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Decentralization is understood both by professionals in the blockchain industry and general users as a core design goal of permissionless ledgers. However, its meaning is far from universally agreed, and often it is easier to get opinions…

Computers and Society · Computer Science 2026-02-23 Alex Lynham , Geoff Goodell

We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model…

Logic in Computer Science · Computer Science 2019-11-20 Antti Kuusisto

Many different definitions of computational universality for various types of dynamical systems have flourished since Turing's work. We propose a general definition of universality that applies to arbitrary discrete time symbolic dynamical…

Computational Complexity · Computer Science 2007-05-23 Jean-Charles Delvenne , Petr Kurka , Vincent Blondel

This paper aims to provide a new perspective on the interplay between decentralization -- a prevalent character of multi-agent systems -- and centralization, i.e., the task of imposing central control to meet system-level goals. In…

Social and Information Networks · Computer Science 2022-10-31 Yiping Liu , Jiamou Liu , Bakhadyr Khoussaino , Miao Qiao , Bo Yan

We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…

Computer Science and Game Theory · Computer Science 2017-04-06 Aaron D. Jaggard , Neil Lutz , Michael Schapira , Rebecca N. Wright

I consider issues in distributed computation that should be of relevance to game theory. In particular, I focus on (a) representing knowledge and uncertainty, (b) dealing with failures, and (c) specification of mechanisms.

Computer Science and Game Theory · Computer Science 2007-05-23 Joseph Y. Halpern

Taking an interaction network oriented perspective in informatics raises the challenge to describe deterministic finite systems which take part in networks of nondeterministic interactions. The traditional approach to describe processes as…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-02-22 Johannes Reich

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

Optimization and Control · Mathematics 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano

A plausible definition of "reasoning" could be "algebraically manipulating previously acquired knowledge in order to answer a new question". This definition covers first-order logical inference or probabilistic inference. It also includes…

Artificial Intelligence · Computer Science 2011-02-14 Leon Bottou

Game theory is often used as a tool to analyze decentralized systems and their properties, in particular, blockchains. In this note, we take the opposite view. We argue that blockchains can and should be used to implement economic…

Computer Science and Game Theory · Computer Science 2020-10-02 Akaki Mamageishvili , Jan Christoph Schlegel

We propose a categorical framework for processes which interact bidirectionally with both an environment and a 'controller'. Examples include open learners, in which the controller is an optimiser such as gradient descent, and an approach…

Category Theory · Mathematics 2022-11-04 Matteo Capucci , Bruno Gavranović , Jules Hedges , Eigil Fjeldgren Rischel

A general decentralized computational framework for set-valued state estimation and prediction for the class of systems that accept a hybrid state machine representation is considered in this article. The decentralized scheme consists of a…

Systems and Control · Computer Science 2013-02-28 Naim Bajcinca , Yashar Kouhi , Vladislav Nenchev , Jörg Raisch

An abstract machine is a theoretical model designed to perform a rigorous study of computation. Such a model usually consists of configurations, instructions, programs, inputs and outputs for the machine. In this paper we formalize these…

Logic in Computer Science · Computer Science 2010-07-21 Zhaohua Luo

Under the assumptions that (i) gamification consists of various types of users that experience game design elements differently; and (ii) gamification is deployed in order to achieve some goal in the broadest sense, we pose the gamification…

Human-Computer Interaction · Computer Science 2014-07-04 Michael Meder , Brijnesh-Johannes Jain

Decentralized stochastic control refers to the multi-stage optimization of a dynamical system by multiple controllers that have access to different information. Decentralization of information gives rise to new conceptual challenges that…

Optimization and Control · Mathematics 2013-10-18 Aditya Mahajan , Mehnaz Mannan

Decentralized systems are a subset of distributed systems where multiple authorities control different components and no authority is fully trusted by all. This implies that any component in a decentralized system is potentially…

Cryptography and Security · Computer Science 2022-01-17 Carmela Troncoso , Marios Isaakidis , George Danezis , Harry Halpin

We present here three different approaches to the problem of modeling mathematically the concept of a non-deterministic mechanism. Each of these three approaches leads to a mathematical definition. We then show that all the three…

Logic in Computer Science · Computer Science 2009-06-24 Venkata Rao Kuchibhotla , Viswanath Kasturi

Examining games from a fresh perspective we present the idea of game-inspired and game-based algorithms, dubbed "gamorithms".

Other Computer Science · Computer Science 2020-03-20 Moshe Sipper , Jason H. Moore

In this paper, a new kind of soft sets related with some common decision making problems in real life called central soft sets is introduced. Properties of some basic operations on central soft sets are shown. It is investigated that some…

Logic in Computer Science · Computer Science 2015-06-10 Xuechong Guan

Mechanism design is essentially reverse engineering of games and involves inducing a game among strategic agents in a way that the induced game satisfies a set of desired properties in an equilibrium of the game. Desirable properties for a…

Computer Science and Game Theory · Computer Science 2026-03-06 V. Udaya Sankar , Vishisht Srihari Rao , Mayank Ratan Bhardwaj , Y. Narahari
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