Related papers: Simplifying triangulations
In this paper, a new triangular decomposition algorithm is proposed for ordinary differential polynomial systems, which has triple exponential computational complexity. The key idea is to eliminate one algebraic variable from a set of…
Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…
A triangulation of a point configuration is regular if it can be given by a height function, that is every point gets lifted to a certain height and projecting the lower convex hull gives the triangulation. Checking regularity of a…
Any two triangulations of a closed surface with the same number of vertices can be transformed into each other by a sequence of regular flips, provided the number of vertices exceeds a number N depending on the surface. Examples show that…
Given two combinatorial triangulations, how many edge flips are necessary and sufficient to convert one into the other? This question has occupied researchers for over 75 years. We provide a comprehensive survey, including full proofs, of…
We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…
We present a, hopefully, elementary mathematical treatment of the computational aspects of congruent numbers, such that an amateur could understand the problem and perform their own calculations.
It is not completely unreasonable to expect that a computable function bounding the number of Pachner moves needed to change any triangulation of a given 3-manifold into any other triangulation of the same 3-manifold exists. In this paper…
Flip graphs were recently introduced in order to discover new matrix multiplication methods for matrix sizes. The technique applies to other tensors as well. In this paper, we explore how it performs for polynomial multiplication.
Our constructions provide a systematic way to study cohomology tri-dendriform algebra via classical cohomology, simplifying computations and enabling the use of established techniques.
As an important practice of map generalization, the aim of line simplification is to reduce the number of points without destroying the essential shape or the salient character of a cartographic curve. This subject has been well-studied in…
In this paper, we present fast algorithms for the product of two multivariate polynomials in sparse representation. The bit complexity of our algorithms are studied in detail for various types of coefficients, and we derive new complexity…
In this paper, we establish two necessary conditions for a joint triangulation of two sets of $n$ points in the plane and conjecture that they are sufficient. We show that these necessary conditions can be tested in $O(n^3)$ time. For the…
This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…
It is known that the flip distance between two triangulations of a convex polygon is related to the minimum number of tetrahedra in the triangulation of some polyhedron. It is interesting to know whether these two numbers are the same. In…
We describe an algorithm for fast multiplication of skew polynomials. It is based on fast modular multiplication of such skew polynomials, for which we give an algorithm relying on evaluation and interpolation on normal bases. Our…
We present an algorithm that enumerates all the minimal triangulations of a graph in incremental polynomial time. Consequently, we get an algorithm for enumerating all the proper tree decompositions, in incremental polynomial time, where…
We present an algorithm for producing Delaunay triangulations of manifolds. The algorithm can accommodate abstract manifolds that are not presented as submanifolds of Euclidean space. Given a set of sample points and an atlas on a compact…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
It was recently shown that there exists an explicit bound for the number of Pachner moves needed to connect any two triangulation of any Haken 3-manifold which contains no fibred sub-manifolds as strongly simple pieces of its…