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A graph $G$ contains a graph $H$ as a pivot-minor if $H$ can be obtained from $G$ by applying a sequence of vertex deletions and edge pivots. Pivot-minors play an important role in the study of rank-width. Pivot-minors have mainly been…

We consider a computing system where a master processor assigns tasks for execution to worker processors through the Internet. We model the workers decision of whether to comply (compute the task) or not (return a bogus result to save the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-25 Antonio Fernández Anta , Chryssis Georgiou , Miguel A. Mosteiro , Daniel Pareja

We study the quantum query complexity of constant-sized subgraph containment. Such problems include determining whether an $ n $-vertex graph contains a triangle, clique or star of some size. For a general subgraph $ H $ with $ k $…

Quantum Physics · Physics 2012-07-09 Yechao Zhu

Let $n$ be a positive integer, and let $k$ be a field (of arbitrary characteristic) accessible to symbolic computation. We describe an algorithmic test for determining whether or not a finitely presented $k$-algebra $R$ has infinitely many…

Rings and Algebras · Mathematics 2008-07-20 Edward S. Letzter

We consider a game in which a blindfolded player attempts to set $n$ counters lying on the vertices of a rotating regular $n$-gon table simultaneously to $0$. When the counters count$\pmod{m}$ we simplify the argument of Bar Yehuda, Etzion,…

Combinatorics · Mathematics 2024-03-01 Samuel Korsky

We introduce a guessing game, permutation Wordle, in which a guesser attempts to recover a hidden permutation in $S_n$. In each round, the guesser guesses a permutation (using information from previous rounds) and is told which entries of…

Combinatorics · Mathematics 2026-01-27 Samuel A. Kutin , Lawren M. Smithline

In this paper we study noisy sorting without re-sampling. In this problem there is an unknown order $a_{\pi(1)} < ... < a_{\pi(n)}$ where $\pi$ is a permutation on $n$ elements. The input is the status of $n \choose 2$ queries of the form…

Data Structures and Algorithms · Computer Science 2007-07-10 Mark Braverman , Elchanan Mossel

Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…

Computer Science and Game Theory · Computer Science 2024-11-25 James C. A. Main , Mickael Randour

We study the dual linear code of points and generators on a non-singular Hermitian variety $\mathcal{H}(2n+1,q^2)$. We improve the earlier results for $n=2$, we solve the minimum distance problem for general $n$, we classify the $n$…

Combinatorics · Mathematics 2016-01-05 Maarten De Boeck , Peter Vandendriessche

We study the Levine hat problem, a cooperative puzzle introduced by Lionel Levine in 2010, in which $n \geq 2$ players must simultaneously identify a black hat on their own infinite stack, each seeing only their teammates' stacks. While the…

Combinatorics · Mathematics 2026-04-21 Clément Bouquet , Salah Chikhi , Timothé Charles , Yanghao Zhou , Eric Wang

We prove PSPACE-completeness of two classic types of Chess problems when generalized to n-by-n boards. A "retrograde" problem asks whether it is possible for a position to be reached from a natural starting position, i.e., whether the…

Computational Complexity · Computer Science 2020-10-20 Josh Brunner , Erik D. Demaine , Dylan Hendrickson , Julian Wellman

We study a simplified version of full street, three player Kuhn poker, in which the weakest card, J, must be checked and/or folded by a player who holds it. The number of nontrivial betting frequencies that must be calculated is thereby…

Optimization and Control · Mathematics 2017-07-06 John Billingham

Reinforcement learning has become a powerful approach for enhancing large language model reasoning, but faces a fundamental dilemma: training on easy problems can cause overfitting and pass@k degradation, while training on hard problems…

Machine Learning · Computer Science 2026-05-04 Yangyi Fang , Jiaye Lin , Xiaoliang Fu , Cong Qin , Haolin Shi

Given a family ${\mathcal F}$ and a host graph $H$, a graph $G\subseteq H$ is ${\mathcal F}$-saturated relative to $H$ if no subgraph of $G$ lies in ${\mathcal F}$ but adding any edge from $E(H)-E(G)$ to $G$ creates such a subgraph. In the…

Combinatorics · Mathematics 2014-06-12 James M. Carraher , William B. Kinnersley , Benjamin Reiniger , Douglas B. West

We consider the following two-player game, parametrised by positive integers $n$ and $k$. The game is played between Painter and Builder, alternately taking turns, with Painter moving first. The game starts with the empty graph on $n$…

We consider some biased Maker-Breaker games. Starting with the complete $k$-uniform hypergraph on $n$ vertices, at each turn Maker claims one edge, and then Breaker claims $b$ edges. Maker's goal is to obtain a set of edges having some…

Combinatorics · Mathematics 2025-09-04 Patrick Bennett , Alan Frieze , Wesley Pegden

Common knowledge is crucial for safe group coordination. In its absence, humans must rely on shared knowledge, which is inherently limited in depth and therefore prone to coordination failures, because any finite-order knowledge attribution…

Multiagent Systems · Computer Science 2025-11-12 Thomas Bolander , Robin Engelhardt , Thomas S. Nicolet

We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…

Combinatorics · Mathematics 2023-04-26 Nathan Bowler , Marit Emde , Florian Gut

Consider a situation with $n$ agents or players where some of the players form a coalition with a certain collective objective. Simple games are used to model systems that can decide whether coalitions are successful (winning) or not…

Computer Science and Game Theory · Computer Science 2016-09-19 Martin Olsen

The parallel minority game (PMG) extends the classical minority game to many choices, with each agent restricted to two predetermined alternatives. In this condition, minimizing the population variance across all choices is a complex…

Disordered Systems and Neural Networks · Physics 2026-05-22 Aryan Tyagi , Soumyaditya Das , Soumyajyoti Biswas , Anirban Chakraborti