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Weighted voting games are a well-known and useful class of succinctly representable simple games that have many real-world applications, e.g., to model collective decision-making in legislative bodies or shareholder voting. Among the…

Computer Science and Game Theory · Computer Science 2024-08-20 Joanna Kaczmarek , Jörg Rothe

We study the complexity of the model checking problem, for fixed model A, over certain fragments L of first-order logic. These are sometimes known as the expression complexities of L. We obtain various complexity classification theorems for…

Logic in Computer Science · Computer Science 2007-05-23 Barnaby Martin

We study the {PAC} learnability of multiwinner voting, focusing on the class of approval-based committee scoring (ABCS) rules. These are voting rules applied on profiles with approval ballots, where each voter approves some of the…

Computer Science and Game Theory · Computer Science 2023-08-02 Ioannis Caragiannis , Karl Fehrs

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational…

Computer Science and Game Theory · Computer Science 2025-02-04 Georgios Amanatidis , Michael Lampis , Evangelos Markakis , Georgios Papasotiropoulos

In computational social choice, the distortion of a voting rule quantifies the degree to which the rule overcomes limited preference information to select a socially desirable outcome. This concept has been investigated extensively, but…

Computer Science and Game Theory · Computer Science 2023-12-11 Yannai A. Gonczarowski , Gregory Kehne , Ariel D. Procaccia , Ben Schiffer , Shirley Zhang

The Gibbard-Satterthwaite theorem established that no non-trivial voting rule is strategy-proof, but that does not mean that all voting rules are equally susceptible to strategic manipulation. Over the past fifty years numerous approaches…

Computer Science and Game Theory · Computer Science 2022-03-30 Daria Teplova , Egor Ianovski

Ranked Choice Voting (RCV) adoption is expanding across U.S. elections, but faces persistent criticism for complexity, strategic manipulation, and ballot exhaustion. We empirically test these concerns on real election data, across three…

Computers and Society · Computer Science 2026-02-17 Sanyukta Deshpande , Nikhil Garg , Sheldon H. Jacobson

An instance of the Valued Constraint Satisfaction Problem (VCSP) is given by a finite set of variables, a finite domain of labels, and a sum of functions, each function depending on a subset of the variables. Each function can take finite…

Computational Complexity · Computer Science 2017-02-14 Vladimir Kolmogorov , Andrei Krokhin , Michal Rolinek

Many hardness results in computational social choice make use of the fact that every directed graph may be induced as the pairwise majority relation of some preference profile. However, this fact requires a number of voters that is almost…

Computer Science and Game Theory · Computer Science 2017-04-24 Georg Bachmeier , Felix Brandt , Christian Geist , Paul Harrenstein , Keyvan Kardel , Dominik Peters , Hans Georg Seedig

Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

We study the performance of voting mechanisms from a utilitarian standpoint, under the recently introduced framework of metric-distortion, offering new insights along three main lines. First, if $d$ represents the doubling dimension of the…

Computer Science and Game Theory · Computer Science 2022-03-25 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

An econometric or statistical model may undergo a marginal gain if we admit a new variable to the model, and a marginal loss if we remove an existing variable from the model. Assuming equality of opportunity among all candidate variables,…

Machine Learning · Statistics 2020-03-16 Xingwei Hu

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

Computational Complexity · Computer Science 2010-01-20 Arno Pauly

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

We focus on the strategyproofness of voting systems where voters must choose a number of options among several possibilities. These systems include those that are used for Participatory Budgeting, where we organize an election to determine…

Computer Science and Game Theory · Computer Science 2022-10-07 Johanne Cohen , Daniel Cordeiro , Valentin Dardilhac , Victor Glaser

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same…

Computer Science and Game Theory · Computer Science 2025-11-12 Benjamin Carleton , Michael C. Chavrimootoo , Lane A. Hemaspaandra , David E. Narváez , Conor Taliancich , Henry B. Welles

In the Shift-Bribery problem we are given an election, a preferred candidate, and the costs of shifting this preferred candidate up the voters' preference orders. The goal is to find such a set of shifts that ensures that the preferred…

Computer Science and Game Theory · Computer Science 2019-08-29 Piotr Faliszewski , Pasin Manurangsi , Krzysztof Sornat