Related papers: Keeping Your Distance is Hard
In the past various distance based colorings on planar graphs were introduced. We turn our focus to three of them, namely $2$-distance coloring, injective coloring, and exact square coloring. A $2$-distance coloring is a proper coloring of…
We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…
A 2-distance k-coloring of a graph G is a mapping from V (G) to the set of colors {1,. .. , k} such that every two vertices at distance at most 2 receive distinct colors. The 2-distance chromatic number $\chi$ 2 (G) of G is then the mallest…
The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…
The \emph{slow-coloring game} is played by Lister and Painter on a graph $G$. Initially, all vertices of $G$ are uncolored. In each round, Lister marks a nonempty set $M$ of uncolored vertices, and Painter colors a subset of $M$ that is…
This work is concerned with the study of the Game of Graph Nim -- a class of two-player combinatorial games -- on graphs with $4$ edges. To each edge of such a graph is assigned a positive-integer-valued edge-weight, and during each round…
Motivated by putting empirical work based on (synthetic) election data on a more solid mathematical basis, we analyze six distances among elections, including, e.g., the challenging-to-compute but very precise swap distance and the distance…
Since its introduction as a Maker-Breaker positional game by Duch\^ene et al. in 2020, the Maker-Breaker domination game has become one of the most studied positional games on vertices. In this game, two players, Dominator and Staller,…
A vertex coloring of a graph $G$ is called a 2-distance coloring if any two vertices at distance at most $2$ from each other receive different colors. Let $G$ be a planar graph with girth at least $5$. We prove that $G$ admits a…
Matching games naturally generalize assignment games, a well-known class of cooperative games. Interest in matching games has grown recently due to some breakthrough results and new applications. This state-of-the-art survey provides an…
Strong placement games (SP-games) are a class of combinatorial games whose structure allows one to describe the game via simplicial complexes. A natural question is whether well-known invariants of combinatorial games, such as "game value",…
Let Gn be the graph on n-dimensional Euclidean space connecting points of rational Euclidean distance. It is consistent relative to an inaccessible cardinal that ZF+DC holds and G3 has countable chromatic number, yet G4 has uncountable…
The problem of Distance Edge Labeling is a variant of Distance Vertex Labeling (also known as $L_{2,1}$ labeling) that has been studied for more than twenty years and has many applications, such as frequency assignment. The Distance Edge…
We prove that a variant of 2048, a popular online puzzle game, is PSPACE-Complete. Our hardness result holds for a version of the problem where the player has oracle access to the computer player's moves. Specifically, we show that for an…
For a positive integer $k$, a $k$-colouring of a graph $G=(V,E)$ is a mapping $c: V\rightarrow\{1,2,...,k\}$ such that $c(u)\neq c(v)$ whenever $uv\in E$. The Colouring problem is to decide, for a given $G$ and $k$, whether a $k$-colouring…
A geometric graph is a combinatorial graph, endowed with a geometry that is inherited from its embedding in a Euclidean space. Formulation of a meaningful measure of (dis-)similarity in both the combinatorial and geometric structures of two…
Infinite games where several players seek to coordinate under imperfect information are known to be intractable, unless the information flow is severely restricted. Examples of undecidable cases typically feature a situation where players…
A graph is $\ell$-choosable if, for any choice of lists of $\ell$ colors for each vertex, there is a list coloring, which is a coloring where each vertex receives a color from its list. We study complexity issues of choosability of graphs…
In this paper we propose and study a new structural invariant for graphs, called distance-unbalanced\-ness, as a measure of how much a graph is (un)balanced in terms of distances. Explicit formulas are presented for several classes of…
We consider two graph colouring problems in which edges at distance at most $t$ are given distinct colours, for some fixed positive integer $t$. We obtain two upper bounds for the distance-$t$ chromatic index, the least number of colours…