Related papers: Conflict Solution According to "Aggressiveness" of…
The influence of agents heterogeneity on the microscopic characteristics of pedestrian flow is studied via an evacuation simulation tool based on the Floor-Field model. The heterogeneity is introduced in agents velocity, aggressiveness, and…
In three-way conflict analysis, preference-based conflict situations characterize agents' attitudes towards issues by formally modeling their preferences over pairs of issues. However, existing preference-based conflict models rely…
We study conflict situations that dynamically arise in traffic scenarios, where different agents try to achieve their set of goals and have to decide on what to do based on their local perception. We distinguish several types of conflicts…
Recent work on decision making and planning for autonomous driving has made use of game theoretic methods to model interaction between agents. We demonstrate that methods based on the Stackelberg game formulation of this problem are…
We study conflict situations that dynamically arise in traffic scenarios, where different agents try to achieve their set of goals and have to decide on what to do based on their local perception. We distinguish several types of conflicts…
Competition for a limited resource is the hallmark of many complex systems, and often, that resource turns out to be the physical space itself. In this work, we study a novel model designed to elucidate the dynamics and emergence in complex…
Understanding how road users resolve space-sharing conflicts is important both for traffic safety and the safe deployment of autonomous vehicles. While existing models have captured specific aspects of such interactions (e.g., explicit…
In this work the single server model with counteraction is considered. We extend the classic fluid model using results from the theory of conflict controlled processes. Our new model describes conflict processes in neworks. For this model…
We investigate the role of conflicts in pedestrian traffic, i.e. situations where two or more people try to enter the same space. Therefore a recently introduced cellular automaton model for pedestrian dynamics is extended by a friction…
Understanding adaptive human driving behavior, in particular how drivers manage uncertainty, is of key importance for developing simulated human driver models that can be used in the evaluation and development of autonomous vehicles.…
The increasing use of LLM-based agents to support decision-making and control across diverse domains motivates the need for systematic deconfliction of their proposed actions. We present a deconfliction framework for coordinating multiple…
In this monograph, we introduce a new model in population dynamics that describes two species sharing the same environmental resources in a situation of open hostility. The interactions among these populations are described not in terms of…
This paper proposes a simple model to capture the complexity of multi-layer systems where their constituent layers affect, are affected by, each other. The physical layer is a circuit composed by a power source and resistors in parallel.…
We present a general theoretical model for the spatio-temporal dynamics of animal contests. Inspired by interactions between physical particles, the model is formulated in terms of effective interaction potentials, which map typical…
We use evolutionary game theory to examine how conflict-averse centrism can facilitate authoritarian success in polarized political conflicts. Such conflicts are often asymmetric: authoritarian actors can employ norm-breaking or coercive…
The motion of pedestrian crowds (e.g. for simulation of an evacuation situation) can be modeled as a multi-body system of self driven particles with repulsive interaction. We use a few simple situations to determine the simplest allowed…
Agent-based modeling is a computational dynamic modeling technique that may be less familiar to some readers. Agent-based modeling seeks to understand the behaviour of complex systems by situating agents in an environment and studying the…
For the modelling of pedestrian dynamics we treat persons as self-driven objects moving in a continuous space. On the basis of a modified social force model we qualitatively analyze the influence of various approaches for the interaction…
In order to drive effectively, a driver must be aware of how they can expect other vehicles' behaviour to be affected by their decisions, and also how they are expected to behave by other drivers. One common family of methods for addressing…
This article considers a mean field game model inspired by crowd motion models in which agents aim at reaching a given target set and wish to minimize a cost consisting of an individual running cost, an individual cost depending on the…