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We introduce a general class of algorithms and supply a number of general results useful for analysing these algorithms when applied to regular graphs of large girth. As a result, we can transfer a number of results proved for random…
We present a randomized algorithm that, given a constant $\epsilon > 0$, outputs a proper $(1+\epsilon)\Delta$-edge-coloring of an $m$-edge simple graph $G$ of maximum degree $\Delta \geq 1/\epsilon$ in $O(m)$ time with high probability.…
The question of what can be computed, and how efficiently, are at the core of computer science. Not surprisingly, in distributed systems and networking research, an equally fundamental question is what can be computed in a…
Motion planning under differential constraints is a classic problem in robotics. To date, the state of the art is represented by sampling-based techniques, with the Rapidly-exploring Random Tree algorithm as a leading example. Yet, the…
We contribute to the theoretical understanding of randomized search heuristics for dynamic problems. We consider the classical vertex coloring problem on graphs and investigate the dynamic setting where edges are added to the current graph.…
We prove new bounds on the distributed fractional coloring problem in the LOCAL model. Fractional $c$-colorings can be understood as multicolorings as follows. For some natural numbers $p$ and $q$ such that $p/q\leq c$, each node $v$ is…
Given a boolean predicate $\Pi$ on labeled networks (e.g., proper coloring, leader election, etc.), a self-stabilizing algorithm for $\Pi$ is a distributed algorithm that can start from any initial configuration of the network (i.e., every…
Vizing's celebrated theorem states that every simple graph with maximum degree $\Delta$ admits a $(\Delta+1)$ edge coloring which can be found in $O(m \cdot n)$ time on $n$-vertex $m$-edge graphs. This is just one color more than the…
In the standard CONGEST model for distributed network computing, it is known that "global" tasks such as minimum spanning tree, diameter, and all-pairs shortest paths, consume large bandwidth, for their running-time is…
We connect three distinct lines of research that have recently explored extensions of the classical LOCAL model of distributed computing: A. distributed quantum computing and non-signaling distributions [e.g. STOC 2024], B.…
For any $\Delta$, let $k_\Delta$ be the maximum integer $k$ such that $(k+1)(k+2)\le \Delta$. We give a distributed \LOCAL algorithm that, given an integer $k < k_\Delta$, computes a valid $\Delta-k$-coloring if one exists. The algorithm…
Dynamic trees are a well-studied and fundamental building block of dynamic graph algorithms dating back to the seminal work of Sleator and Tarjan [STOC'81, (1981), pp. 114-122]. The problem is to maintain a tree subject to online edge…
The distributed (Delta + 1)-coloring problem is one of most fundamental and well-studied problems of Distributed Algorithms. Starting with the work of Cole and Vishkin in 86, there was a long line of gradually improving algorithms…
Recently, Brandt, Maus and Uitto [PODC'19] showed that, in a restricted setting, the dependency of the complexity of the distributed Lov\'asz Local Lemma (LLL) on the chosen LLL criterion exhibits a sharp threshold phenomenon: They proved…
We show that any randomised Monte Carlo distributed algorithm for the Lov\'asz local lemma requires $\Omega(\log \log n)$ communication rounds, assuming that it finds a correct assignment with high probability. Our result holds even in the…
In the online sorting problem, a sequence of $n$ numbers in $[0, 1]$ (including $\{0,1\}$) have to be inserted in an array of size $m \ge n$ so as to minimize the sum of absolute differences between pairs of numbers occupying consecutive…
We present an $O(\log^3\log n)$-round distributed algorithm for the $(\Delta+1)$-coloring problem, where each node broadcasts only one $O(\log n)$-bit message per round to its neighbors. Previously, the best such broadcast-based algorithm…
In recent years, there has been a growing interest in solving various graph coloring problems in the streaming model. The initial algorithms in this line of work are all crucially randomized, raising natural questions about how important a…
We solve, in a fully decentralised way (\ie with no message passing), the classic problem of colouring a graph. We propose a novel algorithm that is automatically responsive to topology changes, and we prove that it converges quickly to a…
We obtain better algorithms for computing more balanced orientations and degree splits in LOCAL. Important to our result is a connection to the hypergraph sinkless orientation problem [BMNSU, SODA'25] We design an algorithm of complexity…