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This article presents an overview of computability logic -- the game-semantically constructed logic of interactive computational tasks and resources. There is only one non-overview, technical section in it, devoted to a proof of the…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

We develop formal foundations for notions and mechanisms needed to support service-oriented computing. Our work builds on recent theoretical advancements in the algebraic structures that capture the way services are orchestrated and in the…

Logic in Computer Science · Computer Science 2017-01-11 Ionut Tutu , Jose Luiz Fiadeiro

We study the problem of storing a data object in a set of data nodes that fail independently with given probabilities. Our problem is a natural generalization of a homogenous storage allocation problem where all the nodes had the same…

Information Theory · Computer Science 2012-02-09 Vasileios Ntranos , Giuseppe Caire , Alexandros G. Dimakis

The lock is a building-block synchronization primitive that enables mutually exclusive access to shared data in shared-memory parallel programs. Mutual exclusion is typically achieved by guarding the code that accesses the shared data with…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-25 Vivek Shahare , Milind Chabbi , Nikhil Hegde

Logical atomicity has been widely accepted as a specification format for data structures in concurrent separation logic. While both lock-free and lock-based data structures have been verified against logically atomic specifications, most of…

Programming Languages · Computer Science 2023-04-28 Roshan Sharma , Shengyi Wang , Alexander Oey , Anastasiia Evdokimova , Lennart Beringer , William Mansky

Attribute-driven software architecture design aims to provide decision support by taking into account the quality attributes of softwares. A central question in this process is: What architecture design best fulfills the desirable software…

Computer Science and Game Theory · Computer Science 2015-08-13 Jiamou Liu , Ziheng Wei

A recurring problem in game semantics is to enforce uniformity in strategies. Informally, a strategy is uniform when the Player's behaviour does not depend on the particular indexing of moves chosen by the Opponent. In game semantics,…

Logic in Computer Science · Computer Science 2023-06-22 Hugo Paquet

Imperfect-recall games, in which players may forget previously acquired information, have found many practical applications, ranging from game abstractions to team games and testing AI agents. In this paper, we quantify the utility gain by…

Computer Science and Game Theory · Computer Science 2024-12-30 Ratip Emin Berker , Emanuel Tewolde , Ioannis Anagnostides , Tuomas Sandholm , Vincent Conitzer

Emerging applications of blockchains, such as grocery supply chains, require frequent updates to the data structure. This is in contrast with typical analyses of the Bitcoin blockchain, in which updates occur infrequently. With more…

Probability · Mathematics 2025-11-05 Partha S. Dey , Aditya Gopalan

Nominal logic is an extension of first-order logic which provides a simple foundation for formalizing and reasoning about abstract syntax modulo consistent renaming of bound names (that is, alpha-equivalence). This article investigates…

Programming Languages · Computer Science 2008-09-15 James Cheney , Christian Urban

Recursive relational specifications are commonly used to describe the computational structure of formal systems. Recent research in proof theory has identified two features that facilitate direct, logic-based reasoning about such…

Logic in Computer Science · Computer Science 2010-09-24 Andrew Gacek , Dale Miller , Gopalan Nadathur

In the era of intelligent computing, computational progress in text processing is an essential consideration. Many systems have been developed to process text over different languages. Though, there is considerable development, they still…

Artificial Intelligence · Computer Science 2020-02-26 Sumant Pushp , Pragya Kashmira , Shyamanta M Hazarika

Many applications require the robustness, or ideally the invariance, of a neural network to certain transformations of input data. Most commonly, this requirement is addressed by either augmenting the training data, using adversarial…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Kanchana Vaishnavi Gandikota , Jonas Geiping , Zorah Lähner , Adam Czapliński , Michael Moeller

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

We examine sequential equilibrium in the context of computational games, where agents are charged for computation. In such games, an agent can rationally choose to forget, so issues of imperfect recall arise. In this setting, we consider…

Computer Science and Game Theory · Computer Science 2014-12-22 Joseph Y. Halpern , Rafael Pass

We employ the notions of `sequential function' and `interrogation' (dialogue) in order to define new partial combinatory algebra structures on sets of functions. These structures are analyzed using J. Longley's preorder-enriched category of…

Logic · Mathematics 2009-05-19 Jaap van Oosten

This paper investigates some issues arising in categorical models of reversible logic and computation. Our claim is that the structural (coherence) isomorphisms of these categorical models, although generally overlooked, have decidedly…

Category Theory · Mathematics 2013-04-29 Peter Hines

We propound the thesis that there is a limitation to the number of possible structures which are axiomatically endowed with identities involving operations. In the case of algebras with a binary operation satisfying a formally reducible (to…

Rings and Algebras · Mathematics 2007-05-23 Constantin M. Petridi , P. B. Krikelis

The Dependent Object Types (DOT) calculus incorporates concepts from functional languages (e.g. modules) with traditional object-oriented features (e.g. objects, subtyping) to achieve greater expressivity (e.g. F-bounded polymorphism).…

Programming Languages · Computer Science 2025-10-27 Yu Xiang Zhu , Amos Robinson , Sophia Roshal , Timothy Mou , Julian Mackay , Jonathan Aldrich , Alex Potanin

We show that strict deterministic propositional dynamic logic with intersection is highly undecidable, solving a problem in the Stanford Encyclopedia of Philosophy. In fact we show something quite a bit stronger. We introduce the…

Logic in Computer Science · Computer Science 2023-11-08 Robert Goldblatt , Marcel Jackson
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