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This article investigates the challenge of achieving functional tool-use grasping with high-DoF anthropomorphic hands, with the aim of enabling anthropomorphic hands to perform tasks that require human-like manipulation and tool-use.…

Robotics · Computer Science 2023-04-03 Wei Wei , Peng Wang , Sizhe Wang

This paper proposes a novel approach to recognizing dynamic hand gestures facilitating seamless interaction between humans and robots. Here, each robot manipulator task is assigned a specific gesture. There may be several such tasks, hence,…

Robotics · Computer Science 2026-01-21 Dharmendra Sharma , Peeyush Thakur , Sandeep Gupta , Narendra Kumar Dhar , Laxmidhar Behera

The problem of hand shape classification is challenging since a hand is characterized by a large number of degrees of freedom. Numerous shape descriptors have been proposed and applied over the years to estimate and classify hand poses in…

Computer Vision and Pattern Recognition · Computer Science 2014-06-04 Jakub Nalepa , Michal Kawulok

Tactile sensing is critical for humans to perform everyday tasks. While significant progress has been made in analyzing object grasping from vision, it remains unclear how we can utilize tactile sensing to reason about and model the…

Markerless motion tracking has advanced rapidly in the past 10 years and currently offers powerful opportunities for behavioural, clinical, and biomechanical research. While several specialised toolkits provide high performance for specific…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Hristo Dimitrov , Giulia Dominijanni , Viktorija Pavalkyte , Tamar R. Makin

We introduce an efficient approach for learning dexterous grasping with minimal data, advancing robotic manipulation capabilities across different robotic hands. Unlike traditional methods that require millions of grasp labels for each…

Robotics · Computer Science 2025-02-25 Hao-Shu Fang , Hengxu Yan , Zhenyu Tang , Hongjie Fang , Chenxi Wang , Cewu Lu

This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Akash Bapat

This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large…

Computer Vision and Pattern Recognition · Computer Science 2018-10-10 Shafeeq Elanattil , Peyman Moghadam , Simon Denman , Sridha Sridharan , Clinton Fookes

The accurate tracking of live cells using video microscopy recordings remains a challenging task for popular state-of-the-art image processing based object tracking methods. In recent years, several existing and new applications have…

Image and Video Processing · Electrical Eng. & Systems 2025-02-03 Gergely Szabó , Paolo Bonaiuti , Andrea Ciliberto , András Horváth

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Hand synergies, or joint coordination patterns, have become an effective tool for achieving versatile robotic grasping with simple hands or planning algorithms. Here we propose a method to determine the hand synergies such that they can be…

Robotics · Computer Science 2018-08-02 Tianjian Chen , Maximilian Haas-Heger , Matei Ciocarlie

Handheld Augmented Reality commonly implements some variant of magic lens rendering, which turns only a fraction of the user's real environment into AR while the rest of the environment remains unaffected. Since handheld AR devices are…

Human-Computer Interaction · Computer Science 2017-03-24 Peter Mohr , Markus Tatzgern , Jens Grubert , Dieter Schmalstieg , Denis Kalkofen

In this work, we present a reconfigurable data glove design to capture different modes of human hand-object interactions, which are critical in training embodied artificial intelligence (AI) agents for fine manipulation tasks. To achieve…

Robotics · Computer Science 2023-02-03 Hangxin Liu , Zeyu Zhang , Ziyuan Jiao , Zhenliang Zhang , Minchen Li , Chenfanfu Jiang , Yixin Zhu , Song-Chun Zhu

This paper introduces a framework to plan grasps with multi-fingered hands. The framework includes a multi-dimensional iterative surface fitting (MDISF) for grasp planning and a grasp trajectory optimization (GTO) for grasp imagination. The…

Robotics · Computer Science 2019-07-19 Yongxiang Fan , Masayoshi Tomizuka

The extraction of keypoint positions from input hand frames, known as 3D hand pose estimation, is crucial for various human-computer interaction applications. However, current approaches often struggle with the dynamic nature of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Wencan Cheng , Eunji Kim , Jong Hwan Ko

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

Sensor-based 3D hand tracking is still challenging despite the massive exploration of different sensing modalities in the past decades. This work describes the design, implementation, and evaluation of a novel induced magnetic field-based…

Systems and Control · Electrical Eng. & Systems 2022-07-19 Sizhen Bian , Kexuan Guo , Mengxi Liu , Bo Zhou , Paul Lukowicz

Most commercially available haptic gloves compromise the accuracy of hand-posture measurements in favor of a simpler design with fewer sensors. While inaccurate posture data is often sufficient for the task at hand in biomedical settings…

Human-Computer Interaction · Computer Science 2024-11-12 Kathrin Krieger , David P. Leins , Thorben Markmann , Robert Haschke , Jianxu Chen , Matthias Gunzer , Helge Ritter

The current state-of-the-art hand gesture recognition methodologies heavily rely in the use of machine learning. However there are scenarios that machine learning cannot be applied successfully, for example in situations where data is…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Michalis Lazarou , Bo Li , Tania Stathaki
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