Related papers: Tetrisation of triangular meshes and its applicati…
Adaptive meshing includes local refinement as well as coarsening of meshes. Typically, coarsening algorithms are based on an explicit refinement history. In this work, we deal with local coarsening algorithms that build on the refinement…
We present a suite of techniques for jointly optimizing triangle meshes and shading models to match the appearance of reference scenes. This capability has a number of uses, including appearance-preserving simplification of extremely…
Given a tetrahedral mesh and objective functionals measuring the mesh quality which take into account the shape, size, and orientation of the mesh elements, our aim is to improve the mesh quality as much as possible. In this paper, we…
Spatially localized deformation components are very useful for shape analysis and synthesis in 3D geometry processing. Several methods have recently been developed, with an aim to extract intuitive and interpretable deformation components.…
In this paper, we propose a new variational framework for 3D surface denoising over triangulated meshes, which is inspired by the success of semi-sparse regularization in image processing. Differing from the uniformly sampled image data,…
We introduce TetSphere Splatting, a Lagrangian geometry representation designed for high-quality 3D shape modeling. TetSphere splatting leverages an underused yet powerful geometric primitive -- volumetric tetrahedral meshes. It represents…
The majority of existing large 3D shape datasets contain meshes that lend themselves extremely well to visual applications such as rendering, yet tend to be topologically invalid (i.e, contain non-manifold edges and vertices, disconnected…
Shape optimisation of thin-shell structures requires a flexible, differentiable geometric representation suitable for gradient-based optimisation. We propose a neural parametric representation (NRep) for the shell mid-surface based on a…
We present a novel approach to shape editing, building on recent progress in 3D reconstruction from multi-view images. We formulate shape editing as a conditional reconstruction problem, where the model must reconstruct the input shape with…
We propose a novel optimization framework for computing the medial axis transform that simultaneously preserves the medial structure and ensures high medial mesh quality. The medial structure, consisting of interconnected sheets, seams, and…
Parametric models of humans, faces, hands and animals have been widely used for a range of tasks such as image-based reconstruction, shape correspondence estimation, and animation. Their key strength is the ability to factor surface…
We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…
We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior…
In this paper, we introduce a method to build an adapted mesh representation of a 3D object for X-Ray tomography reconstruction. Using this representation, we provide means to reduce the computational cost of reconstruction by way of…
In this paper, we propose a general unified tracking-servoing approach for controlling the shape of elastic deformable objects using robotic arms. Our approach works by forming a lattice around the object, binding the object to the lattice,…
We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes. We train our architecture following a simple self-supervised training scheme in which…
We propose a framework for performing differentiable geometric modeling based on the Function Representation (FRep). The framework is built on top of modern libraries for performing automatic differentiation allowing us to obtain…
The paper presents a novel concept of a 3D structural metasurface with mechanically morphing capability that can be used as a transmit- or reflect-array to manipulate electromagnetic beams for applications in RF sensing and communications…
Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…
We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sensitive to geometric reconstruction errors for complex…