Related papers: On Avoider-Enforcer games
We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any $n$-vertex…
The distinguishing number of a graph $G$ is a symmetry related graph invariant whose study started two decades ago. The distinguishing number $D(G)$ is the least integer $d$ such that $G$ has a $d$-distinguishing coloring. A distinguishing…
Cops and Robbers is a type of pursuit-evasion game played on a graph where a set of cops try to capture a single robber. The cops first choose their initial vertex positions, and later the robber chooses a vertex. The cops and robbers make…
We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…
Given a graph $G$ and a family of graphs $\cal F$, an $\cal F$-isolating set, as introduced by Caro and Hansberg, is any set $S\subset V(G)$ such that $G - N[S]$ contains no member of $\cal F$ as a subgraph. In this paper, we introduce a…
Sidorenko's conjecture states that the number of copies of any given bipartite graph in another graph of given density is asymptotically minimized by a random graph. The forcing conjecture further strengthens this, claiming that any…
We consider a game played on an initially empty graph where two players alternate drawing an edge between vertices subject to the condition that no degree can exceed $k$. We show that for $k=3$, either player can avoid a Hamilton cycle, and…
A vertex set $D$ in a finite undirected graph $G$ is an {\em efficient dominating set} (\emph{e.d.s.}\ for short) of $G$ if every vertex of $G$ is dominated by exactly one vertex of $D$. The \emph{Efficient Domination} (ED) problem, which…
Let $G=(X,Y;E)$ be a bipartite graph, where $X$ and $Y$ are color classes and $E$ is the set of edges of $G$. Lov\'asz and Plummer \cite{LoPl86} asked whether one can decide in polynomial time that a given bipartite graph $G=(X,Y; E)$…
In this paper, we study algorithms for special cases of energy games, a class of turn-based games on graphs that show up in the quantitative analysis of reactive systems. In an energy game, the vertices of a weighted directed graph belong…
Given positive integers $k$ and $\ell$ we write $G \rightarrow (K_k,K_\ell)$ if every 2-colouring of the edges of $G$ yields a red copy of $K_k$ or a blue copy of $K_\ell$ and we denote by $R(k)$ the minimum $n$ such that $K_n\rightarrow…
We consider two conjectures made in regard to the graph grabbing game, played on a vertex weighted graph. Seacrest and Seacrest conjectured in 2012 that the first player can win the graph grabbing game on any even-order bipartite graph. Eoh…
In the cops and robber game, there are multiple cops and a single robber taking turns moving along the edges of a graph. The goal of the cops is to capture the robber (move to the same vertex as the robber) and the goal of the robber is to…
We consider a new probabilistic graph searching game played on graphs, inspired by the familiar game of Cops and Robbers. In Zombies and Survivors, a set of zombies attempts to eat a lone survivor loose on a given graph. The zombies…
For a graph G, a monotone increasing graph property P and positive integer q, we define the Client-Waiter game to be a two-player game which runs as follows. In each turn Waiter is offering Client a subset of at least one and at most q+1…
We study a turn-based game in a simply connected polygonal environment $Q$ between a pursuer $P$ and an adversarial evader $E$. Both players can move in a straight line to any point within unit distance during their turn. The pursuer $P$…
We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…
This paper studies a language-based opacity enforcement in a two-player, zero-sum game on a graph. In this game, player 1 (P1) wins if it can achieve a secret temporal goal described by the language of a finite automaton, no matter what…
For a graph $G$ with order $2n$ and a perfect matching, let $f(G)$ and $F(G)$ denote the minimum and maximum forcing number of $G$ respectively. Then $0\leq f(G)\leq F(G)\leq n-1$. Liu and Zhang [10] ever proposed a conjecture: $e(G)\geq…
Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…