022-02-23 Clement Zheng , Zhen Zhou Yong , Hongnan Lin , HyunJoo Oh , Ching Chiuan Yen

We introduce and analyze a model for self-reconfigurable robots made up of unit-cube modules. Compared to past models, our model aims to newly capture two important practical aspects of real-world robots. First, modules often do not occupy…