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We construct a symmetric, simultaneous, deterministic evolution game $SGo$, which is in a certain mathematical sense a symmetrization of the classical board game Go. $SGo$ is in some ways a simpler game than Go, as Komi, Ko and suicide…

Computer Science and Game Theory · Computer Science 2025-08-13 Yasha Savelyev

We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…

Formal Languages and Automata Theory · Computer Science 2018-03-28 Arnaud Carayol , Christof Löding , Olivier Serre

In this short note we give an example of a four-person finite positional game with perfect information that has no positions of chance and no Nash equilibria in pure stationary strategies. The corresponding directed graph has only one…

Combinatorics · Mathematics 2014-11-04 Vladimir Gurvich , Vladimir Oudalov

We have developed a high-performance Chinese Chess AI that operates without reliance on search algorithms. This AI has demonstrated the capability to compete at a level commensurate with the top 0.1\% of human players. By eliminating the…

Machine Learning · Computer Science 2024-10-08 Yu Chen , Juntong Lin , Zhichao Shu

We cast the design of parameterized quantum circuits as a four-player potential game whose state is a circuit directed acyclic graph (DAG) and whose players encode trainability, non-stabilizerness, task performance, and hardware cost.…

Quantum Physics · Physics 2026-04-27 Rubén Darío Guerrero

The best-response dynamics is an example of an evolutionary game where players update their strategy in order to maximize their payoff. The main objective of this paper is to study a stochastic spatial version of this game based on the…

Probability · Mathematics 2014-07-28 Stephen Evilsizor , Nicolas Lanchier

In this paper, the CHSH quantum game is extended to four players. This is achieved by exploring all possible 4-variable Boolean functions to identify those that yield a game scenario with a quantum advantage using a specific entangled…

Quantum Physics · Physics 2024-11-26 Joaquim Jusseau , Hamza Jaffali , Frédéric Holweck

We propose a concept of quantum extensive-form games, which is a quantum extension of classical extensive-form games. Extensive-form games is a general concept of games such as Go, Shogi, and chess, which have triggered the recent AI…

Quantum Physics · Physics 2023-12-12 Kazuki Ikeda

We show that under some general conditions the finite memory determinacy of a class of two-player win/lose games played on finite graphs implies the existence of a Nash equilibrium built from finite memory strategies for the corresponding…

Computer Science and Game Theory · Computer Science 2017-01-03 Stéphane Le Roux , Arno Pauly

This paper examines two different variants of the Ludo game, involving multiple dice and a fixed number of total turns. Within each variant, multiple game lengths (total no. of turns) are considered. To compare the two variants, a set of…

Computer Science and Game Theory · Computer Science 2024-11-12 Tathagata Banerjee , Diganta Mukherjee

Two-player games on graphs provide the theoretical frame- work for many important problems such as reactive synthesis. While the traditional study of two-player zero-sum games has been extended to multi-player games with several notions of…

Computer Science and Game Theory · Computer Science 2013-11-14 Krishnendu Chatterjee , Laurent Doyen , Emmanuel Filiot , Jean-François Raskin

Non-deterministic Constraint Logic is a family of graph games introduced by Demaine and Hearn that facilitates the construction of complexity proofs. It is convenient for the analysis of games, providing a uniform view. We focus on the…

Computational Complexity · Computer Science 2016-04-20 Hendrik Jan Hoogeboom , Walter A. Kosters , Jan N. van Rijn , Jonathan K. Vis

Sequential equilibrium is one of the most fundamental refinements of Nash equilibrium for games in extensive form. However, it is not defined for extensive-form games in which a player can choose among a continuum of actions. We define a…

Theoretical Economics · Economics 2026-04-29 Michael Greinecker , Martin Meier , Konrad Podczeck

We consider games played on finite graphs, whose goal is to obtain a trace belonging to a given set of winning traces. We focus on those states from which Player 1 cannot force a win. We explore and compare several criteria for establishing…

Computer Science and Game Theory · Computer Science 2008-11-12 Marco Faella

Fog of War chess is a popular variant of classical chess, in which both players have only partial information about the position of the opponent's pieces. This study provides the first theoretical analysis of endgames in Fog of War chess.…

Computer Science and Game Theory · Computer Science 2026-01-28 Matthias Gehnen , Julius Stannat

This paper addresses the problem of steering a discrete-time linear dynamical system from an initial Gaussian distribution to a final distribution in a game-theoretic setting. One of the two players strives to minimize a quadratic payoff,…

Optimization and Control · Mathematics 2020-03-09 Venkata Ramana Makkapati , Tanmay Rajpurohit , Kazuhide Okamoto , Panagiotis Tsiotras

Game dynamics structure (e.g., endogenous cycle motion) in human subjects game experiments can be predicted by game dynamics theory. However, whether the structure can be controlled by mechanism design to a desired goal is not known. Here,…

Theoretical Economics · Economics 2022-03-14 Wang Zhijian

In the "Game about Squares" the task is to push unit squares on an integer lattice onto corresponding dots. A square can only be moved into one given direction. When a square is pushed onto a lattice point with an arrow the direction of the…

Computational Complexity · Computer Science 2014-08-21 Jens Maßberg

The aim of the strategic analysis is to (simply) carry out the game between the implementing body and possible links to the existing market situation. We are therefore playing a strategic game between us and the outside world. This…

Computer Science and Game Theory · Computer Science 2018-05-17 Grzegorz Grodzki , Henryk Piech

We introduce SudoQ, a quantum version of the classical game Sudoku. Allowing the entries of the grid to be (non-commutative) projections instead of integers, the solution set of SudoQ puzzles can be much larger than in the classical…

Quantum Physics · Physics 2020-05-25 Ion Nechita , Jordi Pillet
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