Related papers: A Linearithmic Time Algorithm for a Shortest Vecto…
We observe that any $T(n)$ time algorithm (quantum or classical) for several central linear algebraic problems, such as computing $\det(A)$, $tr(A^3)$, or $tr(A^{-1})$ for an $n \times n$ integer matrix $A$, yields a $O(T(n)) + \tilde…
The notion of the cover is a generalization of a period of a string, and there are linear time algorithms for finding the shortest cover. The seed is a more complicated generalization of periodicity, it is a cover of a superstring of a…
The lattice $A_n^*$ is an important lattice because of its covering properties in low dimensions. Clarkson \cite{Clarkson1999:Anstar} described an algorithm to compute the nearest lattice point in $A_n^*$ that requires $O(n\log{n})$…
This paper considers the problem of computing the weak visibility polygon (WVP) of any query line segment pq (or WVP(pq)) inside a given simple polygon P. We present an algorithm that preprocesses P and creates a data structure from which…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
A linear time algorithm to find a set of nearest elements in a mesh.
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
Finding the length of the longest increasing subsequence (LIS) is a classic algorithmic problem. Let $n$ denote the size of the array. Simple $O(n\log n)$ algorithms are known for this problem. We develop a polylogarithmic time randomized…
We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…
The girth of a graph is the length of its shortest cycle. We give an algorithm that computes in O(n(log n)^3) time and O(n) space the (weighted) girth of an n-vertex planar digraph with arbitrary real edge weights. This is an improvement of…
In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…
We give an O(sqrt n log n)-query quantum algorithm for evaluating size-n AND-OR formulas. Its running time is poly-logarithmically greater after efficient preprocessing. Unlike previous approaches, the algorithm is based on a quantum walk…
We consider Johnson's rule for minimizing the makespan in the two-machine flow shop problem. Although its worst-case time complexity is O(n log n), we show that it is possible to detect in linear time whether a full sorting of jobs can be…
We revisit a classical problem in computational geometry: finding the largest-volume axis-aligned empty box (inside a given bounding box) amidst $n$ given points in $d$ dimensions. Previously, the best algorithms known have running time…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
The Light Bulb Problem is one of the most basic problems in data analysis. One is given as input $n$ vectors in $\{-1,1\}^d$, which are all independently and uniformly random, except for a planted pair of vectors with inner product at least…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
We propose a simple O([n^5/\log n]L) algorithm for linear programming feasibility, that can be considered as a polynomial-time implementation of the relaxation method. Our work draws from Chubanov's "Divide-and-Conquer" algorithm [4], where…
For the first time proposed: a method for representing the projections of a graph in computer memory and a description based on it of a quick search for shortest paths in unweighted dynamic graphs. The spatial complexity of the projection…
Network Diversion is a graph problem that has been extensively studied in both the network-analysis and operations-research communities as a measure of how robust a network is against adversarial disruption. This problem is especially well…