Related papers: A 7/3-Approximation for Feedback Vertex Sets in To…
A directed graph where there is exactly one edge between every pair of vertices is called a {\em tournament}. Finding the "best" set of vertices of a tournament is a well studied problem in social choice theory. A {\em tournament solution}…
The classical NP-hard feedback arc set problem (FASP) and feedback vertex set problem (FVSP) ask for a minimum set of arcs $\varepsilon \subseteq E$ or vertices $\nu \subseteq V$ whose removal $G\setminus \varepsilon$, $G\setminus \nu$…
Given a tournament $T$, the problem MaxCT consists of finding a maximum (arc-disjoint) cycle packing of $T$. In the same way, MaxTT corresponds to the specific case where the collection of cycles are triangles (i.e. directed 3-cycles).…
The vertex cover problem is one of the most important and intensively studied combinatorial optimization problems. Khot and Regev (2003) proved that the problem is NP-hard to approximate within a factor $2 - \epsilon$, assuming the Unique…
A mixed dominating set of a graph $G = (V, E)$ is a mixed set $D$ of vertices and edges, such that for every edge or vertex, if it is not in $D$, then it is adjacent or incident to at least one vertex or edge in $D$. The mixed domination…
If $T$ is an $n$-vertex tournament with a given number of $3$-cycles, what can be said about the number of its $4$-cycles? The most interesting range of this problem is where $T$ is assumed to have $c\cdot n^3$ cyclic triples for some $c>0$…
The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…
We design the first polynomial time approximation schemes (PTASs) for the Minimum Betweenness problem in tournaments and some related higher arity ranking problems. This settles the approximation status of the Betweenness problem in…
In this paper we give a f-approximation algorithm for the minimum unweighted Vertex Cover problem with Hard Capacity constraints (VCHC) on f-hypergraphs. This problem generalizes standard vertex cover for which the best known approximation…
We consider the problem of inferring an unknown ranking of $n$ items from a random tournament on $n$ vertices whose edge directions are correlated with the ranking. We establish, in terms of the strength of these correlations, the…
We present a new problem called the incomplete Traveling Tournament problem, which introduces the well known Traveling Tournament Problem into the realm of incomplete round-robin tournaments. We focus on the case where teams can face each…
We study the parameterized complexity of a robust generalization of the classical Feedback Vertex Set problem, namely the Group Feedback Vertex Set problem; we are given a graph G with edges labeled with group elements, and the goal is to…
We show that for each non-negative integer k, every bipartite tournament either contains k arc-disjoint cycles or has a feedback arc set of size at most 7(k - 1).
We consider the following problem posed by Volkmann in 2007: How close to regular must a c-partite tournament be, to secure a strongly connected subtournament of order $c$? We give sufficient conditions on the regularity of balanced…
Let G=(A,B,E) be a bipartite graph with color classes A and B. The graph G is chordal bipartite if G has no induced cycle of length more than four. Let G=(V,E) be a graph. A feedback vertex set F is a set of vertices F subset V such that…
Given a graph $G$ and an integer $k$, Max Min FVS asks whether there exists a minimal set of vertices of size at least $k$ whose deletion destroys all cycles. We present several results that improve upon the state of the art of the…
We give the first $2$-approximation algorithm for the cluster vertex deletion problem. This is tight, since approximating the problem within any constant factor smaller than $2$ is UGC-hard. Our algorithm combines the previous approaches,…
The Feedback vertex set with the minimum size is one of Karp's 21 NP-complete problems targeted at breaking all the cycles in a graph. This problem is applicable to a broad variety of domains, including E-commerce networks, database…
The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced…
We study a setting in which two players play a (possibly approximate) Nash equilibrium of a bimatrix game, while a learner observes only their actions and has no knowledge of the equilibrium or the underlying game. A natural question is…