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A simplicial vertex of a graph is a vertex whose neighborhood is a clique. It is known that listing all simplicial vertices can be done in $O(nm)$ time or $O(n^{\omega})$ time, where $O(n^{\omega})$ is the time needed to perform a fast…

Data Structures and Algorithms · Computer Science 2022-05-04 Charis Papadopoulos , Athanasios Zisis

We show that for all functions $t(n) \geq n$, every multitape Turing machine running in time $t$ can be simulated in space only $O(\sqrt{t \log t})$. This is a substantial improvement over Hopcroft, Paul, and Valiant's simulation of time…

Computational Complexity · Computer Science 2025-02-26 R. Ryan Williams

Population protocols are a popular model of distributed computing, in which randomly-interacting agents with little computational power cooperate to jointly perform computational tasks. Inspired by developments in molecular computation, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-18 Dan Alistarh , James Aspnes , David Eisenstat , Rati Gelashvili , Ronald L. Rivest

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

$\renewcommand{\Re}{\mathbb{R}}$We present an efficient $O (n + 1/\varepsilon^{4.5})$-time algorithm for computing a $(1+\varepsilon$)-approximation of the minimum-volume bounding box of $n$ points in $\Re^3$. We also present a simpler…

Computational Geometry · Computer Science 2025-12-16 Gill Barequet , Sariel Har-Peled

The geodesic Voronoi diagram of m point sites inside a simple polygon of n vertices is a subdivision of the polygon into m cells, one to each site, such that all points in a cell share the same nearest site under the geodesic distance. The…

Computational Geometry · Computer Science 2018-03-12 Chih-Hung Liu

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

A moldable job is a job that can be executed on an arbitrary number of processors, and whose processing time depends on the number of processors allotted to it. A moldable job is monotone if its work doesn't decrease for an increasing…

Data Structures and Algorithms · Computer Science 2018-01-09 Klaus Jansen , Felix Land

We present an algorithm to unfold any triangulated 2-manifold (in particular, any simplicial polyhedron) into a non-overlapping, connected planar layout in linear time. The manifold is cut only along its edges. The resulting layout is…

Computational Geometry · Computer Science 2007-05-23 Erik D. Demaine , David Eppstein , Jeff Erickson , George W. Hart , Joseph O'Rourke

We analyze a probabilistic algorithm for matching shapes modeled by planar regions under translations and rigid motions (rotation and translation). Given shapes $A$ and $B$, the algorithm computes a transformation $t$ such that with high…

Computational Geometry · Computer Science 2009-02-26 Helmut Alt , Ludmila Scharf , Daria Schymura

We show that if a closed, oriented 3-manifold M is promised to be homeomorphic to a lens space L(n,k) with n and k unknown, then we can compute both n and k in polynomial time in the size of the triangulation of M. The tricky part is the…

Geometric Topology · Mathematics 2018-03-16 Greg Kuperberg

Given a set $\mathcal{P}$ of $h$ pairwise disjoint simple polygonal obstacles in $\mathbb{R}^2$ defined with $n$ vertices, we compute a sketch $\Omega$ of $\mathcal{P}$ whose size is independent of $n$, depending only on $h$ and the input…

Computational Geometry · Computer Science 2019-09-17 R Inkulu , Sanjiv Kapoor

Constrained second-order convex optimization algorithms are the method of choice when a high accuracy solution to a problem is needed, due to their local quadratic convergence. These algorithms require the solution of a constrained…

Optimization and Control · Mathematics 2025-06-13 Alejandro Carderera , Sebastian Pokutta

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

We prove a space-space trade-off for directed $st$-connectivity in the catalytic space model. For any integer $k \leq n$, we give an algorithm that decides directed $st$-connectivity using $O(\log n \cdot \log k+\log n)$ regular workspace…

Data Structures and Algorithms · Computer Science 2026-02-25 Roman Edenhofer

A high-level description of an algorithm which computes the minimum perimeter triangle enclosing a convex polygon in linear time exists in the literature. Besides that an implementation of the algorithm is given in the subsequent work.…

Metric Geometry · Mathematics 2016-06-08 V. Ermolaev

We propose a simple O([n^5/\log n]L) algorithm for linear programming feasibility, that can be considered as a polynomial-time implementation of the relaxation method. Our work draws from Chubanov's "Divide-and-Conquer" algorithm [4], where…

Optimization and Control · Mathematics 2013-12-09 László A. Végh , Giacomo Zambelli

We prove the first polynomial separation between randomized and deterministic time-space tradeoffs of multi-output functions. In particular, we present a total function that on the input of $n$ elements in $[n]$, outputs $O(n)$ elements,…

Computational Complexity · Computer Science 2023-06-29 Huacheng Yu , Wei Zhan

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

Computational Geometry · Computer Science 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

We consider time-space tradeoffs for exactly computing frequency moments and order statistics over sliding windows. Given an input of length 2n-1, the task is to output the function of each window of length n, giving n outputs in total.…

Computational Complexity · Computer Science 2013-09-19 Paul Beame , Raphael Clifford , Widad Machmouchi
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