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Structure from Motion (SfM) estimates camera poses and reconstructs point clouds, forming a foundation for various tasks. However, applying SfM to driving scenes captured by multi-camera systems presents significant difficulties, including…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Lingfeng Xuan , Chang Nie , Yiqing Xu , Zhe Liu , Yanzi Miao , Hesheng Wang

Models for inferring monocular shape of surfaces with diffuse reflection -- shape from shading -- ought to produce distributions of outputs, because there are fundamental mathematical ambiguities of both continuous (e.g., bas-relief) and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Xinran Nicole Han , Todd Zickler , Ko Nishino

SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Briac Toussaint , Diego Thomas , Jean-Sébastien Franco

In this paper, we consider the problem to automatically reconstruct garment and body shapes from a single near-front view RGB image. To this end, we propose a layered garment representation on top of SMPL and novelly make the skinning…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Boyi Jiang , Juyong Zhang , Yang Hong , Jinhao Luo , Ligang Liu , Hujun Bao

Recovering detailed facial geometry from a set of calibrated multi-view images is valuable for its wide range of applications. Traditional multi-view stereo (MVS) methods adopt an optimization-based scheme to regularize the matching cost.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-06 Yunze Xiao , Hao Zhu , Haotian Yang , Zhengyu Diao , Xiangju Lu , Xun Cao

We propose a novel method for reconstructing explicit parameterized surfaces from Signed Distance Fields (SDFs), a widely used implicit neural representation (INR) for 3D surfaces. While traditional reconstruction methods like Marching…

Graphics · Computer Science 2024-10-07 Haotian Yin , Przemyslaw Musialski

Reconstructing an interactive human avatar and the background from a monocular video of a dynamic human scene is highly challenging. In this work we adopt a strategy of point cloud decoupling and joint optimization to achieve the decoupled…

Graphics · Computer Science 2025-06-30 Da Li , Donggang Jia , Markus Hadwiger , Ivan Viola

We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based reconstructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Nathaniel Chodosh , Anish Madan , Simon Lucey , Deva Ramanan

Implicit representations have been widely applied in robotics for obstacle avoidance and path planning. In this paper, we explore the problem of constructing an implicit distance representation from a single image. Past methods for implicit…

Robotics · Computer Science 2026-03-13 Wei-Teng Chu , Tianyi Zhang , Matthew Johnson-Roberson , Weiming Zhi

Morphable Models (3DMMs) are a type of morphable model that takes 2D images as inputs and recreates the structure and physical appearance of 3D objects, especially human faces and bodies. 3DMM combines identity and expression blendshapes…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Gulraiz Khan , Kenneth Y. Wertheim , Kevin Pimbblet , Waqas Ahmed

Multi-degree splines are piecewise polynomial functions having sections of different degrees. For these splines, we discuss the construction of a B-spline basis by means of integral recurrence relations, extending the class of multi-degree…

Numerical Analysis · Mathematics 2017-09-18 Carolina Vittoria Beccari , Giulio Casciola , Serena Morigi

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

The transformation model is an essential component of any deformable image registration approach. It provides a representation of physical deformations between images, thereby defining the range and realism of registrations that can be…

Computer Vision and Pattern Recognition · Computer Science 2024-01-31 Georgios Andreadis , Joas I. Mulder , Anton Bouter , Peter A. N. Bosman , Tanja Alderliesten

Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Chunyu Li , Taisuke Hashimoto , Eiichi Matsumoto , Hiroharu Kato

In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hermes McGriff , Renato Martins , Nicolas Andreff , Cédric Demonceaux

Real-time 3D reconstruction of surgical scenes plays a vital role in computer-assisted surgery, holding a promise to enhance surgeons' visibility. Recent advancements in 3D Gaussian Splatting (3DGS) have shown great potential for real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Jiaxin Guo , Jiangliu Wang , Di Kang , Wenzhen Dong , Wenting Wang , Yun-hui Liu

An intuitive design method is proposed for generating developable ruled B-spline surfaces from a sequence of straight line segments indicating the surface shape. The first and last line segments are enforced to be the head and tail ruling…

Graphics · Computer Science 2022-10-14 Zixuan Hu , Pengbo Bo

We present MatDecompSDF, a novel framework for recovering high-fidelity 3D shapes and decomposing their physically-based material properties from multi-view images. The core challenge of inverse rendering lies in the ill-posed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Chengyu Wang , Isabella Bennett , Henry Scott , Liang Zhang , Mei Chen , Hao Li , Rui Zhao

In this study, we investigate the inverse source problem arising in bioluminescence tomography, the objective of which is to reconstruct both the support and the intensity of an internal light source from boundary measurements governed by…

Numerical Analysis · Mathematics 2025-11-25 Qianqian Wu , Rongfang Gong , Wei Gong , Ziyi Zhang , Shengfeng Zhu

We develop a new algorithm to perform facial reconstruction from a given skull. This technique has forensic application in helping the identification of skeletal remains when other information is unavailable. Unlike most existing strategies…

Graphics · Computer Science 2018-10-02 Celong Liu , Xin Li
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