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We study an extension of the well-known red-blue pebble game (RBP) with partial computation steps, inspired by the recent work of Sobczyk. While the original RBP assumes that we need to have all the inputs of an operation in fast memory at…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-11 Pál András Papp , Aleksandros Sobczyk , A. N. Yzelman

We study the possibility of designing $N^{o(1)}$-round protocols for problems of substantially super-linear polynomial-time (sequential) complexity in the model of Massively Parallel Computation, where $N$ is the input size. We show that if…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-06 Andrzej Lingas

In this paper, we consider reachability games over general hybrid systems, and distinguish between two possible observation frameworks for those games: either the precise dynamics of the system is seen by the players (this is the perfect…

Logic in Computer Science · Computer Science 2015-07-01 Patricia Bouyer , Thomas Brihaye , Fabrice Chevalier

Motivated by studying the power of randomness, certifying algorithms and barriers for fine-grained reductions, we investigate the question whether the multiplication of two $n\times n$ matrices can be performed in near-optimal…

Data Structures and Algorithms · Computer Science 2018-06-26 Marvin Künnemann

Maximum bipartite matching (MBM) is a fundamental problem in combinatorial optimization with a long and rich history. A classic result of Hopcroft and Karp (1973) provides an $O(m \sqrt{n})$-time algorithm for the problem, where $n$ and $m$…

Data Structures and Algorithms · Computer Science 2024-06-03 Julia Chuzhoy , Sanjeev Khanna

We study the problem of computing an $\epsilon$-approximate Nash equilibrium of a two-player, bilinear game with a bounded payoff matrix $A \in \mathbb{R}^{m \times n}$, when the players' strategies are constrained to lie in simple sets. We…

Optimization and Control · Mathematics 2026-01-08 Ishani Karmarkar , Liam O'Carroll , Aaron Sidford

Efficient multiple precision linear numerical computation libraries such as MPLAPACK are critical in dealing with ill-conditioned problems. Specifically, there are optimization methods for matrix multiplication, such as the Strassen…

Numerical Analysis · Mathematics 2023-07-13 Tomonori Kouya

Algebraic matrix multiplication algorithms are designed by bounding the rank of matrix multiplication tensors, and then using a recursive method. However, designing algorithms in this way quickly leads to large constant factors: if one…

Computational Complexity · Computer Science 2024-10-29 Josh Alman , Hantao Yu

This paper is on Bayesian inference for parametric statistical models that are defined by a stochastic simulator which specifies how data is generated. Exact sampling is then possible but evaluating the likelihood function is typically…

Machine Learning · Statistics 2020-03-02 Borislav Ikonomov , Michael U. Gutmann

We consider the classic 3SUM problem: given sets of integers $A, B, C $, determine whether there is a tuple $(a, b, c) \in A \times B \times C$ satisfying $a + b + c = 0$. The 3SUM Hypothesis, central in fine-grained complexity, states that…

Data Structures and Algorithms · Computer Science 2026-02-13 Yael Kirkpatrick , John Kuszmaul , Surya Mathialagan , Virginia Vassilevska Williams

Finding the $r\times r$ submatrix of maximum volume of a matrix $A\in\mathbb R^{n\times n}$ is an NP hard problem that arises in a variety of applications. We propose a new greedy algorithm of cost $\mathcal O(n)$, for the case $A$…

Numerical Analysis · Mathematics 2021-04-05 Stefano Massei

We consider the problem of reconstructing a rank-$k$ $n \times n$ matrix $M$ from a sampling of its entries. Under a certain incoherence assumption on $M$ and for the case when both the rank and the condition number of $M$ are bounded, it…

Machine Learning · Statistics 2017-08-23 David Gamarnik , Quan Li , Hongyi Zhang

We observe that any $T(n)$ time algorithm (quantum or classical) for several central linear algebraic problems, such as computing $\det(A)$, $tr(A^3)$, or $tr(A^{-1})$ for an $n \times n$ integer matrix $A$, yields a $O(T(n)) + \tilde…

Data Structures and Algorithms · Computer Science 2025-09-25 Kyle Doney , Cameron Musco

The most efficient way to calculate strong bisimilarity is by calculation the relational coarsest partition on a transition system. We provide the first linear time algorithm to calculate strong bisimulation using parallel random access…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-26 Jan Martens , Jan Friso Groote , Lars van den Haak , Pieter Hijma , Anton Wijs

In this paper we study a worst case to average case reduction for the problem of matrix multiplication over finite fields. Suppose we have an efficient average case algorithm, that given two random matrices $A,B$ outputs a matrix that has a…

Data Structures and Algorithms · Computer Science 2024-04-15 Ashish Gola , Igor Shinkar , Harsimran Singh

Compute the coarsest simulation preorder included in an initial preorder is used to reduce the resources needed to analyze a given transition system. This technique is applied on many models like Kripke structures, labeled graphs, labeled…

Logic in Computer Science · Computer Science 2017-09-07 Gérard Cécé

Asymptotically tight lower bounds are derived for the Input/Output (I/O) complexity of a class of dynamic programming algorithms including matrix chain multiplication, optimal polygon triangulation, and the construction of optimal binary…

Data Structures and Algorithms · Computer Science 2024-10-29 Lorenzo De Stefani , Vedant Gupta

Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…

Computer Science and Game Theory · Computer Science 2012-03-02 Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

Constructing a suitable schedule for sports competitions is a crucial issue in sports scheduling. The round-robin tournament is a competition adopted in many professional sports. For most round-robin tournaments, it is considered…

Discrete Mathematics · Computer Science 2024-11-26 Koichi Fujii , Tomomi Matsui

Boolean matrix factorization (BMF) approximates a given binary input matrix as the product of two smaller binary factors. Unlike binary matrix factorization based on standard arithmetic, BMF employs the Boolean OR and AND operations for the…

Information Retrieval · Computer Science 2025-12-05 Christos Kolomvakis , Thomas Bobille , Arnaud Vandaele , Nicolas Gillis
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