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It is imperative that useful quantum computers be very difficult to simulate classically; otherwise classical computers could be used for the applications envisioned for the quantum ones. Perfect quantum computers are unarguably…

Quantum Physics · Physics 2020-11-26 Yiqing Zhou , E. Miles Stoudenmire , Xavier Waintal

We study matrix multiplication in the low-bandwidth model: There are $n$ computers, and we need to compute the product of two $n \times n$ matrices. Initially computer $i$ knows row $i$ of each input matrix. In one communication round each…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-06-02 Chetan Gupta , Juho Hirvonen , Janne H. Korhonen , Jan Studený , Jukka Suomela

Cryptographic primitives have been used for various non-cryptographic objectives, such as eliminating or reducing randomness and interaction. We show how to use cryptography to improve the time complexity of solving computational problems.…

Cryptography and Security · Computer Science 2025-04-23 Vinod Vaikuntanathan , Or Zamir

We investigate sublinear classical and quantum algorithms for matrix games, a fundamental problem in optimization and machine learning, with provable guarantees. Given a matrix $A\in\mathbb{R}^{n\times d}$, sublinear algorithms for the…

Quantum Physics · Physics 2020-12-14 Tongyang Li , Chunhao Wang , Shouvanik Chakrabarti , Xiaodi Wu

Classical simulations of time-dependent quantum systems are widely used in quantum control research. In particular, these simulations are commonly used to host iterative optimal control algorithms. This is convenient for algorithms that are…

Quantum Physics · Physics 2021-11-23 Tyler Jones , Kaiah Steven , Xavier Poncini , Matthew Rose , Arkady Fedorov

We study the computational complexity of approximately computing the partition function of a spin system. Techniques based on standard counting-to-sampling reductions yield $\tilde{O}(n^2)$-time algorithms, where $n$ is the size of the…

Data Structures and Algorithms · Computer Science 2026-04-03 Xiaoyu Chen , Zongchen Chen , Kuikui Liu , Xinyuan Zhang

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…

Computational Complexity · Computer Science 2011-03-01 Christoph Lenzen , Roger Wattenhofer

In prior work, Gupta et al. (SPAA 2022) presented a distributed algorithm for multiplying sparse $n \times n$ matrices, using $n$ computers. They assumed that the input matrices are uniformly sparse--there are at most $d$ non-zeros in each…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-24 Chetan Gupta , Janne H. Korhonen , Jan Studený , Jukka Suomela , Hossein Vahidi

We study the parameterized complexity of algorithmic problems whose input is an integer set $A$ in terms of the doubling constant $C := |A + A|/|A|$, a fundamental measure of additive structure. We present evidence that this new…

Data Structures and Algorithms · Computer Science 2024-07-26 Tim Randolph , Karol Węgrzycki

We present a quantum algorithm that verifies a product of two n*n matrices over any field with bounded error in worst-case time n^{5/3} and expected time n^{5/3} / min(w,sqrt(n))^{1/3}, where w is the number of wrong entries. This improves…

Quantum Physics · Physics 2007-05-23 Harry Buhrman , Robert Spalek

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

Computer Science and Game Theory · Computer Science 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

Many large arithmetic computations rely on tables of all primes less than $n$. For example, the fastest algorithms for computing $n!$ takes time $O(M(n\log n) + P(n))$, where $M(n)$ is the time to multiply two $n$-bit numbers, and $P(n)$ is…

Computational Complexity · Computer Science 2015-04-22 Martin Farach-Colton , Meng-Tsung Tsai

In this paper, we apply the hierarchical modeling technique and study some numerical linear algebra problems arising from the Brownian dynamics simulations of biomolecular systems where molecules are modeled as ensembles of rigid bodies.…

Numerical Analysis · Mathematics 2017-08-29 Fuhui Fang , Jingfang Huang , Gary Huber , J. Andrew McCammon , Bo Zhang

We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…

Computer Science and Game Theory · Computer Science 2017-12-04 Bryan Wilder

We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to break time into discrete intervals, and optimal…

Computer Science and Game Theory · Computer Science 2011-07-11 John Fearnley , Markus Rabe , Sven Schewe , Lijun Zhang

Nash equilibrium} (NE) can be stated as a formal theorem on a multilinear form, free of game theory terminology. On the other hand, inspired by this formalism, we state and prove a {\it multilinear minimax theorem}, a generalization of von…

Computer Science and Game Theory · Computer Science 2024-01-01 Bahman Kalantari

Unitary operations are the building blocks of quantum programs. Our task is to design effcient or optimal implementations of these unitary operations by employing the intrinsic physical resources of a given n-qubit system. The most common…

Quantum Physics · Physics 2007-05-23 Robert Zeier , Markus Grassl , Thomas Beth

Higher-Order Fixpoint Logic (HFL) is a hybrid of the simply typed \lambda-calculus and the modal \lambda-calculus. This makes it a highly expressive temporal logic that is capable of expressing various interesting correctness properties of…

Logic in Computer Science · Computer Science 2015-07-01 Roland Axelsson , Martin Lange , Rafal Somla

We present efficient data structures for submatrix maximum queries in Monge matrices and Monge partial matrices. For $n\times n$ Monge matrices, we give a data structure that requires O(n) space and answers submatrix maximum queries in…

Data Structures and Algorithms · Computer Science 2017-10-13 Pawel Gawrychowski , Shay Mozes , Oren Weimann
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