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Related papers: Simplifying triangulations

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We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…

Computational Geometry · Computer Science 2025-01-08 David Eppstein

In this thesis, we use normal surface theory to understand certain properties of minimal triangulations of compact orientable 3-manifolds. We describe the collapsing process of normal 2-spheres and disks. Using some geometrical…

Geometric Topology · Mathematics 2009-09-29 Alexander Barchechat

We study the set of all pseudoline arrangements with contact points which cover a given support. We define a natural notion of flip between these arrangements and study the graph of these flips. In particular, we provide an enumeration…

Combinatorics · Mathematics 2012-06-14 Vincent Pilaud , Michel Pocchiola

In this paper, we describe geometrical constructions to obtain triangulations of connected sums of closed orientable triangulated 3-manifolds. Using these constructions, we show that it takes time polynomial in the number of tetrahedra to…

Geometric Topology · Mathematics 2009-09-29 Alexander Barchechat

Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…

Computational Geometry · Computer Science 2019-12-11 Elias Dahlhaus , Sariel Har-Peled , Alan L. Hu

In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…

Geometric Topology · Mathematics 2007-05-23 Basudeb Datta

We associate to triangulations of infinite type surface a type of flip graph where simultaneous flips are allowed. Our main focus is on understanding exactly when two triangulations can be related by a sequence of flips. A consequence of…

Geometric Topology · Mathematics 2020-11-05 Ariadna Fossas , Hugo Parlier

In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…

Computational Geometry · Computer Science 2015-05-13 Alexander Pilz

We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…

Computational Geometry · Computer Science 2024-01-22 William Sims , Meera Sitharam

This paper presents a novel simplification method for removing vertices from an intrinsic triangulation corresponding to extrinsic vertices lying on near-developable (i.e., with limited Gaussian curvature) and general surfaces. We greedily…

Graphics · Computer Science 2023-07-17 Randy Shoemaker , Sam Sartor , Pieter Peers

This paper studied the geometric and combinatorial aspects of the classical Lawson's flip algorithm in 1972. Let A be a finite set of points in R2, omega be a height function which lifts the vertices of A into R3. Every flip in…

Discrete Mathematics · Computer Science 2018-10-23 Hang Si

Given a set of points that sample a shape, the Rips complex of the data points is often used in machine-learning to provide an approximation of the shape easily-computed. It has been proved recently that the Rips complex captures the…

Computational Geometry · Computer Science 2015-11-16 Dominique Attali , André Lieutier

Regular chains and triangular decompositions are fundamental and well-developed tools for describing the complex solutions of polynomial systems. This paper proposes adaptations of these tools focusing on solutions of the real analogue:…

Symbolic Computation · Computer Science 2010-05-17 Changbo Chen , James H. Davenport , John P. May , Marc Moreno Maza , Bican Xia , Rong Xiao

A sum-of-squares is a polynomial that can be expressed as a sum of squares of other polynomials. Determining if a sum-of-squares decomposition exists for a given polynomial is equivalent to a linear matrix inequality feasibility problem.…

Optimization and Control · Mathematics 2013-03-07 Peter Seiler , Qian Zheng , Gary Balas

We give an efficient algorithm to compute equations of twists of hyperelliptic curves of arbitrary genus over any separable field (of characteristic different from 2), and we explicitly describe some interesting examples.

Number Theory · Mathematics 2018-09-27 Davide Lombardo , Elisa Lorenzo García

We present new algorithms for computing the low $n$ bits or the high $n$ bits of the product of two $n$-bit integers. We show that these problems may be solved in asymptotically 75% of the time required to compute the full $2n$-bit product,…

Symbolic Computation · Computer Science 2023-08-03 David Harvey

We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…

Computational Geometry · Computer Science 2014-04-02 Victor Alvarez , Karl Bringmann , Saurabh Ray , Raimund Seidel

Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…

Computational Geometry · Computer Science 2021-10-19 Zoë Marschner , Paul Zhang , David Palmer , Justin Solomon

This paper describes a general-purpose programming technique, called the Simulation of Simplicity, which can be used to cope with degenerate input data for geometric algorithms. It relieves the programmer from the task to provide a…

Combinatorics · Mathematics 2016-09-06 Herbert Edelsbrunner , Ernst Mücke

In this paper we propose a direct and explicit realization of addition of divisors by means of an iterative reduction algorithm. Each iteration of the algorithm is the reduction of a degree $g+1$ divisor to a divisor of degree~$g$. Such an…

Algebraic Geometry · Mathematics 2022-09-09 Julia Bernatska , Yaacov Kopeliovich
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