Related papers: Adaptive Streaming in P2P Live Video Systems: A Di…
Desktops and laptops can be maliciously exploited to violate privacy. There are two main types of attack scenarios: active and passive. In this paper, we consider the passive scenario where the adversary does not interact actively with the…
We present a new architecture to handle the ongoing explosive increase in the demand for video content in wireless networks. It is based on distributed caching of the content in femto-basestations with small or non-existing backhaul…
Multimedia conferencing is used extensively in a wide range of applications, such as online games and distance learning. These applications need to efficiently scale the conference size as the number of participants fluctuates. Cloud is a…
In many modern applications, data are received as infinite, rapid, unpredictable and time- variant data elements that are known as data streams. Systems which are able to process data streams with such properties are called Data Stream…
The main objective of this article is to provide an overview of P2P based Video-on-Demand and live streaming services. The article starts with an introduction to media streaming and its simplified architecture. Various solutions offering…
This paper introduces DAta-centric Peer-to-peer filE Sharing (DAPES), a data sharing protocol for scenarios with intermittent connectivity and user mobility. DAPES provides a set of semantically meaningful hierarchical naming abstractions…
Over the last years many technological advances were introduced in Internet television to meet user needs and expectations. However due to an overwhelming bandwidth requirements traditional IP-based television service based on simple…
In this paper, The structure of video conference is formulated and the peer-assisted distribution scheme is constructed to achieve optimal video delivery rate in each sub-conference. The capacity of conference is proposed to referee the…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…
Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…
We propose a new model for peer-to-peer networking which takes the network bottlenecks into account beyond the access. This model can cope with key features of P2P networking like degree or locality constraints together with the fact that…
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…
The growing popularity of virtual and augmented reality communications and 360{\deg} video streaming is moving video communication systems into much more dynamic and resource-limited operating settings. The enormous data volume of 360{\deg}…
With the growing demand for live video streaming, there is an increasing need for low-latency and high-quality transmission, especially with the advent of 5G networks. While 5G offers hardware-level improvements, effective software…
Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It…
Multicast short video streaming can enhance bandwidth utilization by enabling simultaneous video transmission to multiple users over shared wireless channels. The existing network management schemes mainly rely on the sequential buffering…
This paper explores effective numerical feature embedding for Click-Through Rate prediction in streaming environments. Conventional static binning methods rely on offline statistics of numerical distributions; however, this inherently…
We consider the problem of rate allocation among multiple simultaneous video streams sharing multiple heterogeneous access networks. We develop and evaluate an analytical framework for optimal rate allocation based on observed available bit…