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We study the strategic purchasing of priorities in a time-dependent accumulating priority M/G/$1$ queue. We formulate a non-cooperative game in which customers purchase priority coefficients with the goal of reducing waiting costs in…

Computer Science and Game Theory · Computer Science 2017-04-12 Moshe Haviv , Liron Ravner

When managing wide-area networks, network architects must decide how to balance multiple conflicting metrics, and ensure fair allocations to competing traffic while prioritizing critical traffic. The state of practice poses challenges since…

Programming Languages · Computer Science 2022-07-05 Yanjun Wang , Zixuan Li , Chuan Jiang , Xiaokang Qiu , Sanjay G. Rao

To facilitate effective, safe deployment in the real world, individual robots must reason about interactions with other agents, which often occur without explicit communication. Recent work has identified game theory, particularly the…

Robotics · Computer Science 2025-12-30 Avishav Engle , Andrey Zhitnikov , Oren Salzman , Omer Ben-Porat , Kiril Solovey

The decisions that human beings make to allocate time has significant bearing on economic output and to the sustenance of social networks. The time allocation problem motivates our formal analysis of the resource allocation game, where…

Computer Science and Game Theory · Computer Science 2018-08-28 Wei-Chun Lee , Vasilis Livanos , Ruta Mehta , Hari Sundaram

In the field of international security, understanding the strategic interactions between countries within a networked context is crucial. Our previous research has introduced a ``games-on-signed graphs'' framework~\cite{LiMorse2022} to…

Computer Science and Game Theory · Computer Science 2025-12-01 Chuanzhe Zhang , Yuke Li , Wenjun Mei

With the increasing importance of distributed scientific workflows, there is a critical need to ensure Quality of Service (QoS) constraints, such as minimizing time or limiting execution to resource subsets. However, the unpredictable…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-02 Md Hasanur Rashid , Jesun Firoz , Nathan R. Tallent , Luanzheng Guo , Meng Tang , Dong Dai

Network connectivity plays an important role in the information exchange between different agents in the multi-level networks. In this paper, we establish a game-theoretic framework to capture the uncoordinated nature of the decision-making…

Systems and Control · Computer Science 2016-03-17 Juntao Chen , Quanyan Zhu

This work considers coordination and bargaining between two selfish users over a Gaussian interference channel using game theory. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection.…

Information Theory · Computer Science 2016-11-17 Xi Liu , Elza Erkip

This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus…

Computer Science and Game Theory · Computer Science 2024-12-13 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedić

The scope of this work is twofold: On the one hand, strongly motivated by emerging engineering issues in multiple access communication systems, we investigate the performance of a slotted-time relay-assisted cooperative random access…

Probability · Mathematics 2018-10-02 Mayank Saxena , Ioannis Dimitriou , Stella Kapodistria

In computational physics, machine learning has now emerged as a powerful complementary tool to explore efficiently candidate designs in engineering studies. Outputs in such supervised problems are signals defined on meshes, and a natural…

Machine Learning · Statistics 2025-03-11 Raphaël Carpintero Perez , Sébastien da Veiga , Josselin Garnier , Brian Staber

-In this paper, a novel resource allocation scheme based on discrete Cournot-Nash equilibria and optimal transport theory is proposed. The originality of this framework lies in the joint optimization of downlink bandwidth allocation and…

Networking and Internet Architecture · Computer Science 2016-04-07 J S Gomez , A Vergne , P Martins , Laurent Decreusefond , Wei Chen

Game theory is a very profound study on distributed decision-making behavior and has been extensively developed by many scholars. However, many existing works rely on certain strict assumptions such as knowing the opponent's private…

Computer Science and Game Theory · Computer Science 2020-04-21 Kuo Chun Tsai , Zhu Han

This paper proposes an iterative methodology to integrate large-scale behavioral activity-based models with dynamic traffic assignment models. The main novelty of the proposed approach is the decoupling of the two parts, allowing the…

Computers and Society · Computer Science 2024-04-12 Serio Agriesti , Claudio Roncoli , Bat-hen Nahmias-Biran

Task-based programming models are emerging as a promising alternative to make the most of multi-/many-core systems. These programming models rely on runtime systems, and their goal is to improve application performance by properly…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-09-24 Antoni Navarro , Arthur F. Lorenzon , Eduard Ayguadé , Vicenç Beltran

Large scale systems are forecasted to greatly impact our future lives thanks to their wide ranging applications including cooperative robotics, mobility on demand, resource allocation, supply chain management. While technological…

Optimization and Control · Mathematics 2024-12-20 Dario Paccagnan

This paper considers the remote state estimation in a cyber-physical system (CPS) using multiple sensors. The measurements of each sensor are transmitted to a remote estimator over a shared channel, where simultaneous transmissions from…

Methodology · Statistics 2017-03-28 Kemi Ding , Yuzhe Li , Subhrakanti Dey , Ling Shi

Deciding that two network flows are essentially the same is an important problem in intrusion detection or in tracing anonymous connections. A stepping stone or an anonymity network may try to prevent flow correlation by delaying the…

Cryptography and Security · Computer Science 2013-07-12 Juan A. Elices , Fernando Perez-Gonzalez

We consider a track selection problem for multi-target tracking in a multifunction radar network from a game-theoretic perspective. The problem is formulated as a non-cooperative game. The radars are considered to be players in this game…

Computer Science and Game Theory · Computer Science 2017-04-17 Nikola Bogdanovic , Hans Driessen , Alexander Yarovoy

Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fundamental component of this approach is the design of agents' utility functions so that their self-interested maximization results in a…

Computer Science and Game Theory · Computer Science 2020-03-12 Dario Paccagnan , Rahul Chandan , Jason R. Marden