English
Related papers

Related papers: Efficient Globally Optimal 2D-to-3D Deformable Sha…

200 papers

We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting. Our approach relies on geometric features (edges and landmarks) and, inspired by the iterated closest point…

Computer Vision and Pattern Recognition · Computer Science 2018-04-17 Anil Bas , William A. P. Smith , Timo Bolkart , Stefanie Wuhrer

We present a new deep learning approach for matching deformable shapes by introducing {\it Shape Deformation Networks} which jointly encode 3D shapes and correspondences. This is achieved by factoring the surface representation into (i) a…

Computer Vision and Pattern Recognition · Computer Science 2018-07-30 Thibault Groueix , Matthew Fisher , Vladimir G. Kim , Bryan C. Russell , Mathieu Aubry

Non-Rigid Structure-from-Motion (NRSfM) problem aims to recover 3D geometry of a deforming object from its 2D feature correspondences across multiple frames. Classical approaches to this problem assume a small number of feature points and,…

Computer Vision and Pattern Recognition · Computer Science 2020-06-17 Suryansh Kumar , Luc Van Gool , Carlos E. P. de Oliveira , Anoop Cherian , Yuchao Dai , Hongdong Li

Three-dimensional shape reconstruction of 2D landmark points on a single image is a hallmark of human vision, but is a task that has been proven difficult for computer vision algorithms. We define a feed-forward deep neural network…

Computer Vision and Pattern Recognition · Computer Science 2016-09-29 Ruiqi Zhao , Yan Wang , Aleix Martinez

Additive manufacturing builds physical objects by accumulating layers upon layers of solidified material. This process is typically done with horizontal planar layers. However, fused filament printers have the capability to extrude material…

Graphics · Computer Science 2024-06-07 Emilio Ottonello , Pierre-Alexandre Hugron , Alberto Parmiggiani , Sylvain Lefebvre

We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

Texture reconstruction techniques generally suffer from the errors in keyframe poses. We present a non-iterative method for seamless texture reconstruction of a given 3D scene. Our method finds the best texture alignment in a single shot…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Mohammad Rouhani , Matthieu Fradet , Caroline Baillard

The availability of affordable and portable depth sensors has made scanning objects and people simpler than ever. However, dealing with occlusions and missing parts is still a significant challenge. The problem of reconstructing a (possibly…

Computer Vision and Pattern Recognition · Computer Science 2018-04-05 Or Litany , Alex Bronstein , Michael Bronstein , Ameesh Makadia

Finding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. A prominent challenge are partial-to-partial shape matching settings, which occur when the shapes to match are only…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Viktoria Ehm , Maolin Gao , Paul Roetzer , Marvin Eisenberger , Daniel Cremers , Florian Bernard

We present a novel approach for the reconstruction of dynamic geometric shapes using a single hand-held consumer-grade RGB-D sensor at real-time rates. Our method does not require a pre-defined shape template to start with and builds up the…

Computer Vision and Pattern Recognition · Computer Science 2016-08-02 Matthias Innmann , Michael Zollhöfer , Matthias Nießner , Christian Theobalt , Marc Stamminger

Aerodynamic shape optimization has many industrial applications. Existing methods, however, are so computationally demanding that typical engineering practices are to either simply try a limited number of hand-designed shapes or restrict…

Computational Engineering, Finance, and Science · Computer Science 2018-02-13 Pierre Baqué , Edoardo Remelli , François Fleuret , Pascal Fua

3D models of humans are commonly used within computer graphics and vision, and so the ability to distinguish between body shapes is an important shape retrieval problem. We extend our recent paper which provided a benchmark for testing…

Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…

Computational Geometry · Computer Science 2026-05-12 Timothy M. Chan , Hsien-Chih Chang , Jie Gao , Sándor Kisfaludi-Bak , Hung Le , Da Wei Zheng

Applications from manipulation to autonomous vehicles rely on robust and general object tracking to safely perform tasks in dynamic environments. We propose the first certifiably optimal category-level approach for simultaneous shape…

Robotics · Computer Science 2024-12-09 Lorenzo Shaikewitz , Samuel Ubellacker , Luca Carlone

When solving a PDE problem numerically, a certain mesh-refinement process is always implicit, and very classically, mesh adaptivity is a very effective means to accelerate grid convergence. Similarly, when optimizing a shape by means of an…

Numerical Analysis · Mathematics 2015-09-11 Badr Abou El Majd

The task of establishing correspondences between two 3D shapes is a long-standing challenge in computer vision. While numerous studies address full-full and partial-full 3D shape matching, only a limited number of works have explored the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Viktoria Ehm , Paul Roetzer , Florian Bernard , Daniel Cremers

We introduce a novel, data-driven approach for reconstructing temporally coherent 3D motion from unstructured and potentially partial observations of non-rigidly deforming shapes. Our goal is to achieve high-fidelity motion reconstructions…

Computer Vision and Pattern Recognition · Computer Science 2025-09-09 Aymen Merrouche , Stefanie Wuhrer , Edmond Boyer

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

We present a computational approach for unfolding 3D shapes isometrically into the plane as a single patch without overlapping triangles. This is a hard, sometimes impossible, problem, which existing methods are forced to soften by allowing…

This paper uses clustering algorithms to introduce a shape framework for deformable objects. Until now, the shape detection of the deformable objects has faced several challenges: 1) unable to form a unified framework for multiple shapes;…

Robotics · Computer Science 2023-12-19 Fangqing Chen