Related papers: Adaptive Streaming in P2P Live Video Systems: A Di…
HTTP-based video streaming technologies allow for flexible rate selection strategies that account for time-varying network conditions. Such rate changes may adversely affect the user's Quality of Experience; hence online prediction of the…
The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…
Generative conversational interfaces powered by large language models (LLMs) typically stream output token-by-token at a rate determined by computational budget, often neglecting actual human reading speeds and the cognitive load associated…
Peer-to-Peer (P2P) systems have proved to be the most effective and popular file sharing applications in recent years. Previous studies mainly focus on the equal service and the differentiated service strategies when peers have no initial…
In this paper, we present a framework for the dynamic selection of the wireless channels used to deliver information-rich data streams to edge servers. The approach we propose is data-driven, where a predictor, whose output informs the…
The rise of Extended Reality (XR) requires efficient streaming of 3D online worlds, challenging current 3DGS representations to adapt to bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS that supports adaptive…
Tracking and approximating data matrices in streaming fashion is a fundamental challenge. The problem requires more care and attention when data comes from multiple distributed sites, each receiving a stream of data. This paper considers…
The paper is concerned with the design and development of a P2P Presentation System (P2P-PS) for live streaming of lectures coupled with a shareable whiteboard. Video streaming uses a data-driven modified mesh architecture which supports…
In many real-world scenarios, distribution shifts exist in the streaming data across time steps. Many complex sequential data can be effectively divided into distinct regimes that exhibit persistent dynamics. Discovering the shifted…
We consider a multi-user video streaming service optimization problem over a time-varying and mutually interfering multi-cell wireless network. The key research challenge is to appropriately adapt each user's video streaming rate according…
Many XR applications require the delivery of volumetric video to users with six degrees of freedom (6-DoF) movements. Point Cloud has become a popular volumetric video format. A dense point cloud consumes much higher bandwidth than a 2D/360…
Domain-specific systems-on-chip (DSSoCs) aim at bridging the gap between application-specific integrated circuits (ASICs) and general-purpose processors. Traditional operating system (OS) schedulers can undermine the potential of DSSoCs…
Dynamic scene reconstruction is a long-term challenge in 3D vision. Existing plane-based methods in dynamic Gaussian splatting suffer from an unsuitable low-rank assumption, causing feature overlap and poor rendering quality. Although 4D…
In this paper we address the problem of rule-based stream data cleaning, which sets stringent requirements on latency, rule dynamics and ability to cope with the unbounded nature of data streams. We design a system, called Bleach, which…
The aim of Harmonic Broadcasting protocol is to reduce the bandwidth usage in video-on-demand service where a video is divided into some equal sized segments and every segment is repeatedly transmitted over a number of channels that follows…
Remote communication has rapidly become a part of everyday life in both professional and personal contexts. However, popular video conferencing applications present limitations in terms of quality of communication, immersion and social…
Peer-to-peer (P2P) computing is currently attracting enormous attention. In P2P systems a very large number of autonomous computing nodes (the peers) pool together their resources and rely on each other for data and services. Peer-to-peer…
HTTP Adaptive Streaming (HAS) is becoming the de-facto video delivery technology over best-effort networks nowadays, thanks to the myriad advantages it brings. However, many studies have shown that HAS suffers from many Quality of…
Real-time data processing applications with low latency requirements have led to the increasing popularity of stream processing systems. While such systems offer convenient APIs that can be used to achieve data parallelism automatically,…
Adaptive Bitrate (ABR) Streaming over the cellular networks has been well studied in the literature; however, existing ABR algorithms primarily focus on improving the end-users' Quality of Experience (QoE) while ignoring the resource…