Related papers: Open determinacy for class games
We show, assuming weak large cardinals, that in the context of games played in a proper class of moves, clopen determinacy is strictly weaker than open determinacy. The proof amounts to an analysis of a certain level of $L$ that exists…
The class forcing theorem, which asserts that every class forcing notion $\mathbb{P}$ admits a forcing relation $\Vdash_{\mathbb{P}}$, that is, a relation satisfying the forcing relation recursion -- it follows that statements true in the…
Blackwell games are infinite games of imperfect information. The two players simultaneously make their moves, and are then informed of each other's moves. Payoff is determined by a Borel measurable function $f$ on the set of possible…
The \emph{stationary set splitting game} is a game of perfect information of length $\omega_{1}$ between two players, \unspls and \spl, in which \unspls chooses stationarily many countable ordinals and \spls tries to continuously divide…
We propose a new determinacy hypothesis for transfinite games, use the hypothesis to extend the perfect set theorem, prove relationships between various determinacy hypotheses, expose inconsistent versions of determinacy, and provide a…
In set theory without the axiom of regularity, we consider a game in which two players choose in turn an element of a given set, an element of this element, etc.; a player wins if its adversary cannot make any next move. Sets that are…
We prove that the determinacy of Gale-Stewart games whose winning sets are accepted by real-time 1-counter B\"uchi automata is equivalent to the determinacy of (effective) analytic Gale-Stewart games which is known to be a large cardinal…
We prove that the determinacy of Gale-Stewart games whose winning sets are accepted by real-time 1-counter B\"uchi automata is equivalent to the determinacy of (effective) analytic Gale-Stewart games which is known to be a large cardinal…
We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…
n infinite two-player zero-sum game with a Borel winning set, in which the opponent's actions are monitored eventually but not necessarily immediately after they are played, is determined. The proof relies on a representation of the game as…
Often, a given selection game studied in the literature has a known dual game. In dual games, a winning strategy for a player in either game may be used to create a winning strategy for the opponent in the dual. For example, the Rothberger…
The principle of open class determinacy is preserved by pre-tame class forcing, and after such forcing, every new class well-order is isomorphic to a ground-model class well-order. Similarly, the principle of elementary transfinite…
This paper exposes a contradiction in the Zermelo-Fraenkel set theory with the axiom of choice (ZFC). While Godel's incompleteness theorems state that a consistent system cannot prove its consistency, they do not eliminate proofs using a…
We prove a number of results on the determinacy of $\sigma$-projective sets of reals, i.e., those belonging to the smallest pointclass containing the open sets and closed under complements, countable unions, and projections. We first prove…
Here it is shown that standard set theory can be interpreted in a theory about order. The ordering here is about non-extensional flat classes, i.e. classes that are not elements of classes. So, stipulating a nearly well order over all those…
The consistency formula for set theory can be stated in terms of the free-variables theory of primitive recursive maps. Free-variable p. r. predicates are decidable by set theory, main result here, built on recursive evaluation of p. r. map…
Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…
At the beginning of a dynamic game, players may have exogenous theories about how the opponents are going to play. Suppose that these theories are commonly known. Then, players will refine their first-order beliefs, and challenge their own…
Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…
We consider a setting in which a principal gets to choose which game from some given set is played by a group of agents. The principal would like to choose a game that favors one of the players, the social preferences of the players, or the…