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Related papers: B-spline Shape from Motion & Shading: An Automatic…

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We present a differentiable ray-tracing based novel face reconstruction approach where scene attributes - 3D geometry, reflectance (diffuse, specular and roughness), pose, camera parameters, and scene illumination - are estimated from…

Computer Vision and Pattern Recognition · Computer Science 2021-01-15 Abdallah Dib , Gaurav Bharaj , Junghyun Ahn , Cédric Thébault , Philippe-Henri Gosselin , Marco Romeo , Louis Chevallier

A two-dimensional tomographic problem is studied. The target is assumed to be a homogeneous object bounded by a smooth curve. A Non Uniform Rational Basis Splines (NURBS) curve is used as computational representation of the boundary. This…

Numerical Analysis · Mathematics 2017-08-08 Heikki Haario , Aki Kallonen , Marko Laine , Esa Niemi , Zenith Purisha , Samuli Siltanen

Recently, the reconstruction of high-fidelity 3D head models from static portrait image has made great progress. However, most methods require multi-view or multi-illumination information, which therefore put forward high requirements for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Xueying Wang , Juyong Zhang

We consider the optimization of beyond diagonal reconfigurable intelligent surface (BD-RIS)-aided multi-user (MU) cell-free (CF)-massive multiple-input multiple-output (mMIMO) systems, where the propagation environment design achieved…

Signal Processing · Electrical Eng. & Systems 2026-05-18 Iván Alexander Morales Sandoval , Marko Fidanovski , Hyeon Seok Rou , Giuseppe Thadeu Freitas de Abreu , Emil Björnson

This paper proposes a new method for Non-Rigid Structure-from-Motion (NRSfM) from a long monocular video sequence observing a non-rigid object performing recurrent and possibly repetitive dynamic action. Departing from the traditional idea…

Computer Vision and Pattern Recognition · Computer Science 2018-04-19 Xiu Li , Hongdong Li , Hanbyul Joo , Yebin Liu , Yaser Sheikh

Faithfully reconstructing textured shapes and physical properties from videos presents an intriguing yet challenging problem. Significant efforts have been dedicated to advancing such a system identification problem in this area. Previous…

Graphics · Computer Science 2025-06-10 Chuhao Chen , Zhiyang Dou , Chen Wang , Yiming Huang , Anjun Chen , Qiao Feng , Jiatao Gu , Lingjie Liu

Existing methods for reconstructing objects and humans from a monocular image suffer from severe mesh collisions and performance limitations for interacting occluding objects. This paper introduces a method to obtain a globally consistent…

Computer Vision and Pattern Recognition · Computer Science 2024-08-16 Sarthak Batra , Partha P. Chakrabarti , Simon Hadfield , Armin Mustafa

This paper presents DeepShadow, a one-shot method for recovering the depth map and surface normals from photometric stereo shadow maps. Previous works that try to recover the surface normals from photometric stereo images treat cast shadows…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Asaf Karnieli , Ohad Fried , Yacov Hel-Or

Statistical Shape Modeling (SSM) effectively analyzes anatomical variations within populations but is limited by the need for manual localization and segmentation, which relies on scarce medical expertise. Recent advances in deep learning…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Janmesh Ukey , Tushar Kataria , Shireen Y. Elhabian

Statistical shape modeling is the computational process of discovering significant shape parameters from segmented anatomies captured by medical images (such as MRI and CT scans), which can fully describe subject-specific anatomy in the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Krithika Iyer , Shireen Elhabian

Today, three-dimensional reconstruction of objects has many applications in various fields, and therefore, choosing a suitable method for high resolution three-dimensional reconstruction is an important issue and displaying high-level…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 F. S. Mortazavi , S. Dajkhosh , M. Saadatseresht

Gaussian splatting has emerged as a powerful tool for high-fidelity reconstruction of dynamic scenes. However, existing methods primarily rely on implicit motion representations, such as encoding motions into neural networks or per-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Xinyu Zhang , Haonan Chang , Yuhan Liu , Abdeslam Boularias

Currently, the area of geometric modeling and the construction of 3D models based on point clouds from laser sensors is actively developing. One of the basic tasks of geometric modeling is the reconstruction of a surface from a cloud of…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-09 Marat Ildarovich Khabibulin

Blind face restoration (BFR) may correspond to multiple plausible high-quality (HQ) reconstructions under extremely low-quality (LQ) inputs. However, existing methods typically produce deterministic results, struggling to capture this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Wenjie Li , Yulun Zhang , Guangwei Gao , Heng Guo , Zhanyu Ma

Bidirectional Scattering Distribution Functions (BSDFs) encode how a material reflects or transmits the incoming light. The most commonly used model is the Microfacet BSDF. It computes material response from the micro-geometry of the…

Graphics · Computer Science 2021-09-30 Beibei Wang , Wenhua Jin , Jiahui Fan , Jian Yang , Nicolas Holzschuch , Ling-Qi Yan

General skinning techniques aim to deform the surface of an articulated model following the pose change of a skeleton. Their rapidity makes them ideal tools for real-time animation purposes. However, popular skinning algorithms are simple,…

Computational Geometry · Computer Science 2021-06-08 Tong Fu , Raphaëlle Chaine , Julie Digne

Blind Face Restoration (BFR) aims to construct a high-quality (HQ) face image from its corresponding low-quality (LQ) input. Recently, many BFR methods have been proposed and they have achieved remarkable success. However, these methods are…

Computer Vision and Pattern Recognition · Computer Science 2022-06-09 Puyang Zhang , Kaihao Zhang , Wenhan Luo , Changsheng Li , Guoren Wang

Shape from shading is a classical inverse problem in computer vision. This shape reconstruction problem is inherently ill-defined; it depends on the assumed light source direction. We introduce a novel mathematical formulation for…

Computer Vision and Pattern Recognition · Computer Science 2013-06-25 Benjamin Kunsberg , Steven W. Zucker

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zixuan Xie , Rengan Xie , Rong Li , Kai Huang , Pengju Qiao , Jingsen Zhu , Xu Yin , Qi Ye , Wei Hua , Yuchi Huo , Hujun Bao

The perspective camera and the isometric surface prior have recently gathered increased attention for Non-Rigid Structure-from-Motion (NRSfM). Despite the recent progress, several challenges remain, particularly the computational complexity…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Thomas Probst , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool