Related papers: A Conjecture about Periods in Subtraction Games
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
Starting with a graph, two players take turns in either deleting an edge or deleting a vertex and all incident edges. The player removing the last vertex wins. We review the known results for this game and extend the computation of…
In this paper, the existence of non-trivial time periodic solutions of first order mean field games is proved. It is assumed that there is a non-trivial periodic orbit contained in the Mather set. The whole system is autonomous with a…
In a zero-sum stochastic game with signals, at each stage, two adversary players take decisions and receive a stage payoff determined by these decisions and a variable called state. The state follows a Markov chain, that is controlled by…
Chocolate-bar games are variants of the CHOMP game. A three-dimensional chocolate bar comprises a set of cubic boxes sized 1 X 1 X 1, with a bitter cubic box at the bottom of the column at position (0,0). For non-negative integers u,w such…
Effective periods were defined by Kontsevich and Zagier as complex numbers whose real and imaginary parts are values of absolutely convergent integrals of $\mathbb{Q}$-rational functions over $\mathbb{Q}$-semi-algebraic domains in…
We present a conjecture about partitions, with a very elementary formulation.
The Games-Chan algorithm finds the minimal period of a periodic binary sequence of period $2^n$, in $n$ iterations. We generalise this to periodic $q$-ary sequences (where $q$ is a prime power) using generating functions and polynomials and…
We show that the sets of periods of multidimensional shifts of finite type (SFTs) are exactly the sets of integers of the complexity class $\NE$. We also show that the functions counting their number are the functions of #E. We also give…
The concept of nimbers--a.k.a. Grundy-values or nim-values--is fundamental to combinatorial game theory. Nimbers provide a complete characterization of strategic interactions among impartial games in their disjunctive sums as well as the…
This experimental study presents some interesting conjectured relations between some integer sequences and certain graph parameters of the family of linear Jaco graphs $J_n(x)$ where $n = 1,2,3,\dots$. It appears that $\textit{Golden…
In this paper we study the N-player nonzero-sum Dynkin game ($N\geq 3$) in continuous time, which is a non-cooperative game where the strategies are stopping times. We show that the game has a Nash equilibrium point for general payoff…
We consider restricted games on weighted graphs associated with minimum partitions. We replace in the classical definition of Myerson restricted game the connected components of any subgraph by the subcomponents corresponding to a minimum…
The parallel chip-firing game is a periodic automaton on graphs in which vertices "fire" chips to their neighbors. In 1989, Bitar conjectured that the period of a parallel chip-firing game with n vertices is at most n. Though this…
The game of nim, with its simple rules, its elegant solution and its historical importance is the quintessence of a combinatorial game, which is why it led to so many generalizations and modifications. We present a modification with a new…
We study outer billiards with contraction outside regular polygons. For regular $n$-gons with $n = 3, 4, 5, 6, 8$, and $12$, we show that as the contraction rate approaches $1$, dynamics of the system converges, in a certain sense, to that…
We study variations of classical combinatorial games on two finite heaps of tokens, a.k.a. \emph{subtraction games}. Given non-negative integers $p_1,q_1, p_2,q_2$, where $p_1q_2 > q_1p_2$, $p_1>0$ and $q_2>0$, two players alternate in…
There is a common belief that humans and many animals follow transitive inference (choosing A over C on the basis of knowing that A is better than B and B is better than C). Transitivity seems to be the essence of rational choice. We…
In this paper we describe several player preferences in games with $N \geq 2$ players, in particular the case $N = 3$, and use them to simplify game trees, using the game of Clobber as our example. We show that, using a fixed starting…
We consider quantum variants of Parrondo games on low-dimensional Hilbert spaces. The two games which form the Parrondo game are implemented as quantum walks on a small cycle of length $M$. The dimension of the Hilbert space is $2M$. We…