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Artificial Intelligence has been developed for decades with the achievement of great progress. Recently, deep learning shows its ability to solve many real world problems, e.g. image classification and detection, natural language…

Artificial Intelligence · Computer Science 2021-08-10 Zhuoran Xu , Hao Liu

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

In the context of addressing the Robot Air Hockey Challenge 2023, we investigate the applicability of model-based deep reinforcement learning to acquire a policy capable of autonomously playing air hockey. Our agents learn solely from…

Robotics · Computer Science 2024-06-04 Andrej Orsula

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Despite many recent advancements in language modeling, state-of-the-art language models lack grounding in the real world and struggle with tasks involving complex reasoning. Meanwhile, advances in the symbolic reasoning capabilities of AI…

Computation and Language · Computer Science 2022-12-19 Andrew Lee , David Wu , Emily Dinan , Mike Lewis

Data is becoming an important central point for making design decisions for most software. Game development is not an exception. As data-driven methods and systems start to populate these environments, a good question is: can we make models…

Human-Computer Interaction · Computer Science 2021-10-13 Jichen Zhu , Magy Seif El-Nasr

The General AI Challenge is an initiative to encourage the wider artificial intelligence community to focus on important problems in building intelligent machines with more general scope than is currently possible. The challenge comprises…

Artificial Intelligence · Computer Science 2017-08-18 Jan Feyereisl , Matej Nikl , Martin Poliak , Martin Stransky , Michal Vlasak

There are an increasing number of domains in which artificial intelligence (AI) systems both surpass human ability and accurately model human behavior. This introduces the possibility of algorithmically-informed teaching in these domains…

Artificial Intelligence · Computer Science 2024-11-04 Zhenwei Tang , Difan Jiao , Reid McIlroy-Young , Jon Kleinberg , Siddhartha Sen , Ashton Anderson

A hallmark of intelligence is the ability to deduce general principles from examples, which are correct beyond the range of those observed. Generalized Planning deals with finding such principles for a class of planning problems, so that…

Artificial Intelligence · Computer Science 2020-05-06 Or Rivlin , Tamir Hazan , Erez Karpas

The tragedy of the commons illustrates a fundamental social dilemma where individual rational actions lead to collectively undesired outcomes, threatening the sustainability of shared resources. Strategies to escape this dilemma, however,…

Computer Science and Game Theory · Computer Science 2026-03-26 Arend Hintze , Christoph Adami

This chapter outlines the relation between artificial intelligence (AI) / machine learning (ML) algorithms and digital games. This relation is two-fold: on one hand, AI/ML researchers can generate large, in-the-wild datasets of human…

Artificial Intelligence · Computer Science 2021-05-10 Kostas Karpouzis , George Tsatiris

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a >97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they…

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We argue that…

Artificial Intelligence · Computer Science 2022-02-22 Tobias Baumann

Recent success in deep reinforcement learning is having an agent learn how to play Go and beat the world champion without any prior knowledge of the game. In that task, the agent has to make a decision on what action to take based on the…

Computer Vision and Pattern Recognition · Computer Science 2018-09-05 Ankit Shah , Tyler Vuong

The rapid advancement of artificial intelligence systems has brought the challenge of AI alignment to the forefront of research, particularly in complex decision-making and task execution. As these systems surpass human-level performance in…

Artificial Intelligence · Computer Science 2024-09-12 Mehrdad Zakershahrak , Samira Ghodratnama

The role of AI in esports is shifting from leveraging games as a testbed for improving AI algorithms to addressing the needs of the esports players such as enhancing their gaming experience, esports skills, and providing coaching. For AI to…

Human-Computer Interaction · Computer Science 2021-03-09 Murtuza N. Shergadwala , Magy Seif El-Nasr

Deep reinforcement learning is poised to revolutionise the field of AI and represents a step towards building autonomous systems with a higher level understanding of the visual world. Currently, deep learning is enabling reinforcement…

Machine Learning · Computer Science 2017-11-15 Kai Arulkumaran , Marc Peter Deisenroth , Miles Brundage , Anil Anthony Bharath

Machine common sense remains a broad, potentially unbounded problem in artificial intelligence (AI). There is a wide range of strategies that can be employed to make progress on this challenge. This article deals with the aspects of…

Artificial Intelligence · Computer Science 2020-06-16 Alexander Gavrilenko , Katerina Morozova

Deep reinforcement learning has learned to play many games well, but failed on others. To better characterize the modes and reasons of failure of deep reinforcement learners, we test the widely used Asynchronous Actor-Critic (A2C) algorithm…

Machine Learning · Computer Science 2019-08-14 Philip Bontrager , Ahmed Khalifa , Damien Anderson , Matthew Stephenson , Christoph Salge , Julian Togelius

Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…

Machine Learning · Computer Science 2016-09-20 He He , Jordan Boyd-Graber , Kevin Kwok , Hal Daumé