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In social choice settings with linear preferences, random dictatorship is known to be the only social decision scheme satisfying strategyproofness and ex post efficiency. When also allowing indifferences, random serial dictatorship (RSD) is…

Computer Science and Game Theory · Computer Science 2015-02-06 Haris Aziz , Felix Brandt , Markus Brill

In the strategic facility location problem, a set of agents report their locations in a metric space and the goal is to use these reports to open a new facility, minimizing an aggregate distance measure from the agents to the facility.…

Computer Science and Game Theory · Computer Science 2024-11-06 Eric Balkanski , Vasilis Gkatzelis , Golnoosh Shahkarami

Course assignment is a wide-spread problem in education and beyond. Often students have preferences for bundles of course seats or course schedules over the week, which need to be considered. The problem is a challenging distributed…

Computer Science and Game Theory · Computer Science 2018-12-10 Martin Bichler , Sören Merting , Aykut Uzunoglu

This article presents the long-term behaviour analysis of Stochastic Diffusion Search (SDS), a distributed agent-based system for best-fit pattern matching. SDS operates by allocating simple agents into different regions of the search…

Artificial Intelligence · Computer Science 2007-05-23 Slawomir J. Nasuto , Mark J. Bishop

In assignment problems, the rank distribution of assigned objects is often used to evaluate match quality. Rank-minimizing (RM) mechanisms directly optimize for average rank. While appealing, a drawback is RM mechanisms are not…

Theoretical Economics · Economics 2024-06-19 Peter Troyan

In the standard model of fair allocation of resources to agents, every agent has some utility for every resource, and the goal is to assign resources to agents so that the agents' welfare is maximized. Motivated by job scheduling, interest…

Computer Science and Game Theory · Computer Science 2024-03-08 Susobhan Bandopadhyay , Aritra Banik , Sushmita Gupta , Pallavi Jain , Abhishek Sahu , Saket Saurabh , Prafullkumar Tale

We formulate and study the algorithmic mechanism design problem for a general class of resource allocation settings, where the center redistributes the private resources brought by individuals. Money transfer is forbidden. Distinct from the…

Computer Science and Game Theory · Computer Science 2015-03-24 Qipeng Liu , Yicheng Liu , Pingzhong Tang

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of…

Computer Science and Game Theory · Computer Science 2023-11-29 Haris Aziz , Alexander Lam , Barton E. Lee , Toby Walsh

Strategyproof mechanisms provide robust equilibrium with minimal assumptions about knowledge and rationality but can be unachievable in combination with other desirable properties such as budget-balance, stability against deviations by…

Computer Science and Game Theory · Computer Science 2012-05-14 Benjamin Lubin , David C. Parkes

We consider a facility location game in which $n$ agents reside at known locations on a path, and $k$ heterogeneous facilities are to be constructed on the path. Each agent is adversely affected by some subset of the facilities, and is…

Computer Science and Game Theory · Computer Science 2023-05-23 Fu Li , C. Gregory Plaxton , Vaibhav B. Sinha

While sequential task assignment for a single agent has been widely studied, such problems in a multi-agent setting, where the agents have heterogeneous task preferences or capabilities, remain less well-characterized. We study a…

Multiagent Systems · Computer Science 2025-10-21 Qinshuang Wei , Vaibhav Srivastava , Vijay Gupta

We consider the problem of fair allocation of indivisible goods to $n$ agents, with no transfers. When agents have equal entitlements, the well established notion of the maximin share (MMS) serves as an attractive fairness criterion, where…

Computer Science and Game Theory · Computer Science 2021-11-16 Moshe Babaioff , Tomer Ezra , Uriel Feige

User preference learning is generally a hard problem. Individual preferences are typically unknown even to users themselves, while the space of choices is infinite. Here we study user preference learning from information-theoretic…

Machine Learning · Computer Science 2023-11-27 Tanya Ignatenko , Kirill Kondrashov , Marco Cox , Bert de Vries

The realm of algorithms with predictions has led to the development of several new algorithms that leverage (potentially erroneous) predictions to enhance their performance guarantees. The challenge is to devise algorithms that achieve…

Computer Science and Game Theory · Computer Science 2024-03-07 Riccardo Colini-Baldeschi , Sophie Klumper , Guido Schäfer , Artem Tsikiridis

We study a truthful facility location problem where one out of $k\geq2$ available facilities must be built at a location chosen from a set of candidate ones in the interval $[0,1]$. This decision aims to accommodate a set of agents with…

Computer Science and Game Theory · Computer Science 2025-05-07 Panagiotis Kanellopoulos , Alexandros A. Voudouris

We study the problem of allocating indivisible goods among strategic agents. We focus on settings wherein monetary transfers are not available and each agent's private valuation is a submodular function with binary marginals, i.e., the…

Computer Science and Game Theory · Computer Science 2021-09-14 Siddharth Barman , Paritosh Verma

We consider the assignment problem in which agents express ordinal preferences over $m$ objects and the objects are allocated to the agents based on the preferences. In a recent paper, Brams, Kilgour, and Klamler (2014) presented the AL…

Computer Science and Game Theory · Computer Science 2015-04-02 Haris Aziz

We study mechanism which operate on ordinal preference information (i.e., rank ordered lists of alternatives) on the full domain of weak preferences that admits indifferences. We present a novel decomposition of strategyproofness into three…

Computer Science and Game Theory · Computer Science 2020-07-15 Timo Mennle , Sven Seuken

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

We consider the mechanism design problem of a principal allocating a single good to one of several agents without monetary transfers. Each agent desires the good and uses it to create value for the principal. We designate this value as the…

Theoretical Economics · Economics 2024-06-26 Halil İbrahim Bayrak , Çağıl Koçyiğit , Daniel Kuhn , Mustafa Çelebi Pınar
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