Related papers: On implementation of the minimal perimeter triangl…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
In this paper, we study the problem of computing a minimum-width axis-aligned cubic shell that encloses a given set of $n$ points in a three-dimensional space. A cubic shell is a closed volume between two concentric and face-parallel cubes.…
After defining convex near-polygons, a formula enumerating the number of triangulations of such configurations is derived in terms of edge-polynomials. The paper describes also a transfer-matrix approach for computing quantities related to…
By leveraging the natural geometry of a smooth probabilistic system, Hamiltonian Monte Carlo yields computationally efficient Markov Chain Monte Carlo estimation. At least provided that the algorithm is sufficiently well-tuned. In this…
We give a detailed technical report on the implementation of the algorithm presented in Gravin et al. (Discrete & Computational Geometry'12) for reconstructing an $N$-vertex convex polytope $P$ in $\mathbb{R}^d$ from the knowledge of…
We present an algorithm for approximately solving bounded convex vector optimization problems. The algorithm provides both an outer and an inner polyhedral approximation of the upper image. It is a modification of the primal algorithm…
We give a new combinatorial proof for the number of convex polyominoes whose minimum enclosing rectangle has given dimensions. We also count the subclass of these polyominoes that contain the lower left corner of the enclosing rectangle…
We consider the nonlinear integer programming problem of minimizing a quadratic function over the integer points in variable dimension satisfying a system of linear inequalities. We show that when the Graver basis of the matrix defining the…
In this paper we propose a fast optimization algorithm for approximately minimizing convex quadratic functions over the intersection of affine and separable constraints (i.e., the Cartesian product of possibly nonconvex real sets). This…
In this paper, a novel technique for tight outer-approximation of the intersection region of a finite number of ellipses in 2-dimensional (2D) space is proposed. First, the vertices of a tight polygon that contains the convex intersection…
The aim of this paper is to present an original approach that takes advantage from the geometric features of strictly convex functions to tackle the problem of finding the minimum from another perspective. The general idea is that near the…
In 1991, Edelsbrunner and Tan gave an O(n^2) algorithm for finding the MinMax Length triangulation of a set of points in the plane. In this paper we resolve one of the open problems stated in that paper, by showing that finding a MaxMin…
An implementation of BFACF-style algorithms on knotted polygons in the simple cubic, face centered cubic and body centered cubic lattice is used to estimate the statistics and writhe of minimal length knotted polygons in each of the…
Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these…
There are many applications in which a bounding sphere containing the given triangle E3 is needed, e.g. fast collision detection, ray-triangle intersecting in raytracing etc. This is a typical geometrical problem in E3 and it has also…
We consider the problem of packing congruent circles with the maximum radius in a unit square as a mathematical optimization problem. Due to the presence of non-overlapping constraints, this problem is a notoriously difficult nonconvex…
We introduce an algorithm which can be directly used to feasible and optimum search in linear programming. Starting from an initial point the algorithm iteratively moves a point in a direction to resolve the violated constraints. At the…
We consider minimization of functions that are compositions of convex or prox-regular functions (possibly extended-valued) with smooth vector functions. A wide variety of important optimization problems fall into this framework. We describe…
We study the problem of guarding the boundary of a simple polygon with a minimum number of guards such that each guard covers a contiguous portion of the boundary. First, we present a simple greedy algorithm for this problem that returns a…
This paper presents an algorithm for approximately minimizing a convex function in simple, not necessarily bounded convex domains, assuming only that function values and subgradients are available. No global information about the objective…