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Assume $n$ players are placed on the $n$ vertices of a graph $G$. The following game was introduced by Winkler: An adversary puts a hat on each player, where each hat has a colour out of $q$ available colours. The players can see the hat of…

Combinatorics · Mathematics 2021-12-20 Charlotte Knierim , Anders Martinsson , Raphael Steiner

We define a two-player combinatorial game in which players take alternate turns; each turn consists on deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player's move then…

Combinatorics · Mathematics 2016-08-03 Richard Adams , Janae Dixon , Jennifer Elder , Jamie Peabody , Oscar Vega , Karen Willis

We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…

Combinatorics · Mathematics 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

We study the problem of connecting the parts of a multipartite graph using a minimum number of edges under a matching constraint. We introduce interconnection trees, defined as matchings whose projections onto the quotient graph form a…

Computational Complexity · Computer Science 2026-05-19 Noé Demange , Yann Strozecki

We study Nash equilibria in the network creation game of Fabrikant et al.[10]. In this game a vertex can buy an edge to another vertex for a cost of $\alpha$, and the objective of each vertex is to minimize the sum of the costs of the edges…

Computer Science and Game Theory · Computer Science 2021-06-10 Jack Dippel , Adrian Vetta

We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…

Combinatorics · Mathematics 2016-04-01 Jonas Groschwitz , Tibor Szabó

We study two positional games played on hypergraphs, whose edges may be interpreted as winning sets. Two players take turns picking a previously unpicked vertex of the hypergraph. We say a player fills an edge if that player has picked all…

Discrete Mathematics · Computer Science 2026-04-14 Florian Galliot

Graph connectivity is a fundamental combinatorial optimization problem that arises in many practical applications, where usually a spanning subgraph of a network is used for its operation. However, in the real world, links may fail…

Data Structures and Algorithms · Computer Science 2022-09-13 Dimitris Fotakis , Evangelia Gergatsouli , Charilaos Pipis , Miltiadis Stouras , Christos Tzamos

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

Let $G=(V,E)$ be a connected undirected graph with $k$ vertices. Suppose that on each vertex of the graph there is a player having an $n$-bit string. Each player is allowed to communicate with its neighbors according to an agreed…

Combinatorics · Mathematics 2016-05-06 Noga Alon , Klim Efremenko , Benny Sudakov

Fay, Hurlbert and Tennant recently introduced a one-player game on a finite connected graph $G$, which they called cup stacking. Stacks of cups are placed at the vertices of $G$, and are transferred between vertices via stacking moves,…

Combinatorics · Mathematics 2024-11-26 Petr Gregor , Arturo Merino , Torsten Mütze , Francesco Verciani

For a connected graph, a vertex separator is a set of vertices whose removal creates at least two components and a minimum vertex separator is a vertex separator of least cardinality. The vertex connectivity refers to the size of a minimum…

Data Structures and Algorithms · Computer Science 2013-07-09 Surabhi Jain , N. Sadagopan

Given a graph $G$ and $k \in \mathbb{N}$, we introduce the following game played in $G$. Each round, Alice colours an uncoloured vertex of $G$ red, and then Bob colours one blue (if any remain). Once every vertex is coloured, Alice wins if…

Combinatorics · Mathematics 2024-02-21 Julien Bensmail , Foivos Fioravantes , Fionn Mc Inerney , Nicolas Nisse , Nacim Oijid

In numerous positional games the identity of the winner is easily determined. In this case one of the more interesting questions is not {\em who} wins but rather {\em how fast} can one win. These type of problems were studied earlier for…

Combinatorics · Mathematics 2008-06-03 Dan Hefetz , Michael Krivelevich , Miloš Stojaković , Tibor Szabó

In a biased weak $(a,b)$ polyform achievement game, the maker and the breaker alternately mark $a,b$ previously unmarked cells on an infinite board, respectively. The maker's goal is to mark a set of cells congruent to a polyform. The…

Combinatorics · Mathematics 2011-07-12 Ian Norris , Nandor Sieben

We examine a naming game on an adaptive weighted network. A weight of connection for a given pair of agents depends on their communication success rate and determines the probability with which the agents communicate. In some cases,…

Statistical Mechanics · Physics 2012-08-10 Dorota Lipowska , Adam Lipowski

We consider the classical cake-cutting problem where we wish to fairly divide a heterogeneous resource, often modeled as a cake, among interested agents. Work on the subject typically assumes that the cake is represented by an interval. In…

Computer Science and Game Theory · Computer Science 2025-05-02 Xiaohui Bei , Warut Suksompong

Linear quadratic graphon field games (LQ-GFGs) are defined to be LQ games which involve a large number of agents that are weakly coupled via a weighted undirected graph on which each node represents an agent. The links of the graph…

Systems and Control · Electrical Eng. & Systems 2021-06-24 Shuang Gao , Rinel Foguen Tchuendom , Peter E. Caines

We study the problem of exploring all vertices of an undirected weighted graph that is initially unknown to the searcher. An edge of the graph is only revealed when the searcher visits one of its endpoints. Beginning at some start node, the…

Data Structures and Algorithms · Computer Science 2023-10-30 Robin Fritsch

This paper studies the problem of increasing the connectivity of an ad-hoc peer-to-peer network subject to cyber-attacks targeting the agents in the network. The adopted strategy involves the design of local interaction rules for the agents…

Systems and Control · Electrical Eng. & Systems 2024-06-27 Wenjie Zhao , Diego Deplano , Zhiwu Li , Alessandro Giua , Mauro Franceschelli
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