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This work deals with a practical everyday problem: stable object placement on flat surfaces starting from unknown initial poses. Common object-placing approaches require either complete scene specifications or extrinsic sensor measurements,…

The rise in additive manufacturing comes with unique opportunities and challenges. Massive part customization and rapid design changes are made possible with additive manufacturing, however, manufacturing industries that desire the…

Robotics · Computer Science 2024-03-29 Joyce Xin-Yan Lim , Quang-Cuong Pham

Human intention detection with hand motion prediction is critical to drive the upper-extremity assistive robots in neurorehabilitation applications. However, the traditional methods relying on physiological signal measurement are…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yufei He , Xucong Zhang , Arno H. A. Stienen

The authentic 3D hand avatar with every identifiable information, such as hand shapes and textures, is necessary for immersive experiences in AR/VR. In this paper, we present a universal hand model (UHM), which 1) can universally represent…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Gyeongsik Moon , Weipeng Xu , Rohan Joshi , Chenglei Wu , Takaaki Shiratori

Dexterous manipulation with anthropomorphic robot hands remains a challenging problem in robotics because of the high-dimensional state and action spaces and complex contacts. Nevertheless, skillful closed-loop manipulation is required to…

Robotics · Computer Science 2022-12-06 Malte Mosbach , Kara Moraw , Sven Behnke

Precision grasps with multi-fingered hands are important for precise placement and in-hand manipulation tasks. Searching precision grasps on the object represented by point cloud, is challenging due to the complex object shape,…

Robotics · Computer Science 2019-04-17 Yongxiang Fan , Xinghao Zhu , Masayoshi Tomizuka

This paper introduces the first differentiable simulator of event streams, i.e., streams of asynchronous brightness change signals recorded by event cameras. Our differentiable simulator enables non-rigid 3D tracking of deformable objects…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jalees Nehvi , Vladislav Golyanik , Franziska Mueller , Hans-Peter Seidel , Mohamed Elgharib , Christian Theobalt

Building hand-object models for dexterous in-hand manipulation remains a crucial and open problem. Major challenges include the difficulty of obtaining the geometric and dynamical models of the hand, object, and time-varying contacts, as…

Robotics · Computer Science 2023-07-20 Podshara Chanrungmaneekul , Kejia Ren , Joshua T. Grace , Aaron M. Dollar , Kaiyu Hang

Tactile predictive models can be useful across several robotic manipulation tasks, e.g. robotic pushing, robotic grasping, slip avoidance, and in-hand manipulation. However, available tactile prediction models are mostly studied for…

Robotics · Computer Science 2024-05-13 Willow Mandil , Kiyanoush Nazari , Amir Ghalamzan E

Vision-only grasping systems are fundamentally constrained by calibration errors, sensor noise, and grasp pose prediction inaccuracies, leading to unavoidable contact uncertainty in the final stage of grasping. High-bandwidth tactile…

Robotics · Computer Science 2025-09-22 Yonghyeon Lee , Tzu-Yuan Lin , Alexander Alexiev , Sangbae Kim

The inherent difficulty and limited scalability of collecting manipulation data using multi-fingered robot hand hardware platforms have resulted in severe data scarcity, impeding research on data-driven dexterous manipulation policy…

Robotics · Computer Science 2025-11-17 Wenbin Bai , Qiyu Chen , Xiangbo Lin , Jianwen Li , Quancheng Li , Hejiang Pan , Yi Sun

Dexterous manipulation has broad applications in assembly lines, warehouses and agriculture. To perform large-scale manipulation tasks for various objects, a multi-fingered robotic hand sometimes has to sequentially adjust its grasping…

Robotics · Computer Science 2017-10-31 Yongxiang Fan , Te Tang , Hsien-Chung Lin , Yu Zhao , Masayoshi Tomizuka

Taller and sleeker smartphone devices are becoming the new norm. More screen space and very responsive touchscreens have made for enjoyable experiences available to us at all times. However, after years of interacting with smaller, portable…

Human-Computer Interaction · Computer Science 2018-05-23 Kriti Nelavelli , Thomas Ploetz

Hand tracking is an important aspect of human-computer interaction and has a wide range of applications in extended reality devices. However, current hand motion capture methods suffer from various limitations. For instance, visual-based…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Qiang Zhang , Yuanqiao Lin , Yubin Lin , Szymon Rusinkiewicz

Highly constrained manipulation tasks continue to be challenging for autonomous robots as they require high levels of precision, typically less than 1mm, which is often incompatible with what can be achieved by traditional perception…

Robotics · Computer Science 2021-12-20 Andrew S. Morgan , Bowen Wen , Junchi Liang , Abdeslam Boularias , Aaron M. Dollar , Kostas Bekris

In this paper, we present DIREG3D, a holistic framework for 3D Hand Tracking. The proposed framework is capable of utilizing camera intrinsic parameters, 3D geometry, intermediate 2D cues, and visual information to regress parameters for…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Ashar Ali , Upal Mahbub , Gokce Dane , Gerhard Reitmayr

This paper addresses the scarcity of affordable, fully-actuated five-fingered hands for dexterous teleoperation, which is crucial for collecting large-scale real-robot data within the "Learning from Demonstrations" paradigm. We introduce…

Robotics · Computer Science 2025-10-22 Zhaoliang Wan , Zida Zhou , Zetong Bi , Zehui Yang , Hao Ding , Hui Cheng

Hand motion capture is a popular research field, recently gaining more attention due to the ubiquity of RGB-D sensors. However, even most recent approaches focus on the case of a single isolated hand. In this work, we focus on hands that…

Computer Vision and Pattern Recognition · Computer Science 2016-03-29 Dimitrios Tzionas , Luca Ballan , Abhilash Srikantha , Pablo Aponte , Marc Pollefeys , Juergen Gall

Grasping algorithms have evolved from planar depth grasping to utilizing point cloud information, allowing for application in a wider range of scenarios. However, data-driven grasps based on models trained on basic open-source datasets may…

Robotics · Computer Science 2023-10-31 Xiao Hu , Xiangsheng Chen

The HTC VIVE Ultimate Tracker, utilizing inside-out tracking with internal stereo cameras providing 6 DoF tracking without external cameras, offers a cost-efficient and straightforward setup for motion tracking. Initially designed for the…

Robotics · Computer Science 2024-09-05 Julian Kulozik , Nathanaël Jarrassé